bunnei
2382bbe3ac
Merge pull request #3046 from ReinUsesLisp/clean-gl-state
gl_state: Miscellaneous clean up
6 years ago
bunnei
b5138f3c35
Merge pull request #3035 from ReinUsesLisp/rasterizer-accelerated
rasterizer_accelerated: Add intermediary for GPU rasterizers
6 years ago
bunnei
a81bd962ab
Merge pull request #3007 from DarkLordZach/fsc-regress
savedata_factory: Automatically create certain savedata
6 years ago
Rodrigo Locatti
3d0cde6a75
gl_state: Use std::array::fill instead of std::fill
Co-Authored-By: Mat M. <mathew1800@gmail.com>
6 years ago
ReinUsesLisp
ce20ed8e4e
gl_state: Move dirty checks to individual apply calls instead of Apply
This requires removing constness from some methods, but for consistency
it's removed in all methods.
6 years ago
ReinUsesLisp
3c6557c235
gl_state: Remove ApplyDefaultState
OpenGL has defaults values we can trust. Remove these.
6 years ago
ReinUsesLisp
d3651b0b82
gl_state: Change SetDefaultViewports to use default constructor
6 years ago
ReinUsesLisp
c7698d0bc8
gl_state: Minor style changes
6 years ago
ReinUsesLisp
a14d202ac2
gl_state: Remove unused Citra TextureUnits
6 years ago
ReinUsesLisp
28fece8e9b
gl_state: Move initializers from constructor to class declaration
6 years ago
Rodrigo Locatti
2ec5b55ee3
Merge pull request #3004 from ReinUsesLisp/maxwell3d-cleanup
maxwell_3d: Remove unused entries
6 years ago
Rodrigo Locatti
9f93ad08a5
Merge pull request #3023 from lioncash/opus
externals: Track upstream opus
6 years ago
Rodrigo Locatti
c5d9589942
Merge pull request #3037 from FernandoS27/new-formats
video_core: Implement texture format E5B9G9R9_SHAREDEXP.
6 years ago
ReinUsesLisp
fa31e5b868
maxwell_3d/kepler_compute: Remove unused arguments in GetTexture
6 years ago
ReinUsesLisp
538ddd220e
video_core/textures: Remove unused index entry in FullTextureInfo
6 years ago
ReinUsesLisp
961fe4d19b
maxwell_3d: Remove unused method GetStageTextures
6 years ago
David
4c5731c34f
Merge pull request #2971 from FernandoS27/new-scheduler-v2
Kernel: Implement a New Thread Scheduler V2
6 years ago
Fernando Sahmkow
3f9262195b
Video_Core: Implement texture format E5B9G9R9_SHAREDEXP.
This commit implements the E5B9G9R9 Texture format into the general
system and OpenGL backend.
6 years ago
bunnei
6909b2f0f9
Merge pull request #3034 from ReinUsesLisp/w4244-maxwell3d
maxwell_3d: Silence implicit conversion warnings
6 years ago
ReinUsesLisp
3e469cecc1
maxwell_3d: Silence implicit conversion warnings
While we are at it, unify types for dirty reg pointers.
6 years ago
bunnei
7e2494e987
Merge pull request #3033 from ReinUsesLisp/w4244-astc
astc: Silence implicit conversion warnings
6 years ago
ReinUsesLisp
bd2aff3e26
rasterizer_accelerated: Add intermediary for GPU rasterizers
Add an intermediary class that implements common functions across GPU
accelerated rasterizers. This avoids code repetition on different
backends.
6 years ago
ReinUsesLisp
a5aa1bb174
astc: Silence implicit conversion warnings
6 years ago
Rodrigo Locatti
26f3e18c5c
Merge pull request #2976 from FernandoS27/cache-fast-brx-rebased
Implement Fast BRX, fix TXQ and addapt the Shader Cache for it
6 years ago
Fernando Sahmkow
be856a38d6
Shader_IR: Address Feedback.
6 years ago
Rodrigo Locatti
a0d79085c4
Merge pull request #3027 from lioncash/lookup
shader_ir: Use std::array with std::pair instead of std::unordered_map
6 years ago
Rodrigo Locatti
d52598173d
Merge pull request #3013 from FernandoS27/tld4s-fix
Shader_Ir: Fix TLD4S from using a component mask.
6 years ago
Fernando Sahmkow
e3afd6595a
Shader_IR: Clang format
6 years ago
ReinUsesLisp
78f3e8a757
gl_shader_cache: Implement locker variants invalidation
6 years ago
ReinUsesLisp
ec85648af3
gl_shader_disk_cache: Store and load fast BRX
6 years ago
ReinUsesLisp
fa2c297f3e
const_buffer_locker: Minor style changes
6 years ago
ReinUsesLisp
7b81ba4d8a
gl_shader_decompiler: Move entries to a separate function
6 years ago
Fernando Sahmkow
1244f2d368
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
6 years ago
Fernando Sahmkow
a05120ec0b
Shader_IR: Correct typo in Consistent method.
6 years ago
Fernando Sahmkow
33fcec3502
Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it
6 years ago
Fernando Sahmkow
8909f52166
Shader_IR: Implement Fast BRX and allow multi-branches in the CFG.
6 years ago
Fernando Sahmkow
acd6441134
Shader_Cache: setup connection of ConstBufferLocker
6 years ago
Fernando Sahmkow
1a58f45d76
VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders.
6 years ago
Fernando Sahmkow
2ef696c85a
Shader_IR: Implement BRX tracking.
6 years ago
James Rowe
5ee4fb6e12
Merge pull request #3029 from jroweboy/revert
Revert "ci: Add build name to archive root folder"
6 years ago
James Rowe
969f0afa4e
Revert "ci: Add build name to archive root folder"
This reverts commit 5e553a6c26 .
6 years ago
Rodrigo Locatti
5062728669
Merge pull request #3028 from lioncash/constexpr
shader_bytecode: Make Matcher constexpr capable
6 years ago
Lioncash
7fdf991097
shader_bytecode: Make Matcher constexpr capable
Greatly shrinks the amount of generated code for GetDecodeTable().
Collapses an assembly output of 9000+ lines down to ~3621 with Clang,
and 6513 down to ~2616 with GCC, given it's now allowed to construct all
the entries as a sequence of constant data.
6 years ago
Lioncash
382717172e
shader_ir: Use std::array with pair instead of unordered_map
Given the overall size of the maps are very small, we can use arrays of
pairs here instead of always heap allocating a new map every time the
functions are called. Given the small size of the maps, the difference
in container lookups are negligible, especially given the entries are
already sorted.
6 years ago
Rodrigo Locatti
5328d570df
Merge pull request #3024 from lioncash/shadow
video_core/shader: Resolve instances of variable shadowing
6 years ago
Lioncash
1f5401c89c
video_core/shader: Resolve instances of variable shadowing
Silences a few -Wshadow warnings.
6 years ago
Lioncash
611236c883
externals: Track upstream opus
Tracks upstream opus, allowing the library to be easily updated. While
we're at it, we incorporate the CMakeLists.txt so that we have easy
control over the requirements of the build.
6 years ago
bunnei
012d7f5233
Merge pull request #3022 from DarkLordZach/azure-folder-rename
ci: Add build name to archive root folder
6 years ago
Zach Hilman
5e553a6c26
ci: Add build name to archive root folder
6 years ago
bunnei
6fe89acf0d
Merge pull request #2991 from lioncash/npad
hid/npad: Minor cleanup
6 years ago