14223 Commits (22b39e5855ea959e2916d8a2b8410bb7b55f4e01)
 

Author SHA1 Message Date
Mat M 22b39e5855 Merge pull request #3619 from ReinUsesLisp/i2i 6 years ago
Mat M da605928d3 Merge pull request #3627 from ReinUsesLisp/layered-view 6 years ago
Mat M b39aedd84a Merge pull request #3646 from ReinUsesLisp/fix-glsl-turing 6 years ago
Mat M 7c46c4325d Merge pull request #3633 from ReinUsesLisp/clean-texdec 6 years ago
ReinUsesLisp ff90ce2ed6 gl_shader_decompiler: Implement merges with bitfieldInsert 6 years ago
bunnei bd114e97fc Merge pull request #3606 from ReinUsesLisp/nvflinger 6 years ago
Fernando Sahmkow 1b20368a0a Merge pull request #3578 from ReinUsesLisp/vmnmx 6 years ago
Mat M 2b2dd95065 Merge pull request #3644 from ReinUsesLisp/msaa 6 years ago
ReinUsesLisp aa15f5854c gl_shader_decompiler: Improve generated code in HMergeH* 6 years ago
ReinUsesLisp 44e1a2c490 shader/video: Partially implement VMNMX 6 years ago
ReinUsesLisp 17b14be027 video_core: Add MSAA registers in 3D engine and TIC 6 years ago
Rodrigo Locatti 912162d42d Merge pull request #3635 from FernandoS27/buffer-free 6 years ago
bunnei 8e7f6dafb5 Merge pull request #3611 from FearlessTobi/port-4956 6 years ago
bunnei aeac4d2d60 Merge pull request #3594 from ReinUsesLisp/vk-instance 6 years ago
Fernando Sahmkow 7d65c9c9ea Buffer queue: Correct behavior of free buffer. 6 years ago
bunnei 54b4a4a82e Merge pull request #3607 from FearlessTobi/input-kms 6 years ago
ReinUsesLisp f35703f7cd service/vi: Partially implement BufferQueue disconnect 6 years ago
ReinUsesLisp 57a3007e29 shader/texture: Remove type mismatches management from shader decoder 6 years ago
Fernando Sahmkow 9ec9f7a92c Merge pull request #3623 from ReinUsesLisp/renderdoc-bind-spam 6 years ago
Fernando Sahmkow 59991f3513 Merge pull request #3622 from ReinUsesLisp/srgb-texture-border 6 years ago
Rodrigo Locatti dcd672b1a6 Merge pull request #3610 from FernandoS27/gpu-caches 6 years ago
bunnei 85d89e0758 Merge pull request #3601 from ReinUsesLisp/some-shader-encodings 6 years ago
ReinUsesLisp 5ee9b93d2a gl_texture_cache: Attach view instead of base texture for layered attachments 6 years ago
Fernando Sahmkow cacbe85d13 VkRasterizer: Eliminate Legacy code. 6 years ago
Fernando Sahmkow 99e0ffe21b Memory: Correct GCC errors. 6 years ago
Fernando Sahmkow f00f6bbdb6 Memory: Address Feedback. 6 years ago
Fernando Sahmkow 3e7aecbd3c GPUMemoryManager: Improve safety of memory reads. 6 years ago
bunnei 8ee9b31043 Merge pull request #3624 from Kewlan/fix-sl-sr-position 6 years ago
Kewlan 6de648726f Place SL and SR in the right most column. 6 years ago
bunnei 23aec6a93b Merge pull request #3572 from FearlessTobi/port-5127 6 years ago
ReinUsesLisp 087aadbfae qt/bootmanager: Remove unnecessary glBindFramebuffer 6 years ago
ReinUsesLisp 8591cb316a video_core/textures: Move GetMaxAnisotropy to cpp file 6 years ago
ReinUsesLisp 8a031dc233 video_core/texture: Use a LUT to convert sRGB texture borders 6 years ago
Zach Hilman 4bc0b7c50c Merge pull request #3621 from SilverBeamx/fullnamefix 6 years ago
SilverBeamx 2830688673 Addressed feedback: switched to snake case and fixed clang-format errors 6 years ago
bunnei 738e281da2 Merge pull request #3599 from ReinUsesLisp/revert-3499 6 years ago
SilverBeamx d8df28d4a1 Removed leftover test code 6 years ago
SilverBeamx 860dd241cf Addressed feedback: removed CMake hack in favor of building the necessary strings via the supplied title format 6 years ago
ReinUsesLisp 30bbdc653c yuzu: Drop SDL2 and Qt frontend Vulkan requirements 6 years ago
Rodrigo Locatti 43f13f7fa1 Merge pull request #3489 from namkazt/patch-2 6 years ago
SilverBeamx ebd4788c1f Hack BUILD_FULLNAME into GenerateSCMRev.cmake 6 years ago
Nguyen Dac Nam ca3161ee7e address nit. 6 years ago
ReinUsesLisp 3140098db9 renderer_vulkan: Query device names from the backend 6 years ago
ReinUsesLisp c56cdc3384 common/dynamic_library: Import and adapt helper from Dolphin 6 years ago
ReinUsesLisp dbebae0027 shader/conversion: Implement I2I sign extension, saturation and selection 6 years ago
Nguyen Dac Nam e2349b001e Apply suggestions from code review 6 years ago
enler d7dc7964f1 file_sys: fix LayeredFS error when loading some games made with… (#3602) 6 years ago
Fernando Sahmkow 3390d627b8 Clang Format. 6 years ago
Fernando Sahmkow 02f2fa510d Shader/Pipeline Cache: Use VAddr instead of physical memory for addressing. 6 years ago
Fernando Sahmkow 6c9f7db8af Query Cache: Use VAddr instead of physical memory for adressing. 6 years ago