2112 Commits (1d41ebf29e971a7880b92abf2a697c5b6ec1fed6)

Author SHA1 Message Date
bunnei 3ffb26b0a6 gl_shader_decompiler: Implement SHL instruction. 8 years ago
bunnei d9b029ff99 gl_shader_decompiler: Implement PredCondition::NotEqual. 8 years ago
Subv 368be6ae32 GPU: Implement the ISCADD shader instructions. 8 years ago
Subv 4e153d2bd6 GPU: Added decodings for the ISCADD instructions. 8 years ago
Subv aa486a9eb2 GPU: Implement predicated exit instructions in the shader programs. 8 years ago
Subv 9e1ef025cb GPU: Take into account predicated exits when performing shader control flow analysis. 8 years ago
Subv 3e3e3274c7 GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f. 8 years ago
Subv 45a000239d GPU: Corrected the I2F_R implementation. 8 years ago
Subv a58a06a218 GPU: Calculate the correct viewport dimensions based on the scale and translate registers. 8 years ago
Subv 7caec68586 GPU: Implemented the LOP32I instruction. 8 years ago
Subv a2117df8e6 GLCache: Corrected a mismatch between storing compressed sizes and verifying the uncompressed alignment in GetSurface. 8 years ago
Subv 0e337430f5 GPU: Use explicit types when retrieving the uniform values for fsetp/fset and isetp instead of the type of an invalid output register. 8 years ago
Subv c330734536 GPU: Implemented the ISETP_R and ISETP_C shader instructions. 8 years ago
Subv 54a12f1b84 GPU: Partially implemented the shader BRA instruction. 8 years ago
Subv d75c79b61a GPU: Added decoding for the BRA instruction. 8 years ago
Subv 315e5e6cf3 GPU: Partial implementation of long GPU queries. 8 years ago
bunnei 94b620a89e gl_shader_decompiler: Implement TEXS component mask. 8 years ago
bunnei 76da1f526a gl_shader_decompiler: Implement RRO as a register move. 8 years ago
Subv c00fc04a65 GPU: Implemented the DXN1 (BC4) texture format. 8 years ago
bunnei 20fa6379f6 gl_shader_decompiler: Implement TEX instruction. 8 years ago
bunnei fc2f5b93c3 gl_shader_decompiler: Support multi-destination for TEXS. 8 years ago
bunnei a8c1e58d23 gl_rasterizer_cache: Assert that component type is UNorm or format is RGBA16F. 8 years ago
bunnei 995f57bbc1 gl_rasterizer_cache: Implement PixelFormat RGBA16F. 8 years ago
Subv 455e14b8e3 Shaders: Implemented reading the gl_InstanceID and gl_VertexID variables in the vertex shader. 8 years ago
bunnei c99c03fe38 gl_shader_decompiler: F2F_R instruction: Implement abs. 8 years ago
bunnei ed61b578d9 gl_shader_decompiler: Partially implement F2F_R instruction. 8 years ago
Subv 9631ae2fa4 GPU: Implemented the R8 texture format (0x1D) 8 years ago
bunnei 29c345982a gl_rasterize_cache: Invert order of tex format RGB565. 8 years ago
greggameplayer 4786f69570 add all the known TextureFormat (#474) 8 years ago
Subv 110515404c GPU: Implemented the A1B5G5R5 texture format (0x14) 8 years ago
bunnei 7bbda2a975 gl_shader_decompiler: Implement GetPredicateComparison GreaterEqual. 8 years ago
bunnei 502fc1c4b3 shader_bytecode: Implement other variants of FMNMX. 8 years ago
Subv 8131e8cc3a Shader: Implemented compound predicates in fset. 8 years ago
Subv 91f05992e4 GPU: Allow command lists to rebind a channel to another engine in the middle of the command list. 8 years ago
Subv 216d47b066 Shader: Implemented compound predicates in fsetp. 8 years ago
Subv 12d6b53e60 Shaders: Implemented the FMNMX shader instruction. 8 years ago
Subv 9abfc3df7b GPU: Implemented nvhost-as-gpu's UnmapBuffer ioctl. 8 years ago
Subv 062b1fb17c ShadersDecompiler: Added decoding for the PSETP instruction. 8 years ago
Subv 1a6aabdb1f GLRenderer: Remove unused hw_vao_enabled_attributes variable. 8 years ago
Subv 891762da58 GLRenderer: Remove unused vertex buffer and increase the size of the stream buffer to 128 MB. 8 years ago
Subv fe167421d1 GLRenderer: Log the shader source code when program linking fails. 8 years ago
Lioncash 1b310cbb3a general: Make formatting of logged hex values more straightforward 8 years ago
bunnei fc0fcbe9cc maxwell_3d: Reset vertex counts after drawing. 8 years ago
bunnei abb893aefe gl_shader_decompiler: Implement MOV_R. 8 years ago
bunnei d01e76720d maxwell_to_gl: Implement type SignedNorm, Size_8_8_8_8. 8 years ago
bunnei 1bd065fb8e shader_bytecode: Add decoding for FMNMX instruction. 8 years ago
Subv 87389ce295 Shaders: Implemented predicate condition 3 (LessEqual) in the fset and fsetp instructions. 8 years ago
bunnei 0ee1a0e698 gl_shader_decompiler: Implement MOV_C. 8 years ago
bunnei f2da134385 fermi_2d: Fix surface copy block height. 8 years ago
bunnei aaa3d91e7c gl_shader_decompiler: Partially implement I2I_R, and I2F_R. 8 years ago