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gl_rasterize_cache: Invert order of tex format RGB565.

nce_cpp
bunnei 8 years ago
parent
commit
29c345982a
  1. 2
      src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

2
src/video_core/renderer_opengl/gl_rasterizer_cache.cpp

@ -45,7 +45,7 @@ struct FormatTuple {
static constexpr std::array<FormatTuple, SurfaceParams::MaxPixelFormat> tex_format_tuples = {{
{GL_RGBA8, GL_RGBA, GL_UNSIGNED_INT_8_8_8_8_REV, false}, // ABGR8
{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5_REV, false}, // B5G6R5
{GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, false}, // B5G6R5
{GL_RGB10_A2, GL_RGBA, GL_UNSIGNED_INT_2_10_10_10_REV, false}, // A2B10G10R10
{GL_RGB5_A1, GL_RGBA, GL_UNSIGNED_SHORT_1_5_5_5_REV, false}, // A1B5G5R5
{GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_RGB, GL_UNSIGNED_INT_8_8_8_8, true}, // DXT1

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