ReinUsesLisp
1bb64655cb
gl_rasterizer: Emulate viewport flipping with ARB_clip_control
Emulates negative y viewports with ARB_clip_control. This allows us to
more easily emulated pipelines with tessellation and/or geometry shader
stages. It also avoids corrupting games with transform feedbacks and
negative viewports (gl_Position.y was being modified).
6 years ago
bunnei
b2d99e940a
Merge pull request #3078 from bunnei/azure-rename-partial
ci: Rename build folder only on non-mainline builds
6 years ago
bunnei
5fc5237616
ci: Rename build folder only on non-mainline builds
6 years ago
bunnei
25c8b7b309
Merge pull request #3077 from yuzu-emu/revert-3073-azure-rename-partial
Revert "ci: Rename build folder only on non-mainline builds"
6 years ago
bunnei
55eefbfb07
Revert "ci: Rename build folder only on non-mainline builds"
6 years ago
bunnei
e2df5620dd
Merge pull request #3057 from ReinUsesLisp/buffer-sub-data
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
6 years ago
bunnei
d21d039208
Merge pull request #3076 from DarkLordZach/telem-names
ci: Populate build repository from Azure environment
6 years ago
bunnei
629cecbad6
Merge pull request #3062 from bunnei/event-improve
kernel: Improve events
6 years ago
Rodrigo Locatti
afa4528b51
Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
shader/node: Unpack bindless texture encoding
6 years ago
Zach Hilman
fa69a9922e
ci: Populate build repository from Azure environment
6 years ago
bunnei
7fe2ca7e1d
Merge pull request #3073 from DarkLordZach/azure-rename-partial
ci: Rename build folder only on non-mainline builds
6 years ago
Zach Hilman
7713eb71f1
ci: Rename build folder only on non-mainline builds
6 years ago
David
692023754d
Merge pull request #2859 from Morph1984/hid
hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode
6 years ago
bunnei
52ad231f80
Merge pull request #2914 from FernandoS27/fermi-fix
Fermi2D: limit blit area to only available area
6 years ago
bunnei
546f934ef0
Merge pull request #3045 from lioncash/zlib-tests
externals: Remove special casing of zlib's tests.
6 years ago
bunnei
6adeafe285
Merge pull request #3065 from bunnei/zero-init-padding
common_func: Use std::array for INSERT_PADDING_* macros.
6 years ago
bunnei
fe02b9f968
common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
6 years ago
bunnei
84991fde3c
Merge pull request #3059 from FearlessTobi/stub-am-commands
core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
6 years ago
Mat M
3b3312598c
Merge pull request #3060 from FearlessTobi/patch-1
common/bit_field: Remove FORCE_INLINE calls
6 years ago
bunnei
e65f7b41dc
Merge pull request #3064 from yuzu-emu/revert-3063-zero-init-padding
Revert "common_func: Use std::array for INSERT_PADDING_* macros."
6 years ago
bunnei
da2cf661f1
Revert "common_func: Use std::array for INSERT_PADDING_* macros."
6 years ago
bunnei
0217c1253e
Merge pull request #3063 from bunnei/zero-init-padding
common_func: Use std::array for INSERT_PADDING_* macros.
6 years ago
bunnei
388a651346
common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
6 years ago
bunnei
cff4a946ab
kernel: readable_event: Signal only once.
6 years ago
bunnei
eeef564c02
kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.
# Conflicts:
# src/core/hle/service/am/applets/applets.cpp
# src/core/hle/service/filesystem/fsp_srv.cpp
6 years ago
bunnei
02a4c4c481
kernel: readable_event: Initialize members.
6 years ago
Tobias
9b5cffaa36
common/bit_field: Remove FORCE_INLINE calls
See bunneis comment here https://github.com/citra-emu/citra/pull/4629#discussion_r258533167 .
They were supposed to be removed by him, but he missed them.
6 years ago
FearlessTobi
f60d43ef45
core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
These commands require Screenshots to be implemented anyway, so they are safe to stub for now.
6 years ago
bunnei
2aa8c0881a
Merge pull request #3058 from FearlessTobi/port-4948
Port citra-emu/citra#4948 : "citra_qt: add amiibo drag and drop support"
6 years ago
FearlessTobi
1e76625657
citra_qt: add amiibo drag and drop support
Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
6 years ago
ReinUsesLisp
623b99047c
gl_rasterizer: Re-enable stream buffer memory due to global memory
Global memory is still using the stream buffer when it shouldn't. As a
temporary fix re-enable the stream buffer on compute.
6 years ago
ReinUsesLisp
38b6042bcb
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
Nvidia's OpenGL driver maps gl(Named)BufferSubData with some requirements
to a fast. This path has an extra memcpy but updates the buffer without
orphaning or waiting for previous calls. It can be seen as a better
model for "push constants" that can upload a whole UBO instead of 256
bytes.
This path has some requirements established here:
http://on-demand.gputechconf.com/gtc/2014/presentations/S4379-opengl-44-scene-rendering-techniques.pdf#page=24
Instead of using the stream buffer, this commits moves constant buffers
uploads to calls of glNamedBufferSubData and from my testing it brings a
performance improvement. This is disabled when the vendor is not Nvidia
since it brings performance regressions.
6 years ago
Rodrigo Locatti
8ff5594082
Merge pull request #3054 from FernandoS27/fix-tld4-2
shader_ir: Fix regression on TLD4
6 years ago
Fernando Sahmkow
39e04b51ff
Shader_IR: Fix regression on TLD4
Originally on the last commit I thought TLD4 acted the same as TLD4S and
didn't have a mask. It actually does have a component mask. This commit
corrects that.
6 years ago
Rodrigo Locatti
563dcb509a
Merge pull request #3050 from FernandoS27/fix-tld4
shader_ir: Fix TLD4 and add bindless variant
6 years ago
Fernando Sahmkow
d65eed3b61
Shader_IR: Fix TLD4 and add Bindless Variant.
This commit fixes an issue where not all 4 results of tld4 were being
written, the color component was defaulted to red, among other things.
It also implements the bindless variant.
6 years ago
Rodrigo Locatti
1d717369d1
Merge pull request #3038 from lioncash/docs
kernel/scheduler: Minor changes
6 years ago
bunnei
daa6663ce0
Merge pull request #3046 from ReinUsesLisp/clean-gl-state
gl_state: Miscellaneous clean up
6 years ago
bunnei
4bc62dd758
Merge pull request #3035 from ReinUsesLisp/rasterizer-accelerated
rasterizer_accelerated: Add intermediary for GPU rasterizers
6 years ago
bunnei
43540a622f
Merge pull request #3007 from DarkLordZach/fsc-regress
savedata_factory: Automatically create certain savedata
6 years ago
Rodrigo Locatti
efbd57f6e3
gl_state: Use std::array::fill instead of std::fill
Co-Authored-By: Mat M. <mathew1800@gmail.com>
6 years ago
ReinUsesLisp
b157ce5bbd
gl_state: Move dirty checks to individual apply calls instead of Apply
This requires removing constness from some methods, but for consistency
it's removed in all methods.
6 years ago
ReinUsesLisp
385122dc97
gl_state: Remove ApplyDefaultState
OpenGL has defaults values we can trust. Remove these.
6 years ago
ReinUsesLisp
9651fece1f
gl_state: Change SetDefaultViewports to use default constructor
6 years ago
ReinUsesLisp
3cb079e85f
gl_state: Minor style changes
6 years ago
ReinUsesLisp
941e2036ca
gl_state: Remove unused Citra TextureUnits
6 years ago
ReinUsesLisp
f15e087454
gl_state: Move initializers from constructor to class declaration
6 years ago
ReinUsesLisp
1589a146ed
shader/node: Unpack bindless texture encoding
Bindless textures were using u64 to pack the buffer and offset from
where they come from. Drop this in favor of separated entries in the
struct.
Remove the usage of std::set in favor of std::list (it's not std::vector
to avoid reference invalidations) for samplers and images.
6 years ago
Lioncash
c7bf0adf11
externals: Track upstream libzip
Stops relying on a fork for providing zip handling and instead tracks
the upstream branch but keeps any necessary build-related changes in the
source tree directly without modifying the libzip target itself.
6 years ago
Rodrigo Locatti
e6c14ff73d
Merge pull request #3004 from ReinUsesLisp/maxwell3d-cleanup
maxwell_3d: Remove unused entries
6 years ago