Browse Source

gl_state: Remove unused Citra TextureUnits

nce_cpp
ReinUsesLisp 6 years ago
parent
commit
941e2036ca
  1. 23
      src/video_core/renderer_opengl/gl_state.h

23
src/video_core/renderer_opengl/gl_state.h

@ -11,29 +11,6 @@
namespace OpenGL {
namespace TextureUnits {
struct TextureUnit {
GLint id;
constexpr GLenum Enum() const {
return static_cast<GLenum>(GL_TEXTURE0 + id);
}
};
constexpr TextureUnit MaxwellTexture(int unit) {
return TextureUnit{unit};
}
constexpr TextureUnit LightingLUT{3};
constexpr TextureUnit FogLUT{4};
constexpr TextureUnit ProcTexNoiseLUT{5};
constexpr TextureUnit ProcTexColorMap{6};
constexpr TextureUnit ProcTexAlphaMap{7};
constexpr TextureUnit ProcTexLUT{8};
constexpr TextureUnit ProcTexDiffLUT{9};
} // namespace TextureUnits
class OpenGLState {
public:
struct {

Loading…
Cancel
Save