ReinUsesLisp
1f6a1240e0
gl_texture_cache: Address some feedback
7 years ago
ReinUsesLisp
5c56ded8a5
gl_shader_disk_cache: Address feedback
7 years ago
ReinUsesLisp
01142f4176
gl_shader_decompiler: Address feedback
7 years ago
ReinUsesLisp
7eed876cfb
shader_bytecode: Include missing <array>
7 years ago
ReinUsesLisp
84878d07a9
common/alignment: Address feedback
7 years ago
David Marcec
0a47457838
Implemented INotificationService
7 years ago
Zach Hilman
a866b5864b
Merge pull request #2603 from WamWooWam/master
HexVectorToString -> HexToString
7 years ago
Thomas May
3fc5127a9f
Update reporter.cpp
7 years ago
bunnei
1cf0f04ab3
Merge pull request #2579 from ReinUsesLisp/fix-aoffi-test
gl_device: Fix TestVariableAoffi test
7 years ago
bunnei
726dea6e3d
Merge pull request #2602 from lioncash/cast
service/acc: Silence truncation warnings
7 years ago
bunnei
9ee4e61659
Merge pull request #2575 from DarkLordZach/process-id-types
kernel: Differentiate kernel and user processes when picking ID
7 years ago
bunnei
a43061206c
Merge pull request #2546 from DarkLordZach/kips
loader, file_sys: Add support for parsing and loading KIP (Kernel Internal Process) files
7 years ago
bunnei
36090e6a67
Merge pull request #2482 from DarkLordZach/prepo
core: Add detailed local reporting feature for development
7 years ago
bunnei
9eea1379d4
Merge pull request #2291 from DarkLordZach/homebrew-testing
yuzu_tester: Add and implement testing utility for homebrew
7 years ago
Lioncash
ee7b682ee0
service/acc: Silence truncation warnings
The sanitizing function ensures that the returned type is always the
correct type. This eliminates warnings without extra casts.
7 years ago
Fernando Sahmkow
b62d22a77d
texture_cache: Style and Corrections
7 years ago
Fernando Sahmkow
cd09242f40
shader_cache: Correct versioning and size calculation.
7 years ago
Fernando Sahmkow
c8c2b09c36
texture_cache: Eliminate linear textures fallthrough
7 years ago
Fernando Sahmkow
8660ceb08e
texture_cache: Correct format R16U as sibling
7 years ago
Fernando Sahmkow
12fdf117a5
texture_cache: Implement texception detection and texture barriers.
7 years ago
Fernando Sahmkow
aa94638d43
texture_cache: Corrections to buffers and shadow formats use.
7 years ago
Fernando Sahmkow
ef3fbc8e66
texture_cache: Implement Irregular Views in surfaces
7 years ago
Fernando Sahmkow
7afd5d2367
surface: Correct format S8Z24
7 years ago
Fernando Sahmkow
caaf9ff941
texture_cache: Initialize all siblings to invalid pixel format.
7 years ago
Fernando Sahmkow
4231d3ef8a
gl_texture_cache: Use Stream Buffers instead of Persistant for Buffer Copies.
7 years ago
Fernando Sahmkow
3b011be41f
gl_texture_cache: Correct Image Blit
7 years ago
Fernando Sahmkow
18322c1369
decoders: correct block calculation
7 years ago
Fernando Sahmkow
9abe6fcdfa
texture_cache: Use siblings textures on Rebuild and fix possible error on blitting
7 years ago
Fernando Sahmkow
caeaf6bb04
texture_cache: Remove old rasterizer cache
7 years ago
Fernando Sahmkow
a42842d593
texture_cache: Implement siblings texture formats.
7 years ago
Fernando Sahmkow
c15d41e8cd
fermi2d: Correct Origin Mode
7 years ago
Fernando Sahmkow
5865e58a62
texture_cache: correct texture buffer on surface params
7 years ago
Fernando Sahmkow
72f80de0fe
texture_cache: eliminate accelerated depth->color/color->depth copies due to driver instability.
7 years ago
Fernando Sahmkow
d65fc04d95
texture_cache: correct mutex locks
7 years ago
Fernando Sahmkow
d826617314
shader_ir: Fix image copy rebase issues
7 years ago
Fernando Sahmkow
b18e9ad514
texture_cache: Don't Image Copy if component types differ
7 years ago
Fernando Sahmkow
d3596eaead
texture_cache: move some large methods to cpp files
7 years ago
Fernando Sahmkow
e128d056dc
texture_cache: Optimize GetSurface and use references on functions that don't change a surface.
7 years ago
Fernando Sahmkow
de6e9eb29a
texture_cache: Implement Buffer Copy and detect Turing GPUs Image Copies
7 years ago
Fernando Sahmkow
12649d1daf
texture_cache uncompress-compress is untopological.
This makes conflicts between non compress and compress textures to be
auto recycled. It also limits the amount of mipmaps a texture can have
if it goes above it's limit.
7 years ago
Fernando Sahmkow
ae0dbf5c73
texture_cache: Correct copying between compressed and uncompressed formats
7 years ago
Fernando Sahmkow
f13806a7aa
texture_cache: Only load on recycle with accurate GPU.
Testing so far has proven this to be quite safe as texture memory read
added a 2-5ms load to the current cache.
7 years ago
Fernando Sahmkow
76b68c74a7
Fix rebase errors
7 years ago
Fernando Sahmkow
b5ce82c66a
texture_cache: Handle uncontinuous surfaces.
7 years ago
Fernando Sahmkow
94036d27ec
texture_cache: return null surface on invalid address
7 years ago
Fernando Sahmkow
dbc71a6076
texture_cache: Add checks for texture buffers.
7 years ago
Fernando Sahmkow
bc8f3d4964
texture_cache: Fermi2D reform and implement View Mirage
This also does some fixes on compressed textures reinterpret and on the
Fermi2D engine in general.
7 years ago
ReinUsesLisp
fba886bd2b
gl_shader_decompiler: Implement image binding settings
7 years ago
ReinUsesLisp
7e4a7929f8
shader: Implement bindless images
7 years ago
ReinUsesLisp
224e4e174d
shader: Decode SUST and implement backing image functionality
7 years ago