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gl_texture_cache: Address some feedback

nce_cpp
ReinUsesLisp 7 years ago
parent
commit
1f6a1240e0
  1. 6
      src/video_core/renderer_opengl/gl_texture_cache.h

6
src/video_core/renderer_opengl/gl_texture_cache.h

@ -6,6 +6,8 @@
#include <array>
#include <functional>
#include <memory>
#include <unordered_map>
#include <utility>
#include <vector>
@ -34,7 +36,7 @@ class CachedSurface final : public VideoCommon::SurfaceBase<View> {
friend CachedSurfaceView;
public:
explicit CachedSurface(const GPUVAddr gpu_addr, const SurfaceParams& params);
explicit CachedSurface(GPUVAddr gpu_addr, const SurfaceParams& params);
~CachedSurface();
void UploadTexture(std::vector<u8>& staging_buffer) override;
@ -52,7 +54,7 @@ protected:
void DecorateSurfaceName();
View CreateView(const ViewParams& view_key) override;
View CreateViewInner(const ViewParams& view_key, const bool is_proxy);
View CreateViewInner(const ViewParams& view_key, bool is_proxy);
private:
void UploadTextureMipmap(u32 level, std::vector<u8>& staging_buffer);

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