19184 Commits (1152d66ddd4e7b29b53e01990fef77e4cff20e24)
 

Author SHA1 Message Date
lat9nq 1152d66ddd general: Add setting shader_backend 5 years ago
ameerj 00fa09dc45 glsl: Declare local memory in main 5 years ago
ameerj f7352411f0 glsl: Add passthrough geometry shader support 5 years ago
ReinUsesLisp 8612b5fec5 shader: Use std::bit_cast instead of Common::BitCast for passthrough 5 years ago
ReinUsesLisp 8a3427a4c8 glasm: Add passthrough geometry shader support 5 years ago
ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ReinUsesLisp 4f052a1f39 vk_graphics_pipeline: Implement conservative rendering 5 years ago
ReinUsesLisp ecd6b4356b shader: Only verify shader when graphics debugging is enabled 5 years ago
ReinUsesLisp 395bed3a0a shader: Unify shader stage types 5 years ago
lat9nq 257d2aab74 lower_int64_to_int32: Add missing include 5 years ago
ReinUsesLisp fb166b5ff4 shader: Emulate 64-bit integers when not supported 5 years ago
ReinUsesLisp d8d5501459 shader: Add int64 to int32 lowering pass 5 years ago
ReinUsesLisp 04ef2160f9 shader: Teach global memory base tracker to follow vectors 5 years ago
ReinUsesLisp 97e80dda55 shader: Add constant propagation to integer vectors 5 years ago
ameerj 27ca8a0e13 glsl: Better IAdd Overflow CC fix 5 years ago
ReinUsesLisp 4397053d5c shader: Remove IAbs64 5 years ago
ameerj bc6e399ae3 glsl: Fix IADD CC 5 years ago
ameerj a7536825df shader_recompiler: Fix IADD3 input partitioning 5 years ago
ReinUsesLisp 808ef97a08 shader: Move loop safety tests to code emission 5 years ago
ReinUsesLisp 3877918e96 gl_graphics_pipeline: Fix assembly shaders check for transform feedbacks 5 years ago
ameerj cbce9ddd4a glsl: Remove frag color initialization 5 years ago
ameerj 3a2dd1b483 glasm: Implement SetAttribute ViewportMask 5 years ago
ReinUsesLisp 9bd0531384 gl_graphics_pipeline: Inline hash and operator== key functions 5 years ago
ReinUsesLisp f5db8c7440 gl_shader_cache: Check previous pipeline before checking hash map 5 years ago
ReinUsesLisp 218dedca1f gl_graphics_pipeline: Port optimizations from Vulkan pipelines 5 years ago
ameerj 1c648f176c emit_glsl_special: Skip initialization of frag_color0 5 years ago
ReinUsesLisp 1d182fc0f5 shader: Calibrate loop safety threshold 5 years ago
ReinUsesLisp df9b7e18f5 buffer_cache: Fix debugging leftover 5 years ago
Morph cfbc85839d glsl: Add missing ; in EmitSetSampleMask 5 years ago
ReinUsesLisp 838d7e4ca5 buffer_cache: Fix size reductions not having in mind bind sizes 5 years ago
ameerj 9e066dcb15 glsl: Fix output varying initialization when transform feedback is used 5 years ago
ameerj fcff19e0fa shaders: Allow shader notify when async shaders is disabled 5 years ago
ameerj a0365217f5 texture_pass: Fix is_read image qualification 5 years ago
ReinUsesLisp 0cd08b3e72 shader: Align constant buffer sizes to 16 bytes 5 years ago
ReinUsesLisp 59fead3a47 spirv: Properly handle devices without int8 and int16 5 years ago
ReinUsesLisp b5e78607ad spirv: Handle small storage buffer loads on devices with no support 5 years ago
ReinUsesLisp ca67077ca8 vk_graphics_pipeline: Use VK_KHR_push_descriptor when available 5 years ago
ameerj ccbd24fe00 glsl: Fix cbuf component indexing bug falback 5 years ago
ReinUsesLisp 1091995f8e shader: Simplify MergeDualVertexPrograms 5 years ago
ReinUsesLisp 374eeda1a3 shader: Properly manage attributes not written from previous stages 5 years ago
ReinUsesLisp 892b8aa2ad glsl: Only declare fragment outputs on fragment shaders 5 years ago
ReinUsesLisp 0ffea97e2e shader: Split profile and runtime info headers 5 years ago
ReinUsesLisp cbbca26d18 shader: Add support for native 16-bit floats 5 years ago
ReinUsesLisp 376aa94819 shader: Rename maxwell/program.h to translate_program.h 5 years ago
ReinUsesLisp 69f9b97e7e vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel 5 years ago
ameerj 12ef06ba8b glsl: Obey need_declared_frag_colors to declare and initialize all frag_color 5 years ago
ameerj d36f667bc0 glsl: Address rest of feedback 5 years ago
ameerj c5dfa0b630 glsl: Move gl_Position/generic attribute initialization to EmitProlgue 5 years ago
ameerj 3b339fbbf6 glsl: Conditionally use fine/coarse derivatives based on device support 5 years ago
ameerj 6eea88d614 glsl: Cleanup/Address feedback 5 years ago