1875 Commits (11104b48834b2f8e5c59edc46b794e6ab0bd9c4f)

Author SHA1 Message Date
Subv 1b92ae136f Shaders: Added decodings for the LDG and STG instructions. 7 years ago
Subv 731701a2d2 Shaders: Implemented the gl_FrontFacing input attribute (attr 63). 7 years ago
Subv 9b1c49a9cf Shader: Remove an unneeded assert, the negate bit is implemented for conversion instructions. 7 years ago
Subv e0f66c1fbf GLRasterizer: Implemented instanced vertex arrays. 7 years ago
Subv 8335b2f115 Shader: Implemented the predicate and mode arguments of LOP. 7 years ago
David Marcec 71cc482bbd Added WrapMode MirrorOnceClampToEdge 7 years ago
Subv ff358d97e8 Shaders: Implemented a stack for the SSY/SYNC instructions. 7 years ago
Subv 2e95ba2e9c Shaders: Corrected the 'abs' and 'neg' bit usage in the float arithmetic instructions. 7 years ago
David Marcec 63dff47e22 Added predcondition GreaterThanWithNan 7 years ago
bunnei e341d868ee gl_rasterizer_cache: Remove asserts for supported blits. 7 years ago
bunnei da7226442f renderer_opengl: Treat OpenGL errors as critical. 7 years ago
bunnei 89c3d6a2a3 gl_rasterizer_cache: Treat Depth formats differently from DepthStencil. 7 years ago
Subv 91140f6c0a Shader/Conversion: Implemented the negate bit in F2F and I2I instructions. 7 years ago
Subv 38592a3b5e Shader/I2F: Implemented the negate I2F_C instruction variant. 7 years ago
Subv 40ecdda19e Shader/F2I: Implemented the negate bit in the I2F instruction 7 years ago
Subv 5ef447cc0e Shader/F2I: Implemented the F2I_C instruction variant. 7 years ago
Subv 11c221cc62 Shader/F2I: Implemented the negate bit in the F2I instruction. 7 years ago
bunnei b1148d269d gl_rasterizer_cache: Cleanup some PixelFormat names and logging. 7 years ago
Subv c5284efd4f Rasterizer: Implemented instanced rendering. 8 years ago
bunnei 8599e1e4fc gl_rasterizer_cache: Add RGBA16U to PixelFormatFromTextureFormat. 7 years ago
greggameplayer 6eda9ebbdb Implement Z16_UNORM in PixelFormatFromTextureFormat function 7 years ago
bunnei 5e66a24423 gl_shader_decompiler: Several fixes for indirect constant buffer loads. 7 years ago
bunnei 290439a6a5 gl_rasterizer: Fix upload size for constant buffers. 7 years ago
bunnei dc876fd63a maxwell_to_gl: Properly handle UnsignedInt/SignedInt sizes. 7 years ago
bunnei d8fd3ef4fe gl_rasterizer_cache: Implement G8R8S format. 7 years ago
greggameplayer 6bfcf13187 Fix BC7U 8 years ago
bunnei 6e52f37d5b renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM. 8 years ago
David Marcec 45cc022ea9 Implement RG32UI and R32UI 8 years ago
bunnei 41b77c4e0a maxwell_to_gl: Implement VertexAttribute::Size::Size_8. 8 years ago
bunnei bdf17fe0cc renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT. 8 years ago
bunnei 8fe118bcaa maxwell_to_gl: Implement PrimitiveTopology::LineStrip. 8 years ago
bunnei c56a0e3c34 renderer_opengl: Implement RenderTargetFormat::RG8_UNORM. 8 years ago
bunnei 534abf9d97 gl_shader_decompiler: Implement XMAD instruction. 8 years ago
Markus Wick 0eb39922f6 gl_rasterizer: Use a shared helper to upload from CPU memory. 8 years ago
Markus Wick 0af7e93763 gl_state: Don't track constant buffer mappings. 8 years ago
Markus Wick 6ff7906ddc gl_rasterizer: Use the stream buffer for constant buffers. 8 years ago
Markus Wick ce722e317b gl_rasterizer: Use the streaming buffer itself for the constant buffer. 8 years ago
Markus Wick 6f6bba3ff1 gl_rasterizer: Use a helper for aligning the buffer. 8 years ago
Markus Wick d7298ec262 Update the stream_buffer helper from Citra. 8 years ago
bunnei 639ebb39f6 gl_shader_decompiler: Fix SetOutputAttributeToRegister empty check. 8 years ago
bunnei c68aa65226 gl_shader_decompiler: Fix GLSL compiler error with KIL instruction. 8 years ago
Subv 969326bd58 GPU/Maxwell3D: Implemented an alternative set of blend factors. 8 years ago
greggameplayer 224071a652 Implement R8_UINT RenderTargetFormat & PixelFormat (#1014) 8 years ago
Subv 2dad1204e8 RasterizerGL: Ignore invalid/unset vertex attributes. 8 years ago
Lioncash 28e90fa0e0 gl_rasterizer: Silence implicit truncation warning in SetupShaders() 8 years ago
Lioncash 0a93b45b6a core: Namespace EmuWindow 8 years ago
bunnei 0b668d5ff3 gl_shader_decompiler: Improve handling of unknown input/output attributes. 8 years ago
bunnei 88ffa422d4 gl_rasterizer: Implement render target format RG8_SNORM. 8 years ago
bunnei 0471976b48 gl_rasterizer: Implement render target format RGBA8_SNORM. 8 years ago
Subv c1ad973881 GPU/Shader: Don't predicate instructions that don't have a predicate field (SSY). 8 years ago