ReinUsesLisp
09820ecef0
maxwell_to_vk: Remove Storage capability for A1B5G5R5U
6 years ago
bunnei
3a32c37deb
Merge pull request #3479 from jroweboy/dont-log-on-no-input
Minor fixes for udp input
6 years ago
bunnei
cb84f86f3d
Merge pull request #3451 from ReinUsesLisp/indexed-textures
vk_shader_decompiler: Implement indexed textures
6 years ago
bunnei
2349ab9dc6
Merge pull request #3469 from namkazt/patch-1
shader_decode: Fix LD, LDG when track constant buffer
6 years ago
bunnei
a157ecf76c
Merge pull request #3478 from bunnei/a32
Refactoring to boot A32 games
6 years ago
James Rowe
37cf312477
input/udp - Add minor error handling to prevent bad input from crashing
6 years ago
bunnei
6c42a3b9de
Merge pull request #3455 from ReinUsesLisp/attr-scaled
video_core: Implement more scaled attribute formats
6 years ago
James Rowe
166ba99e3e
Frontend/SDL - Provide proper default for UDP input
When the default file is read in, the settings default value is only used
when the key is missing. As it was, the key existed, but the value was empty string
causing it to accept that as a value to pass into the core
6 years ago
James Rowe
f40becae29
input/udp - Dont log on invalid packet received
6 years ago
bunnei
36c4c33bb8
core: hle: Implement separate A32/A64 SVC interfaces.
6 years ago
bunnei
048ac77adc
core: Implement separate A32/A64 ARM interfaces.
6 years ago
bunnei
9b0419ce67
core: loader: Remove check for 32-bit.
6 years ago
bunnei
9137455d86
core: dynarmic: Add CP15 from Citra.
6 years ago
bunnei
07f23df4cb
Merge pull request #3464 from FernandoS27/jit-fix
ARM_Interface: Cache the JITs instead of deleting/recreating.
6 years ago
bunnei
06b11a1e22
Merge pull request #3475 from yuzu-emu/FearlessTobi-readme
Port citra-emu/citra#5097 : "Update README.md"
6 years ago
Tobias
7ff0ae189a
Update README.md
6 years ago
Nguyen Dac Nam
5658f77467
nit: move comment to right place.
6 years ago
bunnei
17b972f3bf
Merge pull request #3448 from bunnei/fix-audio-interp-2
audio_core: interpolate: Improvements to fix audio crackling.
6 years ago
bunnei
69e1a670e0
Merge pull request #3470 from bunnei/fix-smash-srgb
renderer_opengl: Fix SRGB presentation frame tracking.
6 years ago
namkazy
5ee2a6e425
Merge branch 'patch-1' of https://github.com/namkazt/yuzu into patch-2
6 years ago
bunnei
8633ca172e
renderer_opengl: Fix SRGB presentation frame tracking.
- Fixes SRGB in Super Smash Bros. Ultimate.
6 years ago
Nguyen Dac Nam
a775209d1b
shader_decode: Fix LD, LDG when track constant buffer
6 years ago
Nguyen Dac Nam
9b2b16f0b1
shader_decode: keep it search on all code
It fixed opcode LD, LDG on Pokemon Sword that can't find the constant buffer. Not sure if it helps any on visual.
6 years ago
bunnei
3b7528d736
Merge pull request #3430 from bunnei/split-presenter
Port citra-emu/citra#4940 : "Split Presentation thread from Render thread"
6 years ago
bunnei
c928b07625
renderer_opengl: Reduce swap chain size to 3.
6 years ago
Morph
055ebfc2e7
AM/ICommonStateGetter: Stub SetLcdBacklighOffEnabled ( #3454 )
* Stub SetLcdBacklighOffEnabled
Used by Super Smash Bros. Ultimate
We require backlight services to be implemented to turn on/off the backlight.
* Address feedback
6 years ago
Nguyen Dac Nam
bb39862dfe
shader: FMUL switch to using LUT ( #3441 )
* shader: add FmulPostFactor LUT table
* shader: FMUL apply LUT
* Update src/video_core/engines/shader_bytecode.h
Co-Authored-By: Mat M. <mathew1800@gmail.com>
* nit: mistype
* clang-format & add missing import
* shader: remove post factor LUT.
* shader: move post factor LUT to function and fix incorrect order.
* clang-format
* shader: FMUL: add static to post factor LUT
* nit: typo
Co-authored-by: Mat M. <mathew1800@gmail.com>
6 years ago
bunnei
0e5233098f
renderer_opengl: Use more concise lock syntax.
6 years ago
bunnei
cba9bdcab0
renderer_opengl: Move Frame/FrameMailbox to OpenGL namespace.
6 years ago
Fernando Sahmkow
2f55c11a35
ARM_Interface: Cache the JITs instead of deleting/recreating.
This was a bug inherited from citra which was fixed by then at some
time. This commit corrects such bug and ensures JITs are correctly
recycled.
6 years ago
bunnei
3cb09e3570
Merge pull request #3440 from namkazt/patch-6
shader: implement LOP3 fast replace for old function
6 years ago
bunnei
e32ba13702
Merge pull request #3431 from CJBok/npad-fix
InputCommon: analog_from_button get direction implementation
6 years ago
bunnei
61f86b0058
renderer_opengl: Create gl_framebuffer_data if empty.
6 years ago
bunnei
0f0268bdd9
frontend: qt: bootmanager: Acquire a shared context in main emu thread.
6 years ago
bunnei
ba6d264342
frontend: qt: bootmanager: Vulkan: Restore support for VK backend.
6 years ago
bunnei
02f323f6e8
frontend: qt: bootmanager: OpenGL: Implement separate presentation thread.
6 years ago
bunnei
1be85d7b7d
frontent: qt: main: Various updates/refactoring for separate presentation thread.
6 years ago
bunnei
f1f2405b9f
core: frontend: Refactor scope_acquire_window_context to scope_acquire_context.
6 years ago
bunnei
6904e8442d
frontend: sdl2: emu_window: Implement separate presentation thread.
6 years ago
bunnei
361819a125
renderer_opengl: Add texture mailbox support for presenter thread.
6 years ago
bunnei
44137628c8
renderer_opengl: Add OGLRenderbuffer to resource/state management.
6 years ago
bunnei
27e56facc9
core: frontend: emu_window: Add TextureMailbox class.
6 years ago
bunnei
f93fe8e862
core: settings: Add setting to enable vsync, which is on by default.
6 years ago
Mat M
cb35b369bb
Merge pull request #3461 from ReinUsesLisp/r32i-rt
video_core/surface: Add R32_SINT render target format
6 years ago
Mat M
0566dfddb5
Merge pull request #3460 from ReinUsesLisp/unused-format-getter
video_core/gpu: Remove unused functions
6 years ago
ReinUsesLisp
74984326b0
video_core/surface: Add R32_SINT render target format
6 years ago
ReinUsesLisp
30ed1b0702
video_core/gpu: Remove unused functions
6 years ago
bunnei
75487d9d84
Merge pull request #3417 from ReinUsesLisp/r32i
texture: Implement R32I
6 years ago
bunnei
80e577e2a6
Merge pull request #3425 from ReinUsesLisp/layered-framebuffer
texture_cache: Implement layered framebuffer attachments
6 years ago
ReinUsesLisp
e88187cfa0
vk_shader_decompiler: Implement indexed textures
Implement accessing textures through an index. It uses the same
interface as OpenGL, the main difference is that Vulkan bindings are
forced to be arrayed (the binding index doesn't change for stacked
textures in SPIR-V).
6 years ago