ReinUsesLisp
fdd87ffdb7
glasm: Remove unused argument in identity instructions on GLASM
5 years ago
ReinUsesLisp
6c0a696179
glasm: Implement basic GLASM instructions
5 years ago
ReinUsesLisp
03f17ebc43
glasm: Changes to GLASM register allocator and emit context
5 years ago
ReinUsesLisp
d9b9c10f32
glasm: Add GLASM backend infrastructure
5 years ago
ReinUsesLisp
75adb54e79
shader: Fixup SPIR-V emit header namespaces
5 years ago
ReinUsesLisp
055db41f19
Move SPIR-V emission functions to their own header
5 years ago
FernandoS27
007a11014c
shader: Optimize NVN Fallthrough
5 years ago
ameerj
455872a4af
shader: Implement Int32 SUATOM/SURED
6 years ago
ReinUsesLisp
5ad12292a6
spirv: Be aware of NAN unaware drivers
5 years ago
ReinUsesLisp
21a5bd332c
spirv: Add SSBO read fallbacks when no aliasing is available
5 years ago
ReinUsesLisp
1922cbb84c
spirv: Add OpKill fallback to demote
5 years ago
ReinUsesLisp
d2e6291c0e
spirv: Do not enable ShaderLayer
This is enabled by an extension instead of the capability.
5 years ago
ReinUsesLisp
b2fe282ad3
spirv: Enable DemoteToHelperInvocationEXT only when supported
5 years ago
ReinUsesLisp
2ee532c9bc
spirv: Use OriginLowerLeft when requested
5 years ago
ReinUsesLisp
f6c09c27b1
spirv: Only add image operands mask when needed
5 years ago
ReinUsesLisp
59668831b7
spirv: Workaround image unsigned offset bug
Workaround bug on Nvidia's OpenGL SPIR-V compiler when using unsigned
texture offsets.
5 years ago
ReinUsesLisp
4a76786740
spirv: Add int8 and int16 capabilities only when supported
5 years ago
ReinUsesLisp
8accb076ee
spirv: Add integer clamping workarounds
Workaround more bugs on Nvidia's OpenGL SPIR-V compiler.
5 years ago
ReinUsesLisp
55ff0ab463
spirv: Implement int8 and int16 conversion fallbacks
5 years ago
ReinUsesLisp
884a937022
spirv: Support OpenGL uniform buffers and change bindings
5 years ago
ReinUsesLisp
2bdce72c92
spirv: Desambiguate descriptor names
Worksaround a bug on Nvidia's OpenGL SPIR-V compiler where names are
used for name matching.
5 years ago
FernandoS27
a2fac91c47
shader: Implement VertexA stage
6 years ago
ReinUsesLisp
e37ec2790d
shader: Fix storage type when reading patches on tess control
6 years ago
ReinUsesLisp
052317e748
shader: Implement indexed textures
6 years ago
ReinUsesLisp
6236b611cf
shader: Move microinstruction header to the value header
6 years ago
ReinUsesLisp
e54171c1a9
shader: Add NVN storage buffer fallbacks
When we can't track the SSBO origin of a global memory instruction,
leave it as a global memory operation and assume these pointers are in
the NVN storage buffer slots, then apply a linear search in the shader's
runtime.
6 years ago
ReinUsesLisp
eb7a932952
spirv: Fix ViewportMask
6 years ago
ameerj
688c89590c
spirv: Replace Constant/ConstantComposite with Const helper
6 years ago
FernandoS27
f1a3f449d6
shader: Address feedback
6 years ago
FernandoS27
2f01c7fb62
shader: Add coarse derivatives
6 years ago
FernandoS27
b1e325f317
shader: Implement fine derivates constant propagation
6 years ago
FernandoS27
6c60109967
shader: Implement SR_Y_DIRECTION
6 years ago
ReinUsesLisp
6d540c6f2e
shader: Fix memory barriers
6 years ago
ReinUsesLisp
0623915e2e
spirv: Fix implicit lod type
6 years ago
ReinUsesLisp
b597da7f2a
spirv: Use explicit lods outside of fragment shaders
6 years ago
ReinUsesLisp
f771d1fc52
spirv: Use ConstOffset instead of Offset when possible
6 years ago
ameerj
bfdb38404c
shader: Implement BFE and BFI CC
Fix two bugs in BFI.
6 years ago
ReinUsesLisp
ad1507b4a5
shader: Implement SampleMask
6 years ago
ReinUsesLisp
cc96469019
shader: Implement PIXLD.MY_INDEX
6 years ago
ReinUsesLisp
ca85ce444f
spirv: Bitcast non-F32 output attributes to their type before store
6 years ago
ReinUsesLisp
b6b541e36a
spirv: Implement ViewportMask with NV_viewport_array2
6 years ago
ReinUsesLisp
f65aa540d8
spirv: Bitcast non-F32 attributes to F32
6 years ago
ReinUsesLisp
10c96c7484
shader: Implement PrimitiveId
6 years ago
ReinUsesLisp
38908d0f7e
shader: Implement tessellation shaders, polygon mode and invocation id
6 years ago
ReinUsesLisp
03c16b085a
spirv: Implement image buffers
6 years ago
ReinUsesLisp
bba876f192
spirv: Implement Layer stores
6 years ago
FernandoS27
f930bda4fb
spirv: Fix alpha test
6 years ago
ameerj
9502835689
spirv: Fix non-atomic 64-bit store
6 years ago
ameerj
542dc35aac
spirv: Implement alpha test
6 years ago
ReinUsesLisp
e59971ea1b
shader: Implement transform feedbacks and define file format
6 years ago