622 Commits (fdc151aebba8cd62f5c037f420d13663dc4fcc9c)

Author SHA1 Message Date
ReinUsesLisp 4a6c299e3f shader: Implement early Z tests 6 years ago
ReinUsesLisp c84c2ab88c spirv: Rework storage buffers and shader memory 6 years ago
ReinUsesLisp a4f27e897c shader: Fix fixed pipeline point size on geometry shaders 6 years ago
ReinUsesLisp 4b32692423 shader: Implement geometry shaders 6 years ago
ReinUsesLisp 40948b18ac shader: Implement OUT 6 years ago
ReinUsesLisp 1cae8e9a10 spirv: Define StorageImageWriteWithoutFormat capability when used 6 years ago
ReinUsesLisp 4678dc7246 shader: Implement LOP CC 6 years ago
ReinUsesLisp 879fb08101 shader: Implement SR_THREAD_KILL 6 years ago
ameerj 62c3bef607 shader: Implement ATOM/S and RED 6 years ago
ReinUsesLisp ece2e64825 spirv: Move phi node patching to a separate function 6 years ago
ReinUsesLisp 480ce24b7e spirv: Guard against typeless image reads on unsupported devices 6 years ago
ReinUsesLisp 8ec58e16b2 shader: Move LaneId to the warp emission file and fix AMD 6 years ago
ReinUsesLisp 1e5255de49 spirv: Fix forward declarations on phi nodes 6 years ago
ReinUsesLisp 5ab1ac4f29 shader: Implement SULD and SUST 6 years ago
lat9nq 5b95114cd4 shader: Address feedback + clang format 6 years ago
lat9nq a4e7a41e7f shader_recompiler,video_core: Cleanup some GCC and Clang errors 6 years ago
ReinUsesLisp 3e6cb6362d shader: Interact texture buffers with buffer cache 6 years ago
ReinUsesLisp d07e15fcf6 shader: Fix TextureGrad 6 years ago
ReinUsesLisp 96da029a74 shader: Implement texture buffers 6 years ago
FernandoS27 0ef887fa6f shader: Address feedback 6 years ago
FernandoS27 e9cffe874f shader: Implement indexed Position and ClipDistances 6 years ago
FernandoS27 1fe6a22cff shader: Implement indexed attributes 6 years ago
FernandoS27 3fc7d20fce shader: Fix ShadowCube declaration type, set number of pipeline threads based on hardware 6 years ago
ReinUsesLisp ba2130d5a5 shader: Add subgroup masks 6 years ago
ReinUsesLisp b580c1e208 shader: Implement BAR and fix memory barriers 6 years ago
ReinUsesLisp 9db035faec shader: Reimplement GetCbufU64 as GetCbufU32x2 6 years ago
FernandoS27 741b21715a shader: Address Feedback 6 years ago
FernandoS27 5a6eb31578 shader: Implement SR_LaneId 6 years ago
FernandoS27 e98900a16b shader: Fix shared memory on cool drivers 6 years ago
FernandoS27 a9f79b6553 shader: Implement MEMBAR 6 years ago
FernandoS27 5c94fba511 shader: Improve VOTE.VTG stub 6 years ago
FernandoS27 68bad0e922 shader: Implement ViewportIndex 6 years ago
FernandoS27 c7ed439bbc shader: Stub TLD4's PTP when it isn't constant 6 years ago
ReinUsesLisp b64bf653a4 shader: Fix branches to visited virtual blocks 6 years ago
ReinUsesLisp 2116d7e0b3 shader: Fix dependency on identity removal pass 6 years ago
ReinUsesLisp 4d60dd7eb5 spirv: Remove unnecesary variable for clip distances 6 years ago
FernandoS27 40ace25859 shader: Implement ClipDistance 6 years ago
FernandoS27 8f2238dc3d shader: Fix TXD 6 years ago
FernandoS27 7d40446b99 shader: Address feedback 6 years ago
FernandoS27 be5936dea2 shader: Implement ImageGradient 6 years ago
FernandoS27 d523cd563c shader: Implement TMML partially 6 years ago
FernandoS27 56c8c42cf8 shader,spirv: Implement ImageQueryLod. 6 years ago
FernandoS27 8232c10ed1 shader: Implement TLD 6 years ago
ReinUsesLisp 0bb8a473e2 spirv: Add fixed pipeline point size 6 years ago
FernandoS27 a8c2a85610 shader: Add PointCoord attribute 6 years ago
ameerj 357a47d944 shader: Add PointSize attribute 6 years ago
ReinUsesLisp 2c78d07197 shader: Store type of phi nodes in flags 6 years ago
ReinUsesLisp 19cba41834 spirv: Fix default output attribute initialization 6 years ago
ameerj d5d6d4ce74 shader: Implement FSWZADD 6 years ago
FernandoS27 bf9d512e17 shader: Implement BRX 6 years ago