ReinUsesLisp
1b2de9b6b6
gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available
6 years ago
ReinUsesLisp
bb94bcc991
shader_ir/warp: Implement FSWZADD
6 years ago
ReinUsesLisp
5fc04875a1
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
6 years ago
Fernando Sahmkow
a4d70a6eac
GLSLDecompiler: Correct Texture Gather Offset.
This commit corrects the argument ordering in textureGatherOffset.
6 years ago
bunnei
f35c333116
Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx
shader/control_flow: Abstract repeated code chunks in BRX tracking
6 years ago
Morph
091e3df7c7
buffer_cache: Add missing includes ( #3079 )
`boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included.
Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`.
6 years ago
bunnei
9cf283d57c
Merge pull request #3070 from ReinUsesLisp/shader-warnings
shader_ir: Reduce severity of warnings
6 years ago
ReinUsesLisp
07fa50c92a
gl_rasterizer: Remove front facing hack
6 years ago
ReinUsesLisp
56604999fe
gl_shader_decompiler: Fix typo "y_negate"->"y_direction"
6 years ago
ReinUsesLisp
02493e1b4d
gl_shader_manager: Remove unused variable in SetFromRegs
6 years ago
ReinUsesLisp
bc60f6daba
yuzu_cmd: Use string_view instead of string for extensions
Avoids potential allocations due to the usage of std::string on strings
that we know at compile time. Most of these might fit in SSO, but it
adds complexity that can be easily avoided with string views.
6 years ago
ReinUsesLisp
1bb64655cb
gl_rasterizer: Emulate viewport flipping with ARB_clip_control
Emulates negative y viewports with ARB_clip_control. This allows us to
more easily emulated pipelines with tessellation and/or geometry shader
stages. It also avoids corrupting games with transform feedbacks and
negative viewports (gl_Position.y was being modified).
6 years ago
Rodrigo Locatti
9666ff259d
shader/control_flow: Specify constness on caller lambdas
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
6 years ago
ReinUsesLisp
014d4a6629
shader/control_flow: Use callable template instead of std::function
6 years ago
ReinUsesLisp
237a1e0ba4
shader/control_flow: Abstract repeated code chunks in BRX tracking
Remove copied and pasted for cycles into a common templated function.
6 years ago
ReinUsesLisp
b32131ad99
shader/control_flow: Silence Intellisense cast warnings
6 years ago
ReinUsesLisp
1e32800bf8
shader/control_flow: Remove brace initializer in std containers
These containers have a default constructor.
6 years ago
ReinUsesLisp
93d1d8713b
shader/decode: Reduce severity of arithmetic rounding warnings
6 years ago
ReinUsesLisp
d08cbd4f31
shader/arithmetic: Reduce RRO stub severity
6 years ago
ReinUsesLisp
6a63af168a
shader/texture: Remove NODEP warnings
These warnings don't offer meaningful information while decoding
shaders. Remove them.
6 years ago
bunnei
b2d99e940a
Merge pull request #3078 from bunnei/azure-rename-partial
ci: Rename build folder only on non-mainline builds
6 years ago
bunnei
5fc5237616
ci: Rename build folder only on non-mainline builds
6 years ago
Fernando Sahmkow
28b227fe12
nifm: Only return that there's an internet connection when there's a BCATServer
This helps games that need internet for other purposes boot as the rest
of our internet infrastructure is incomplete.
6 years ago
bunnei
25c8b7b309
Merge pull request #3077 from yuzu-emu/revert-3073-azure-rename-partial
Revert "ci: Rename build folder only on non-mainline builds"
6 years ago
bunnei
55eefbfb07
Revert "ci: Rename build folder only on non-mainline builds"
6 years ago
bunnei
e2df5620dd
Merge pull request #3057 from ReinUsesLisp/buffer-sub-data
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
6 years ago
bunnei
d21d039208
Merge pull request #3076 from DarkLordZach/telem-names
ci: Populate build repository from Azure environment
6 years ago
bunnei
629cecbad6
Merge pull request #3062 from bunnei/event-improve
kernel: Improve events
6 years ago
Rodrigo Locatti
afa4528b51
Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
shader/node: Unpack bindless texture encoding
6 years ago
Zach Hilman
fa69a9922e
ci: Populate build repository from Azure environment
6 years ago
bunnei
7fe2ca7e1d
Merge pull request #3073 from DarkLordZach/azure-rename-partial
ci: Rename build folder only on non-mainline builds
6 years ago
Zach Hilman
7713eb71f1
ci: Rename build folder only on non-mainline builds
6 years ago
David
692023754d
Merge pull request #2859 from Morph1984/hid
hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode
6 years ago
bunnei
52ad231f80
Merge pull request #2914 from FernandoS27/fermi-fix
Fermi2D: limit blit area to only available area
6 years ago
bunnei
546f934ef0
Merge pull request #3045 from lioncash/zlib-tests
externals: Remove special casing of zlib's tests.
6 years ago
bunnei
6adeafe285
Merge pull request #3065 from bunnei/zero-init-padding
common_func: Use std::array for INSERT_PADDING_* macros.
6 years ago
bunnei
fe02b9f968
common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
6 years ago
bunnei
84991fde3c
Merge pull request #3059 from FearlessTobi/stub-am-commands
core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
6 years ago
Mat M
3b3312598c
Merge pull request #3060 from FearlessTobi/patch-1
common/bit_field: Remove FORCE_INLINE calls
6 years ago
bunnei
e65f7b41dc
Merge pull request #3064 from yuzu-emu/revert-3063-zero-init-padding
Revert "common_func: Use std::array for INSERT_PADDING_* macros."
6 years ago
bunnei
da2cf661f1
Revert "common_func: Use std::array for INSERT_PADDING_* macros."
6 years ago
bunnei
0217c1253e
Merge pull request #3063 from bunnei/zero-init-padding
common_func: Use std::array for INSERT_PADDING_* macros.
6 years ago
bunnei
388a651346
common_func: Use std::array for INSERT_PADDING_* macros.
- Zero initialization here is useful for determinism.
6 years ago
bunnei
cff4a946ab
kernel: readable_event: Signal only once.
6 years ago
bunnei
eeef564c02
kernel: events: Remove ResetType::Automatic.
- This does not actually seem to exist in the real kernel - games reset these automatically.
# Conflicts:
# src/core/hle/service/am/applets/applets.cpp
# src/core/hle/service/filesystem/fsp_srv.cpp
6 years ago
bunnei
02a4c4c481
kernel: readable_event: Initialize members.
6 years ago
Tobias
9b5cffaa36
common/bit_field: Remove FORCE_INLINE calls
See bunneis comment here https://github.com/citra-emu/citra/pull/4629#discussion_r258533167 .
They were supposed to be removed by him, but he missed them.
6 years ago
FearlessTobi
f60d43ef45
core/am: Stub InitializeApplicationCopyrightFrameBuffer, SetApplicationCopyrightImage and SetApplicationCopyrightVisibility
These commands require Screenshots to be implemented anyway, so they are safe to stub for now.
6 years ago
bunnei
2aa8c0881a
Merge pull request #3058 from FearlessTobi/port-4948
Port citra-emu/citra#4948 : "citra_qt: add amiibo drag and drop support"
6 years ago
FearlessTobi
1e76625657
citra_qt: add amiibo drag and drop support
Co-Authored-By: Valentin Vanelslande <vvanelslandedev@gmail.com>
6 years ago