10713 Commits (f1adfe659175ee63bf21c65f0ac7d2fb3e6c86ec)

Author SHA1 Message Date
Fernando Sahmkow f1adfe6591 MaxwellDMA: Fixes, corrections and relaxations. 7 years ago
Fernando Sahmkow 57e6c1fac3 Maxwell3D: Reorganize and address feedback 7 years ago
ReinUsesLisp 2f76aafca9 shader/half_set_predicate: Fix HSETP2 implementation 7 years ago
ReinUsesLisp edc43b2509 shader/half_set_predicate: Implement missing HSETP2 variants 7 years ago
Fernando Sahmkow 27caf7f25f Kernel: Downgrade WaitForAddress and SignalToAddress messages to Trace. 7 years ago
Fernando Sahmkow c9690e912e GL_State: Feedback and fixes 7 years ago
Fernando Sahmkow 527a77ec0a Maxwell3D: Address Feedback 7 years ago
Fernando Sahmkow ca50a64db8 Texture_Cache: Rebase Fixes 7 years ago
Fernando Sahmkow 2f716f52d9 GL_Rasterizer: Corrections to Clearing. 7 years ago
Fernando Sahmkow 8dd4797e00 Maxwell3D: Correct marking dirtiness on CB upload 7 years ago
Fernando Sahmkow 0d34a53c44 GL_Rasterizer: Rework RenderTarget/DepthBuffer clearing 7 years ago
Fernando Sahmkow 89cc60554a Maxwell3D: Implement State Dirty Flags. 7 years ago
Fernando Sahmkow 24bf7e4de0 Maxwell3D: Rework CBData Upload 7 years ago
Fernando Sahmkow 7c50842226 Maxwell3D: Rework the dirty system to be more consistant and scaleable 7 years ago
Fernando Sahmkow 67d869b53a maxwell3d: Implement Conditional Rendering 7 years ago
Lioncash 41e2ad0f26 shader_ir: std::move Node instance where applicable 7 years ago
Lioncash 4d02d971de shader_ir: Rename Get/SetTemporal to Get/SetTemporary 7 years ago
Lioncash 40a74b1546 shader_ir: Remove unused includes 7 years ago
Lioncash 778d8fedfa shader/decode/other: Correct branch indirect argument within BRA handling 7 years ago
ReinUsesLisp 1498ef807d gl_shader_cache: Fix clang-format issues 7 years ago
ReinUsesLisp 1a98408a9e gl_shader_decompiler: Stub local memory size 7 years ago
ReinUsesLisp eb8f2307e1 gl_shader_cache: Address review commentaries 7 years ago
ReinUsesLisp 4ee96c8498 gl_shader_cache: Address CI issues 7 years ago
ReinUsesLisp 37a3fdc6c6 gl_rasterizer: Implement compute shaders 7 years ago
ReinUsesLisp a54be6ef96 shader: Allow tracking of indirect buffers without variable offset 7 years ago
Fernando Sahmkow 03e55c48d6 Texture_Cache: Address Feedback 7 years ago
Fernando Sahmkow 3cf8851567 Texture_Cache: Remove some unprecise fallback case and clang format 7 years ago
Fernando Sahmkow 5e7b10ec49 Texture_Cache: Force Framebuffer reset if an active render target is unregistered. 7 years ago
Fernando Sahmkow 09d818732f GPU: Add a microprofile for macro interpreter 7 years ago
Fernando Sahmkow ec05f185a3 GL_State: Add a microprofile timer to OpenGL state. 7 years ago
Fernando Sahmkow 9109a3f925 Gl_Texture_Cache: Measure Buffer Copy Times 7 years ago
Fernando Sahmkow c9c7b13f76 Texture_Cache: Correct Linear Structural Match. 7 years ago
Lioncash 102801e196 core: Remove CurrentArmInterface() global accessor 7 years ago
David Marcec 88565f46b6 Clang format 7 years ago
David Marcec a5e5b9e9c7 Addressed issues 7 years ago
David Marcec 00c7dc08de "AudioRenderer" thread should have a unique name 7 years ago
Michael Scire 5ff046b9c6 Remove unicorn mappings/unmappings 7 years ago
ReinUsesLisp 9f111492cb gl_shader_decompiler: Fix gl_PointSize redeclaration 7 years ago
Lioncash 96e1a55219 service/am: Implement IsAutoSleepDisabled 7 years ago
Lioncash 89e1a5848a service/am: Implement SetAutoSleepDisabled 7 years ago
Lioncash 66cfba50ed yuzu: Remove setting for using Unicorn 7 years ago
Lioncash 6b4fd5ccad core/arm: Remove obsolete Unicorn memory mapping 7 years ago
Michael Scire 902cad78ee Restore memory perms on svcUnmapMemory/UnloadNro 7 years ago
ReinUsesLisp faa74c08fb gl_shader_decompiler: Fix conditional usage of GL_ARB_shader_viewport_layer_array 7 years ago
Fernando Sahmkow 3533ee4697 shader_ir: Add comments on missing instruction. 7 years ago
Michael Scire ab4a2b5699 prefer system reference over global accessor 7 years ago
Fernando Sahmkow 5f0c400d43 shader_ir: limit explorastion to best known program size. 7 years ago
Fernando Sahmkow 22f04d827f control_flow: Correct block breaking algorithm. 7 years ago
Fernando Sahmkow e56ebe9d99 control_flow: Assert shaders bigger than limit. 7 years ago
Fernando Sahmkow 848229a9ea control_flow: Address feedback. 7 years ago