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gl_shader_cache: Address CI issues

nce_cpp
ReinUsesLisp 7 years ago
parent
commit
4ee96c8498
  1. 3
      src/video_core/renderer_opengl/gl_shader_cache.cpp
  2. 3
      src/video_core/renderer_opengl/gl_shader_gen.cpp

3
src/video_core/renderer_opengl/gl_shader_cache.cpp

@ -102,7 +102,7 @@ constexpr std::tuple<const char*, const char*, u32> GetPrimitiveDescription(GLen
}
}
constexpr ProgramType GetProgramType(Maxwell::ShaderProgram program) {
ProgramType GetProgramType(Maxwell::ShaderProgram program) {
switch (program) {
case Maxwell::ShaderProgram::VertexA:
return ProgramType::VertexA;
@ -118,6 +118,7 @@ constexpr ProgramType GetProgramType(Maxwell::ShaderProgram program) {
return ProgramType::Fragment;
}
UNREACHABLE();
return {};
}
/// Calculates the size of a program stream

3
src/video_core/renderer_opengl/gl_shader_gen.cpp

@ -81,8 +81,7 @@ layout (std140, binding = EMULATION_UBO_BINDING) uniform gs_config {
)";
const ShaderIR program_ir(setup.program.code, PROGRAM_OFFSET, setup.program.size_a);
ProgramResult program =
Decompile(device, program_ir, ProgramType::Geometry, "geometry");
ProgramResult program = Decompile(device, program_ir, ProgramType::Geometry, "geometry");
out += program.first;
out += R"(

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