16790 Commits (ee69b7aa59b58a4be2770709afb14e6598c7e3be)

Author SHA1 Message Date
ReinUsesLisp ee69b7aa59 buffer_cache: Invalidate fast buffers on compute 5 years ago
ReinUsesLisp f40daa777e shader: Add logging 5 years ago
lat9nq 3a70b6c79b shader: Add shader loop safety check settings 5 years ago
ReinUsesLisp a56f9f4322 shader: Comment why the array component is not read in TMML 5 years ago
ReinUsesLisp 59a989f149 vulkan_device: Enable VK_EXT_vertex_input_dynamic_state 5 years ago
ReinUsesLisp cefa403eba vk_pipeline_cache: Skip cached pipelines with different dynamic state 5 years ago
ameerj 87a78640d7 main: Fix Open Transferable Shader Cache context item 5 years ago
ameerj 4c1067ef1c tmml: Remove index component from coords vec 5 years ago
ReinUsesLisp 1805ba1763 vulkan: Add VK_EXT_vertex_input_dynamic_state support 5 years ago
ReinUsesLisp 8fae35f767 shader: Reorder shader cache directories 5 years ago
ReinUsesLisp 2e99f9ce1b vk_rasterizer: Implement first index 5 years ago
ReinUsesLisp 969f76707c vulkan: Use VK_EXT_provoking_vertex when available 5 years ago
ameerj 60b33bdc9f spirv/convert: Catch more signed operations oversights 5 years ago
ReinUsesLisp 4fedf2c20a spirv/convert: Catch more broken signed operations on Nvidia OpenGL 5 years ago
ameerj 6e65f16895 gl_buffer_cache: Use unorm internal formats for snorm texture buffer views 5 years ago
ReinUsesLisp 09c4a71dd4 shader_environment: Fix local memory size calculations 5 years ago
ReinUsesLisp 5292190c8d buffer_cache: Fix copy based uniform bindings tracking 5 years ago
ameerj 1bbecac1d2 shader_environment: Add shader_local_memory_crs_size to local memory size 5 years ago
ReinUsesLisp 8393ea343f gl_texture_cache: Create image storage views 5 years ago
ReinUsesLisp 0b6f8eea5a gl_shader_util: Move shader utility code to a separate file 5 years ago
ReinUsesLisp ca6dbc7c49 gl_shader_cache: Store workers in shader cache object 5 years ago
ReinUsesLisp b420b97025 vk_pipeline_cache,shader_notify: Add shader notifications 5 years ago
ReinUsesLisp 1dccf005e1 vk_pipeline_cache: Add asynchronous shaders 5 years ago
ReinUsesLisp 420ec60284 vk_rasterizer: Flush work on clear and dispatches 5 years ago
FernandoS27 72c3d368cf DMA: Restrict optimised path for BlockToLinear further. 5 years ago
ReinUsesLisp 41737ccae4 vk_swapchain: Handle outdated swapchains 5 years ago
FernandoS27 be4d1c9b95 shader: Fix VertexA Shaders. 5 years ago
ReinUsesLisp 64dfb4220f shader: Add 2D and 3D variants to SUATOM and SURED 5 years ago
ReinUsesLisp 73fb56fe7e vk_buffer_cache: Handle null texture buffers 5 years ago
ReinUsesLisp 11fab60557 nsight_aftermath_tracker: Fix SPIR-V module writes 5 years ago
ReinUsesLisp 99e3490f64 vk_pipeline_cache: Set support_derivative_control to true 5 years ago
ReinUsesLisp 1dd4302fac shader: Avoid CPU side undefined behavior on I2F 5 years ago
ReinUsesLisp 5fa6d7a3b9 glasm: Use ARB_derivative_control conditionally 5 years ago
ReinUsesLisp 535fb4e6b5 buffer_cache: Reduce uniform buffer size from shader usage 5 years ago
ReinUsesLisp 914bc0deb9 transform_feedback: Read buffer stride from index instead of layout 5 years ago
ReinUsesLisp bbc537fec0 fixed_pipeline_state: Use regular for loop instead of ranges for perf 5 years ago
ReinUsesLisp 5593b029d4 vk_swapchain: Avoid recreating the swapchain on each frame 5 years ago
lat9nq 6e9eab2c32 emit_glasm_context_get_set: Remove unused variable 5 years ago
ReinUsesLisp 34d1a2ffe5 shader,glasm: Implement legacy texcoord loads 5 years ago
ReinUsesLisp b9a0a742fa glasm: Implement legacy varyings 5 years ago
ReinUsesLisp bebebf3fa8 shader: Track legacy varyings 5 years ago
ReinUsesLisp 4744a21bd4 shader: Add support for "negative" and unaligned offsets 5 years ago
ReinUsesLisp e3aedea124 shader: Implement ISCADD32I 5 years ago
ReinUsesLisp d27dbec3e6 spirv: Fix output generics with components 5 years ago
ReinUsesLisp ccea376e34 vulkan: Conditionally use shaderInt16 5 years ago
ReinUsesLisp 7207ef07f4 vulkan: Enable depth bounds and use it conditionally 5 years ago
ReinUsesLisp e7bf692f9e vk_buffer_cache: Add transform feedback usage to buffers 5 years ago
ReinUsesLisp 9750e0410b opengl: Declare fragment outputs even if they are not used 5 years ago
ReinUsesLisp ebfbb5e09f buffer_cache: Mark uniform buffers as dirty if any enable bit changes 5 years ago
ReinUsesLisp 142d4f3f6e shader: Always initialize up reference in structure control flow 5 years ago