SilverBeamx
ebd4788c1f
Hack BUILD_FULLNAME into GenerateSCMRev.cmake
6 years ago
enler
d7dc7964f1
file_sys: fix LayeredFS error when loading some games made with… ( #3602 )
* fix LayeredFS error when loading some games made with the Unity
6 years ago
Fernando Sahmkow
3a6baefff4
Merge pull request #3513 from ReinUsesLisp/native-astc
video_core: Use native ASTC when available
6 years ago
Fernando Sahmkow
f6d6689b13
Merge pull request #3592 from ReinUsesLisp/ipa
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
6 years ago
Fernando Sahmkow
5e8119cf04
Merge pull request #3589 from ReinUsesLisp/fix-clears
gl_rasterizer: Mark cleared textures as dirty
6 years ago
Zach Hilman
a0bdd2f2ac
ci: Update to Windows Server 2019 and Visual Studio 2019
This updates to the latest available toolchain for MSVC builds.
6 years ago
bunnei
a8b66a6b61
Merge pull request #3579 from Kewlan/reorder-shoulder
configuration: Reorder shoulder buttons
6 years ago
Fernando Sahmkow
a2fb02c1e2
Merge pull request #3563 from bunnei/fix-ldr-memstate
services: ldr: Fix MemoryState for read/write regions of NROs.
6 years ago
bunnei
b6d2314ac9
Merge pull request #3595 from ReinUsesLisp/c4715-silence
shader/memory: Silence no return value warning
6 years ago
ReinUsesLisp
ab3a1db282
shader/memory: Silence no return value warning
Silences a warning about control paths not all returning a value.
6 years ago
Rodrigo Locatti
5bd5340d17
Merge pull request #3552 from jroweboy/single-context
Refactor Context management (Fixes renderdoc on opengl issues)
6 years ago
ReinUsesLisp
d66cae7bd5
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
Credits go to gdkchan and Ryujinx. The pull request used for this can
be found here: https://github.com/Ryujinx/Ryujinx/pull/1082
yuzu was already using the header for interpolation, but it was missing
the FragCoord.w multiplication described in the linked pull request.
This commit finally removes the FragCoord.w == 1.0f hack from the shader
decompiler.
While we are at it, this commit renames some enumerations to match
Nvidia's documentation (linked below) and fixes component declaration
order in the shader program header (z and w were swapped).
https://github.com/NVIDIA/open-gpu-doc/blob/master/Shader-Program-Header/Shader-Program-Header.html
6 years ago
ReinUsesLisp
c7472afb1d
gl_texture_cache: Fix software ASTC fallback
6 years ago
ReinUsesLisp
d97580b02a
vk_device: Add missing ASTC queries
6 years ago
ReinUsesLisp
abb4d942b0
video_core: Use native ASTC when available
6 years ago
ReinUsesLisp
d740491a9b
gl_device: Detect if ASTC is reported and expose it
6 years ago
Rodrigo Locatti
44c1492086
Merge pull request #3591 from ReinUsesLisp/vk-wrapper-part2
renderer_vulkan/wrapper: Add a Vulkan wrapper (part 2 of 2)
6 years ago
ReinUsesLisp
83b47aa0d9
renderer_vulkan/wrapper: Add vkEnumerateInstanceExtensionProperties wrapper
6 years ago
ReinUsesLisp
c3332558df
renderer_vulkan/wrapper: Add command buffer handle
6 years ago
ReinUsesLisp
010a965e64
renderer_vulkan/wrapper: Add physical device handle
6 years ago
ReinUsesLisp
319737fd89
renderer_vulkan/wrapper: Add device handle
6 years ago
ReinUsesLisp
a04066352b
renderer_vulkan/wrapper: Add swapchain handle
6 years ago
ReinUsesLisp
cea9fdab2e
renderer_vulkan/wrapper: Add fence handle
6 years ago
ReinUsesLisp
00c88c7d6d
renderer_vulkan/wrapper: Add device memory handle
6 years ago
ReinUsesLisp
e84b3a9f71
renderer_vulkan/wrapper: Add pool handles
6 years ago
ReinUsesLisp
2ed17b8c92
renderer_vulkan/wrapper: Add buffer and image handles
6 years ago
ReinUsesLisp
01bf15ce40
renderer_vulkan/wrapper: Add queue handle
6 years ago
ReinUsesLisp
467a8c3285
renderer_vulkan/wrapper: Add instance handle
6 years ago
Morph
bda37c4bb4
capsrv: Split Capture services into individual files and stub GetAlbumContentsFileListForApplication ( #3571 )
* Organize capture services into individual files
* Stub GetAlbumContentsFileListForApplication
* Address feedback
6 years ago
Fernando Sahmkow
207bfbf720
Merge pull request #3561 from ReinUsesLisp/f2f-conversion
shader/conversion: Fix F2F rounding operations with different sizes
6 years ago
Fernando Sahmkow
8a4af4f128
Merge pull request #3577 from ReinUsesLisp/lea
shader/lea: Fix LEA implementation
6 years ago
ReinUsesLisp
89f68281ff
gl_rasterizer: Mark cleared textures as dirty
Fixes a potential edge case where cleared textures read from the CPU
were not flushed.
6 years ago
Rodrigo Locatti
00dde9cf72
Merge pull request #3506 from namkazt/patch-9
shader_decode: Implement partial ATOM/ATOMS instr
6 years ago
Nguyen Dac Nam
e0add44428
clang-format
6 years ago
Nguyen Dac Nam
455a771f6c
shader_decode: fix by suggestion
6 years ago
Rodrigo Locatti
8fa9aa08f7
Merge pull request #3566 from ReinUsesLisp/vk-wrapper-part1
renderer_vulkan/wrapper: Add a Vulkan wrapper (part 1 of 2)
6 years ago
bunnei
bf2221c7f7
Merge pull request #3560 from ReinUsesLisp/fix-stencil
gl_rasterizer: Synchronize stencil testing on clears
6 years ago
James Rowe
e345e46a98
Frontend: Don't call DoneCurrent if the context isnt already current
6 years ago
namkazy
5961fe334c
clang-format
6 years ago
namkazy
39880b6fcb
gl_decompiler: min/max op not implement yet
6 years ago
namkazy
fd7fb7c1b7
shader_decode: ATOM/ATOMS: add function to avoid code repetition
6 years ago
namkazy
3a65713029
shader_decode: merge GlobalAtomicOp to AtomicOp
6 years ago
Nguyen Dac Nam
3809c15721
shader_decode: implement ATOM operation for S32 and U32
6 years ago
namkazy
93a5b51a1f
clang-format
6 years ago
Nguyen Dac Nam
e57c348d6e
shader_decode: implement ATOMS instr partial.
6 years ago
Nguyen Dac Nam
2095823163
vk_decompiler: add atomic op and handler function.
6 years ago
Nguyen Dac Nam
f3880c13fa
gl_decompiler: add atomic op
6 years ago
Nguyen Dac Nam
cf457eafff
shader: node - update correct comment
6 years ago
Nguyen Dac Nam
407064c658
shader_decode: add Atomic op for common usage
6 years ago
Kewlan
f2a6ce9b8c
Re-order the shoulder buttons both in the configuration menu, and in the code.
6 years ago