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@ -4,6 +4,9 @@ |
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#pragma once |
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#include <array> |
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#include <optional> |
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#include "common/bit_field.h" |
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#include "common/common_funcs.h" |
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#include "common/common_types.h" |
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@ -16,7 +19,7 @@ enum class OutputTopology : u32 { |
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TriangleStrip = 7, |
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}; |
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enum class AttributeUse : u8 { |
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enum class PixelImap : u8 { |
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Unused = 0, |
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Constant = 1, |
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Perspective = 2, |
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@ -24,7 +27,7 @@ enum class AttributeUse : u8 { |
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}; |
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// Documentation in: |
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// http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html#ImapTexture |
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// http://download.nvidia.com/open-gpu-doc/Shader-Program-Header/1/Shader-Program-Header.html |
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struct Header { |
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union { |
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BitField<0, 5, u32> sph_type; |
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@ -59,8 +62,8 @@ struct Header { |
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union { |
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BitField<0, 12, u32> max_output_vertices; |
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BitField<12, 8, u32> store_req_start; // NOTE: not used by geometry shaders. |
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BitField<24, 4, u32> reserved; |
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BitField<12, 8, u32> store_req_end; // NOTE: not used by geometry shaders. |
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BitField<20, 4, u32> reserved; |
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BitField<24, 8, u32> store_req_end; // NOTE: not used by geometry shaders. |
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} common4{}; |
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union { |
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@ -93,17 +96,20 @@ struct Header { |
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struct { |
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INSERT_UNION_PADDING_BYTES(3); // ImapSystemValuesA |
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INSERT_UNION_PADDING_BYTES(1); // ImapSystemValuesB |
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union { |
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BitField<0, 2, AttributeUse> x; |
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BitField<2, 2, AttributeUse> y; |
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BitField<4, 2, AttributeUse> w; |
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BitField<6, 2, AttributeUse> z; |
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BitField<0, 2, PixelImap> x; |
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BitField<2, 2, PixelImap> y; |
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BitField<4, 2, PixelImap> z; |
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BitField<6, 2, PixelImap> w; |
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u8 raw; |
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} imap_generic_vector[32]; |
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INSERT_UNION_PADDING_BYTES(2); // ImapColor |
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INSERT_UNION_PADDING_BYTES(2); // ImapSystemValuesC |
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INSERT_UNION_PADDING_BYTES(10); // ImapFixedFncTexture[10] |
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INSERT_UNION_PADDING_BYTES(2); // ImapReserved |
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struct { |
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u32 target; |
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union { |
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@ -112,31 +118,30 @@ struct Header { |
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BitField<2, 30, u32> reserved; |
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}; |
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} omap; |
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bool IsColorComponentOutputEnabled(u32 render_target, u32 component) const { |
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const u32 bit = render_target * 4 + component; |
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return omap.target & (1 << bit); |
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} |
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AttributeUse GetAttributeIndexUse(u32 attribute, u32 index) const { |
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return static_cast<AttributeUse>( |
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(imap_generic_vector[attribute].raw >> (index * 2)) & 0x03); |
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} |
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AttributeUse GetAttributeUse(u32 attribute) const { |
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AttributeUse result = AttributeUse::Unused; |
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for (u32 i = 0; i < 4; i++) { |
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const auto index = GetAttributeIndexUse(attribute, i); |
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if (index == AttributeUse::Unused) { |
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continue; |
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} |
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if (result == AttributeUse::Unused || result == index) { |
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result = index; |
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PixelImap GetPixelImap(u32 attribute) const { |
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const auto get_index = [this, attribute](u32 index) { |
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return static_cast<PixelImap>( |
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(imap_generic_vector[attribute].raw >> (index * 2)) & 3); |
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}; |
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std::optional<PixelImap> result; |
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for (u32 component = 0; component < 4; ++component) { |
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const PixelImap index = get_index(component); |
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if (index == PixelImap::Unused) { |
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continue; |
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} |
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LOG_CRITICAL(HW_GPU, "Generic Attribute Conflict in Interpolation Mode"); |
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if (index == AttributeUse::Perspective) { |
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result = index; |
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if (result && result != index) { |
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LOG_CRITICAL(HW_GPU, "Generic attribute conflict in interpolation mode"); |
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} |
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result = index; |
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} |
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return result; |
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return result.value_or(PixelImap::Unused); |
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} |
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} ps; |
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