Liam
e1b0b3d0db
timing: wait for completion on unregister
3 years ago
Narr the Reg
b6721a40fe
yuzu: Read mouse wheel input
3 years ago
Liam
d4f46c3f04
qt: unlock during signal emission
3 years ago
Liam
73c62bbc7a
vulkan_common: fix indirect draw with count
3 years ago
TellowKrinkle
6e8caa48e7
MoltenVK: restrict number of vertex attributes/bindings to 16
3 years ago
Liam
0cbb5cd1f0
qt: fix configuration weirdness on turbo
3 years ago
UltraHDR
3efc13dd54
macOS: Make Yuzu show up in the Launchpad Games folder ( #9594 )
https://developer.apple.com/documentation/bundleresources/information_property_list/lsapplicationcategorytype
This makes it show up in the Launchpad Games folder
3 years ago
Liam
8157a52821
vulkan_device: refactor feature testing
3 years ago
Liam
a9d96415c4
renderer_vulkan: disable turbo by default
3 years ago
Fernando Sahmkow
4cb1b7a60a
VideoCore: Fix OGL cache invalidation.
3 years ago
bunnei
1bd2034592
Revert "Revert "k_page_group: synchronize""
3 years ago
MonsterDruide1
a1bec20a60
TAS: Show all script lengths for multiplayer
4 years ago
Liam
a2853754c4
renderer_vulkan: pause turbo submissions on inactive queue
3 years ago
Billy Laws
ea68f05d8f
Avoid OOB array access reading passthrough attr mask
YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this
3 years ago
Liam
f82c3649c3
vulkan_device: avoid attempt to access empty optional
3 years ago
Liam
652b95d1b8
renderer_vulkan: disable clock boost on unvalidated devices
3 years ago
Liam
76c4ba3ee5
qt: additional fixes for reentrant shutdown
3 years ago
Narr the Reg
c5a006cb24
opengl: Sanitize antialiasing config
3 years ago
Wollnashorn
dcf8c4b4c8
video_core/vulkan: Fixed loading of Vulkan driver pipeline cache
The header size of the Vulkan driver pipeline cache files was incorrectly in PipelineCache::LoadVulkanPipelineCache, for which the pipeline cache wasn't read correctly and got invalidated on each load.
3 years ago
Fernando Sahmkow
d46062e354
MacroHLE: eliminate 2 rushed macros.
3 years ago
Narr the Reg
243f2931b5
input_common: Create an update engine
3 years ago
Liam
7429e31f30
externals: update dynarmic, xbyak
3 years ago
Billy Laws
535e297ebd
Run clang-format
3 years ago
Billy Laws
c7c901dd63
shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
3 years ago
Billy Laws
00c51d0a4f
Vulkan, OpenGL: Hook up geometry shader passthrough emulation
3 years ago
Billy Laws
a92251c623
shader_recompiler: Add support for lowering geometry passthrough
Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
3 years ago
Billy Laws
195248d6fe
Vulkan, OpenGL: Hook up storage buffer alignment code
3 years ago
Billy Laws
ae868e7ffb
shader_recompiler: Align SSBO offsets to meet host requirements
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
3 years ago
Billy Laws
3772cfc976
shader_recompiler: SPIRV: Only enable int64 feature when supported
3 years ago
Billy Laws
d862241ba7
shader_recompiler: Add comparison operators to descriptor types
3 years ago
Billy Laws
77aea7e2b4
Vulkan: Add a workaround for input_position on Adreno drivers
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
3 years ago
Wollnashorn
1896bc9987
video_core/vulkan: Vulkan driver pipelines now contain cache version
So that old cache can get deleted when the cache version changes and does not grow infinitely
3 years ago
Wollnashorn
7ba5544a6c
video_core/vulkan: Driver pipeline cache will now be deleted with the shader cache
3 years ago
Wollnashorn
1011652852
config: Set the Vulkan driver pipeline cache option to be global
3 years ago
Wollnashorn
8a9ebe4146
video_core/vulkan: Added check if Vulkan pipeline path has been set
3 years ago
Wollnashorn
0b17b4edd2
config: Better wording for VK pipeline cache option and enable by default
3 years ago
Wollnashorn
2b153d8734
yuzu-cmd: Removed `use_vulkan_driver_pipeline_cache` from default_ini.h
The addition of the use_vulkan_driver_pipeline_cache option into the default ini string literal caused the 16,384-byte limit of the MSVC compiler to be exceeded.
3 years ago
Wollnashorn
ef0b585b0b
video_core/vulkan: Added `VkPipelineCache` to store Vulkan pipelines
As an optional feature which can be enabled in the advanced graphics configuration, all pipelines that get built at the initial shader loading are stored in a VkPipelineCache object and are dumped to the disk.
These vendor specific pipeline cache files are located at `/shader/GAME_ID/vulkan_pipelines.bin`. This feature was mainly added because of an issue with the AMD driver (see yuzu-emu#8507) causing invalidation of the cache files the driver builds automatically.
3 years ago
Fernando Sahmkow
d777ec15f8
BufferBase: Don't ignore GPU pages.
3 years ago
Fernando Sahmkow
91e1c7a727
Fermi2D: sync cache flushes
3 years ago
Fernando Sahmkow
7f18e3bb89
MemoryManager: use fastmem directly.
3 years ago
MonsterDruide1
3eb787dcef
net: Silently translate ETIMEDOUT network error
3 years ago
Fernando Sahmkow
8eafb91af0
video_core: Cache GPU internal writes.
3 years ago
Fernando Sahmkow
660ea18f85
Vulkan: Fix drivers that don't support dynamic_state_2 up
3 years ago
Liam
d9b2bc7f04
common: add setting for renderer clock workaround
3 years ago
Liam
1a32e03a0f
vulkan: implement 'turbo mode' clock booster
3 years ago
Liam
2e1c5b8310
renderer_vulkan: implement fallback path for null descriptors
3 years ago
Fernando Sahmkow
e5d02ff039
yuzu-ui: Add setting for disabling macro HLE
3 years ago
Fernando Sahmkow
1fdf24a081
Video_core: Address feedback
3 years ago
Fernando Sahmkow
62fc8bfe16
Texture Cache: Implement async texture downloads.
3 years ago