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@ -3,6 +3,7 @@ |
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#pragma once |
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#include <set> |
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#include <span> |
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#include <string> |
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#include <unordered_map> |
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@ -11,6 +12,155 @@ |
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#include "common/common_types.h" |
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#include "video_core/vulkan_common/vulkan_wrapper.h" |
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// Define all features which may be used by the implementation here. |
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// Vulkan version in the macro describes the minimum version required for feature availability. |
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// If the Vulkan version is lower than the required version, the named extension is required. |
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#define FOR_EACH_VK_FEATURE_1_1(FEATURE) \ |
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FEATURE(EXT, SubgroupSizeControl, SUBGROUP_SIZE_CONTROL, subgroup_size_control) \ |
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FEATURE(KHR, 16BitStorage, 16BIT_STORAGE, bit16_storage) \ |
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FEATURE(KHR, ShaderAtomicInt64, SHADER_ATOMIC_INT64, shader_atomic_int64) \ |
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FEATURE(KHR, ShaderDrawParameters, SHADER_DRAW_PARAMETERS, shader_draw_parameters) \ |
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FEATURE(KHR, ShaderFloat16Int8, SHADER_FLOAT16_INT8, shader_float16_int8) \ |
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FEATURE(KHR, UniformBufferStandardLayout, UNIFORM_BUFFER_STANDARD_LAYOUT, \ |
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uniform_buffer_standard_layout) \ |
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FEATURE(KHR, VariablePointer, VARIABLE_POINTERS, variable_pointer) |
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#define FOR_EACH_VK_FEATURE_1_2(FEATURE) \ |
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FEATURE(EXT, HostQueryReset, HOST_QUERY_RESET, host_query_reset) \ |
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FEATURE(KHR, 8BitStorage, 8BIT_STORAGE, bit8_storage) \ |
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FEATURE(KHR, TimelineSemaphore, TIMELINE_SEMAPHORE, timeline_semaphore) |
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#define FOR_EACH_VK_FEATURE_1_3(FEATURE) \ |
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FEATURE(EXT, ShaderDemoteToHelperInvocation, SHADER_DEMOTE_TO_HELPER_INVOCATION, \ |
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shader_demote_to_helper_invocation) |
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// Define all features which may be used by the implementation and require an extension here. |
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#define FOR_EACH_VK_FEATURE_EXT(FEATURE) \ |
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FEATURE(EXT, CustomBorderColor, CUSTOM_BORDER_COLOR, custom_border_color) \ |
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FEATURE(EXT, DepthClipControl, DEPTH_CLIP_CONTROL, depth_clip_control) \ |
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FEATURE(EXT, ExtendedDynamicState, EXTENDED_DYNAMIC_STATE, extended_dynamic_state) \ |
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FEATURE(EXT, ExtendedDynamicState2, EXTENDED_DYNAMIC_STATE_2, extended_dynamic_state2) \ |
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FEATURE(EXT, ExtendedDynamicState3, EXTENDED_DYNAMIC_STATE_3, extended_dynamic_state3) \ |
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FEATURE(EXT, IndexTypeUint8, INDEX_TYPE_UINT8, index_type_uint8) \ |
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FEATURE(EXT, LineRasterization, LINE_RASTERIZATION, line_rasterization) \ |
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FEATURE(EXT, PrimitiveTopologyListRestart, PRIMITIVE_TOPOLOGY_LIST_RESTART, \ |
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primitive_topology_list_restart) \ |
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FEATURE(EXT, ProvokingVertex, PROVOKING_VERTEX, provoking_vertex) \ |
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FEATURE(EXT, Robustness2, ROBUSTNESS_2, robustness2) \ |
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FEATURE(EXT, TransformFeedback, TRANSFORM_FEEDBACK, transform_feedback) \ |
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FEATURE(EXT, VertexInputDynamicState, VERTEX_INPUT_DYNAMIC_STATE, vertex_input_dynamic_state) \ |
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FEATURE(KHR, PipelineExecutableProperties, PIPELINE_EXECUTABLE_PROPERTIES, \ |
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pipeline_executable_properties) \ |
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FEATURE(KHR, WorkgroupMemoryExplicitLayout, WORKGROUP_MEMORY_EXPLICIT_LAYOUT, \ |
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workgroup_memory_explicit_layout) |
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// Define miscellaneous extensions which may be used by the implementation here. |
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#define FOR_EACH_VK_EXTENSION(EXTENSION) \ |
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EXTENSION(EXT, CONSERVATIVE_RASTERIZATION, conservative_rasterization) \ |
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EXTENSION(EXT, DEPTH_RANGE_UNRESTRICTED, depth_range_unrestricted) \ |
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EXTENSION(EXT, MEMORY_BUDGET, memory_budget) \ |
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EXTENSION(EXT, ROBUSTNESS_2, robustness_2) \ |
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EXTENSION(EXT, SAMPLER_FILTER_MINMAX, sampler_filter_minmax) \ |
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EXTENSION(EXT, SHADER_STENCIL_EXPORT, shader_stencil_export) \ |
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EXTENSION(EXT, SHADER_VIEWPORT_INDEX_LAYER, shader_viewport_index_layer) \ |
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EXTENSION(EXT, TOOLING_INFO, tooling_info) \ |
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EXTENSION(EXT, VERTEX_ATTRIBUTE_DIVISOR, vertex_attribute_divisor) \ |
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EXTENSION(KHR, DRIVER_PROPERTIES, driver_properties) \ |
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EXTENSION(KHR, EXTERNAL_MEMORY_FD, external_memory_fd) \ |
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EXTENSION(KHR, PUSH_DESCRIPTOR, push_descriptor) \ |
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EXTENSION(KHR, SAMPLER_MIRROR_CLAMP_TO_EDGE, sampler_mirror_clamp_to_edge) \ |
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EXTENSION(KHR, SHADER_FLOAT_CONTROLS, shader_float_controls) \ |
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EXTENSION(KHR, SPIRV_1_4, spirv_1_4) \ |
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EXTENSION(KHR, SWAPCHAIN, swapchain) \ |
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EXTENSION(KHR, SWAPCHAIN_MUTABLE_FORMAT, swapchain_mutable_format) \ |
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EXTENSION(NV, DEVICE_DIAGNOSTICS_CONFIG, device_diagnostics_config) \ |
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EXTENSION(NV, GEOMETRY_SHADER_PASSTHROUGH, geometry_shader_passthrough) \ |
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EXTENSION(NV, VIEWPORT_ARRAY2, viewport_array2) \ |
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EXTENSION(NV, VIEWPORT_SWIZZLE, viewport_swizzle) |
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#define FOR_EACH_VK_EXTENSION_WIN32(EXTENSION) \ |
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EXTENSION(KHR, EXTERNAL_MEMORY_WIN32, external_memory_win32) |
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// Define extensions which must be supported. |
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#define FOR_EACH_VK_MANDATORY_EXTENSION(EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_EXT_ROBUSTNESS_2_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_EXT_VERTEX_ATTRIBUTE_DIVISOR_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_KHR_DRIVER_PROPERTIES_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_KHR_SAMPLER_MIRROR_CLAMP_TO_EDGE_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_KHR_SHADER_FLOAT_CONTROLS_EXTENSION_NAME) |
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#define FOR_EACH_VK_MANDATORY_EXTENSION_GENERIC(EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_FD_EXTENSION_NAME) |
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#define FOR_EACH_VK_MANDATORY_EXTENSION_WIN32(EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_KHR_EXTERNAL_MEMORY_WIN32_EXTENSION_NAME) |
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// Define extensions where the absence of the extension may result in a degraded experience. |
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#define FOR_EACH_VK_RECOMMENDED_EXTENSION(EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_EXT_CONSERVATIVE_RASTERIZATION_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_EXT_DEPTH_RANGE_UNRESTRICTED_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_2_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_EXT_EXTENDED_DYNAMIC_STATE_3_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_EXT_LINE_RASTERIZATION_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_EXT_VERTEX_INPUT_DYNAMIC_STATE_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_NV_GEOMETRY_SHADER_PASSTHROUGH_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_NV_VIEWPORT_ARRAY2_EXTENSION_NAME) \ |
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EXTENSION_NAME(VK_NV_VIEWPORT_SWIZZLE_EXTENSION_NAME) |
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// Define features which must be supported. |
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#define FOR_EACH_VK_MANDATORY_FEATURE(FEATURE_NAME) \ |
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FEATURE_NAME(bit16_storage, storageBuffer16BitAccess) \ |
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FEATURE_NAME(bit16_storage, uniformAndStorageBuffer16BitAccess) \ |
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FEATURE_NAME(bit8_storage, storageBuffer8BitAccess) \ |
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FEATURE_NAME(bit8_storage, uniformAndStorageBuffer8BitAccess) \ |
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FEATURE_NAME(features, depthBiasClamp) \ |
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FEATURE_NAME(features, depthClamp) \ |
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FEATURE_NAME(features, drawIndirectFirstInstance) \ |
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FEATURE_NAME(features, dualSrcBlend) \ |
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FEATURE_NAME(features, fillModeNonSolid) \ |
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FEATURE_NAME(features, fragmentStoresAndAtomics) \ |
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FEATURE_NAME(features, geometryShader) \ |
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FEATURE_NAME(features, imageCubeArray) \ |
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FEATURE_NAME(features, independentBlend) \ |
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FEATURE_NAME(features, largePoints) \ |
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FEATURE_NAME(features, logicOp) \ |
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FEATURE_NAME(features, multiDrawIndirect) \ |
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FEATURE_NAME(features, multiViewport) \ |
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FEATURE_NAME(features, occlusionQueryPrecise) \ |
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FEATURE_NAME(features, robustBufferAccess) \ |
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FEATURE_NAME(features, samplerAnisotropy) \ |
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FEATURE_NAME(features, sampleRateShading) \ |
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FEATURE_NAME(features, shaderClipDistance) \ |
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FEATURE_NAME(features, shaderCullDistance) \ |
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FEATURE_NAME(features, shaderImageGatherExtended) \ |
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FEATURE_NAME(features, shaderStorageImageWriteWithoutFormat) \ |
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FEATURE_NAME(features, tessellationShader) \ |
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FEATURE_NAME(features, vertexPipelineStoresAndAtomics) \ |
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FEATURE_NAME(features, wideLines) \ |
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FEATURE_NAME(host_query_reset, hostQueryReset) \ |
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FEATURE_NAME(robustness2, nullDescriptor) \ |
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FEATURE_NAME(robustness2, robustBufferAccess2) \ |
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FEATURE_NAME(robustness2, robustImageAccess2) \ |
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FEATURE_NAME(shader_demote_to_helper_invocation, shaderDemoteToHelperInvocation) \ |
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FEATURE_NAME(shader_draw_parameters, shaderDrawParameters) \ |
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FEATURE_NAME(timeline_semaphore, timelineSemaphore) \ |
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FEATURE_NAME(variable_pointer, variablePointers) \ |
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FEATURE_NAME(variable_pointer, variablePointersStorageBuffer) |
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// Define features where the absence of the feature may result in a degraded experience. |
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#define FOR_EACH_VK_RECOMMENDED_FEATURE(FEATURE_NAME) \ |
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FEATURE_NAME(custom_border_color, customBorderColors) \ |
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FEATURE_NAME(extended_dynamic_state, extendedDynamicState) \ |
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FEATURE_NAME(index_type_uint8, indexTypeUint8) \ |
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FEATURE_NAME(primitive_topology_list_restart, primitiveTopologyListRestart) \ |
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FEATURE_NAME(provoking_vertex, provokingVertexLast) \ |
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FEATURE_NAME(shader_float16_int8, shaderFloat16) \ |
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FEATURE_NAME(shader_float16_int8, shaderInt8) \ |
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FEATURE_NAME(transform_feedback, transformFeedback) \ |
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FEATURE_NAME(uniform_buffer_standard_layout, uniformBufferStandardLayout) \ |
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FEATURE_NAME(vertex_input_dynamic_state, vertexInputDynamicState) |
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namespace Vulkan { |
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class NsightAftermathTracker; |
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@ -88,69 +238,69 @@ public: |
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/// Returns the current Vulkan API version provided in Vulkan-formatted version numbers. |
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u32 ApiVersion() const { |
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return properties.apiVersion; |
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return properties.properties.apiVersion; |
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} |
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/// Returns the current driver version provided in Vulkan-formatted version numbers. |
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u32 GetDriverVersion() const { |
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return properties.driverVersion; |
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return properties.properties.driverVersion; |
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} |
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/// Returns the device name. |
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std::string_view GetModelName() const { |
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return properties.deviceName; |
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return properties.properties.deviceName; |
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} |
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/// Returns the driver ID. |
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VkDriverIdKHR GetDriverID() const { |
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return driver_id; |
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return properties.driver.driverID; |
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} |
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bool ShouldBoostClocks() const; |
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/// Returns uniform buffer alignment requeriment. |
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VkDeviceSize GetUniformBufferAlignment() const { |
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return properties.limits.minUniformBufferOffsetAlignment; |
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return properties.properties.limits.minUniformBufferOffsetAlignment; |
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} |
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/// Returns storage alignment requeriment. |
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VkDeviceSize GetStorageBufferAlignment() const { |
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return properties.limits.minStorageBufferOffsetAlignment; |
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return properties.properties.limits.minStorageBufferOffsetAlignment; |
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} |
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/// Returns the maximum range for storage buffers. |
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VkDeviceSize GetMaxStorageBufferRange() const { |
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return properties.limits.maxStorageBufferRange; |
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return properties.properties.limits.maxStorageBufferRange; |
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} |
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/// Returns the maximum size for push constants. |
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VkDeviceSize GetMaxPushConstantsSize() const { |
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return properties.limits.maxPushConstantsSize; |
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return properties.properties.limits.maxPushConstantsSize; |
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} |
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/// Returns the maximum size for shared memory. |
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u32 GetMaxComputeSharedMemorySize() const { |
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return properties.limits.maxComputeSharedMemorySize; |
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return properties.properties.limits.maxComputeSharedMemorySize; |
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} |
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/// Returns float control properties of the device. |
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const VkPhysicalDeviceFloatControlsPropertiesKHR& FloatControlProperties() const { |
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return float_controls; |
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return properties.float_controls; |
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} |
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/// Returns true if ASTC is natively supported. |
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bool IsOptimalAstcSupported() const { |
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return is_optimal_astc_supported; |
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return features.features.textureCompressionASTC_LDR; |
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} |
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/// Returns true if the device supports float16 natively. |
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bool IsFloat16Supported() const { |
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return is_float16_supported; |
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return features.shader_float16_int8.shaderFloat16; |
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} |
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/// Returns true if the device supports int8 natively. |
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bool IsInt8Supported() const { |
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return is_int8_supported; |
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return features.shader_float16_int8.shaderInt8; |
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} |
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/// Returns true if the device warp size can potentially be bigger than guest's warp size. |
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@ -160,32 +310,32 @@ public: |
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/// Returns true if the device can be forced to use the guest warp size. |
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bool IsGuestWarpSizeSupported(VkShaderStageFlagBits stage) const { |
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return guest_warp_stages & stage; |
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return properties.subgroup_size_control.requiredSubgroupSizeStages & stage; |
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} |
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/// Returns the maximum number of push descriptors. |
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u32 MaxPushDescriptors() const { |
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return max_push_descriptors; |
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return properties.push_descriptor.maxPushDescriptors; |
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} |
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/// Returns true if formatless image load is supported. |
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bool IsFormatlessImageLoadSupported() const { |
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return is_formatless_image_load_supported; |
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return features.features.shaderStorageImageReadWithoutFormat; |
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} |
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/// Returns true if shader int64 is supported. |
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bool IsShaderInt64Supported() const { |
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return is_shader_int64_supported; |
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return features.features.shaderInt64; |
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} |
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/// Returns true if shader int16 is supported. |
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bool IsShaderInt16Supported() const { |
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return is_shader_int16_supported; |
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return features.features.shaderInt16; |
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} |
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// Returns true if depth bounds is supported. |
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bool IsDepthBoundsSupported() const { |
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return is_depth_bounds_supported; |
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return features.features.depthBounds; |
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} |
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/// Returns true when blitting from and to depth stencil images is supported. |
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@ -195,151 +345,151 @@ public: |
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/// Returns true if the device supports VK_NV_viewport_swizzle. |
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bool IsNvViewportSwizzleSupported() const { |
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return nv_viewport_swizzle; |
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return extensions.viewport_swizzle; |
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} |
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/// Returns true if the device supports VK_NV_viewport_array2. |
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bool IsNvViewportArray2Supported() const { |
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return nv_viewport_array2; |
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return extensions.viewport_array2; |
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} |
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/// Returns true if the device supports VK_NV_geometry_shader_passthrough. |
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bool IsNvGeometryShaderPassthroughSupported() const { |
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return nv_geometry_shader_passthrough; |
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return extensions.geometry_shader_passthrough; |
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} |
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/// Returns true if the device supports VK_KHR_uniform_buffer_standard_layout. |
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bool IsKhrUniformBufferStandardLayoutSupported() const { |
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return khr_uniform_buffer_standard_layout; |
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return extensions.uniform_buffer_standard_layout; |
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} |
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/// Returns true if the device supports VK_KHR_push_descriptor. |
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bool IsKhrPushDescriptorSupported() const { |
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return khr_push_descriptor; |
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return extensions.push_descriptor; |
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} |
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/// Returns true if VK_KHR_pipeline_executable_properties is enabled. |
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bool IsKhrPipelineExecutablePropertiesEnabled() const { |
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return khr_pipeline_executable_properties; |
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return extensions.pipeline_executable_properties; |
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} |
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/// Returns true if VK_KHR_swapchain_mutable_format is enabled. |
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bool IsKhrSwapchainMutableFormatEnabled() const { |
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return khr_swapchain_mutable_format; |
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return extensions.swapchain_mutable_format; |
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} |
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/// Returns true if the device supports VK_KHR_workgroup_memory_explicit_layout. |
|
|
|
bool IsKhrWorkgroupMemoryExplicitLayoutSupported() const { |
|
|
|
return khr_workgroup_memory_explicit_layout; |
|
|
|
return extensions.workgroup_memory_explicit_layout; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart. |
|
|
|
bool IsTopologyListPrimitiveRestartSupported() const { |
|
|
|
return is_topology_list_restart_supported; |
|
|
|
return features.primitive_topology_list_restart.primitiveTopologyListRestart; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_primitive_topology_list_restart. |
|
|
|
bool IsPatchListPrimitiveRestartSupported() const { |
|
|
|
return is_patch_list_restart_supported; |
|
|
|
return features.primitive_topology_list_restart.primitiveTopologyPatchListRestart; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_index_type_uint8. |
|
|
|
bool IsExtIndexTypeUint8Supported() const { |
|
|
|
return ext_index_type_uint8; |
|
|
|
return extensions.index_type_uint8; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_sampler_filter_minmax. |
|
|
|
bool IsExtSamplerFilterMinmaxSupported() const { |
|
|
|
return ext_sampler_filter_minmax; |
|
|
|
return extensions.sampler_filter_minmax; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_depth_range_unrestricted. |
|
|
|
bool IsExtDepthRangeUnrestrictedSupported() const { |
|
|
|
return ext_depth_range_unrestricted; |
|
|
|
return extensions.depth_range_unrestricted; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_depth_clip_control. |
|
|
|
bool IsExtDepthClipControlSupported() const { |
|
|
|
return ext_depth_clip_control; |
|
|
|
return extensions.depth_clip_control; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_shader_viewport_index_layer. |
|
|
|
bool IsExtShaderViewportIndexLayerSupported() const { |
|
|
|
return ext_shader_viewport_index_layer; |
|
|
|
return extensions.shader_viewport_index_layer; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_subgroup_size_control. |
|
|
|
bool IsExtSubgroupSizeControlSupported() const { |
|
|
|
return ext_subgroup_size_control; |
|
|
|
return extensions.subgroup_size_control; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_transform_feedback. |
|
|
|
bool IsExtTransformFeedbackSupported() const { |
|
|
|
return ext_transform_feedback; |
|
|
|
return extensions.transform_feedback; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_custom_border_color. |
|
|
|
bool IsExtCustomBorderColorSupported() const { |
|
|
|
return ext_custom_border_color; |
|
|
|
return extensions.custom_border_color; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_extended_dynamic_state. |
|
|
|
bool IsExtExtendedDynamicStateSupported() const { |
|
|
|
return ext_extended_dynamic_state; |
|
|
|
return extensions.extended_dynamic_state; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_extended_dynamic_state2. |
|
|
|
bool IsExtExtendedDynamicState2Supported() const { |
|
|
|
return ext_extended_dynamic_state_2; |
|
|
|
return extensions.extended_dynamic_state2; |
|
|
|
} |
|
|
|
|
|
|
|
bool IsExtExtendedDynamicState2ExtrasSupported() const { |
|
|
|
return ext_extended_dynamic_state_2_extra; |
|
|
|
return features.extended_dynamic_state2.extendedDynamicState2LogicOp; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_extended_dynamic_state3. |
|
|
|
bool IsExtExtendedDynamicState3Supported() const { |
|
|
|
return ext_extended_dynamic_state_3; |
|
|
|
return extensions.extended_dynamic_state3; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_extended_dynamic_state3. |
|
|
|
bool IsExtExtendedDynamicState3BlendingSupported() const { |
|
|
|
return ext_extended_dynamic_state_3_blend; |
|
|
|
return dynamic_state3_blending; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_extended_dynamic_state3. |
|
|
|
bool IsExtExtendedDynamicState3EnablesSupported() const { |
|
|
|
return ext_extended_dynamic_state_3_enables; |
|
|
|
return dynamic_state3_enables; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_line_rasterization. |
|
|
|
bool IsExtLineRasterizationSupported() const { |
|
|
|
return ext_line_rasterization; |
|
|
|
return extensions.line_rasterization; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_vertex_input_dynamic_state. |
|
|
|
bool IsExtVertexInputDynamicStateSupported() const { |
|
|
|
return ext_vertex_input_dynamic_state; |
|
|
|
return extensions.vertex_input_dynamic_state; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_shader_stencil_export. |
|
|
|
bool IsExtShaderStencilExportSupported() const { |
|
|
|
return ext_shader_stencil_export; |
|
|
|
return extensions.shader_stencil_export; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_conservative_rasterization. |
|
|
|
bool IsExtConservativeRasterizationSupported() const { |
|
|
|
return ext_conservative_rasterization; |
|
|
|
return extensions.conservative_rasterization; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_EXT_provoking_vertex. |
|
|
|
bool IsExtProvokingVertexSupported() const { |
|
|
|
return ext_provoking_vertex; |
|
|
|
return extensions.provoking_vertex; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns true if the device supports VK_KHR_shader_atomic_int64. |
|
|
|
bool IsExtShaderAtomicInt64Supported() const { |
|
|
|
return ext_shader_atomic_int64; |
|
|
|
return extensions.shader_atomic_int64; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns the minimum supported version of SPIR-V. |
|
|
|
@ -347,7 +497,7 @@ public: |
|
|
|
if (instance_version >= VK_API_VERSION_1_3) { |
|
|
|
return 0x00010600U; |
|
|
|
} |
|
|
|
if (khr_spirv_1_4) { |
|
|
|
if (extensions.spirv_1_4) { |
|
|
|
return 0x00010400U; |
|
|
|
} |
|
|
|
return 0x00010000U; |
|
|
|
@ -365,11 +515,11 @@ public: |
|
|
|
|
|
|
|
/// Returns the vendor name reported from Vulkan. |
|
|
|
std::string_view GetVendorName() const { |
|
|
|
return vendor_name; |
|
|
|
return properties.driver.driverName; |
|
|
|
} |
|
|
|
|
|
|
|
/// Returns the list of available extensions. |
|
|
|
const std::vector<std::string>& GetAvailableExtensions() const { |
|
|
|
const std::set<std::string, std::less<>>& GetAvailableExtensions() const { |
|
|
|
return supported_extensions; |
|
|
|
} |
|
|
|
|
|
|
|
@ -378,7 +528,7 @@ public: |
|
|
|
} |
|
|
|
|
|
|
|
bool CanReportMemoryUsage() const { |
|
|
|
return ext_memory_budget; |
|
|
|
return extensions.memory_budget; |
|
|
|
} |
|
|
|
|
|
|
|
u64 GetDeviceMemoryUsage() const; |
|
|
|
@ -400,36 +550,29 @@ public: |
|
|
|
} |
|
|
|
|
|
|
|
bool HasNullDescriptor() const { |
|
|
|
return has_null_descriptor; |
|
|
|
return features.robustness2.nullDescriptor; |
|
|
|
} |
|
|
|
|
|
|
|
u32 GetMaxVertexInputAttributes() const { |
|
|
|
return max_vertex_input_attributes; |
|
|
|
return properties.properties.limits.maxVertexInputAttributes; |
|
|
|
} |
|
|
|
|
|
|
|
u32 GetMaxVertexInputBindings() const { |
|
|
|
return max_vertex_input_bindings; |
|
|
|
return properties.properties.limits.maxVertexInputBindings; |
|
|
|
} |
|
|
|
|
|
|
|
private: |
|
|
|
/// Checks if the physical device is suitable. |
|
|
|
void CheckSuitability(bool requires_swapchain) const; |
|
|
|
/// Checks if the physical device is suitable and configures the object state |
|
|
|
/// with all necessary info about its properties. |
|
|
|
bool GetSuitability(bool requires_swapchain); |
|
|
|
|
|
|
|
/// Loads extensions into a vector and stores available ones in this object. |
|
|
|
std::vector<const char*> LoadExtensions(bool requires_surface); |
|
|
|
// Remove extensions which have incomplete feature support. |
|
|
|
void RemoveUnsuitableExtensions(); |
|
|
|
void RemoveExtensionIfUnsuitable(bool is_suitable, const std::string& extension_name); |
|
|
|
|
|
|
|
/// Sets up queue families. |
|
|
|
void SetupFamilies(VkSurfaceKHR surface); |
|
|
|
|
|
|
|
/// Sets up device features. |
|
|
|
void SetupFeatures(); |
|
|
|
|
|
|
|
/// Sets up device properties. |
|
|
|
void SetupProperties(); |
|
|
|
|
|
|
|
/// Collects telemetry information from the device. |
|
|
|
void CollectTelemetryParameters(); |
|
|
|
|
|
|
|
/// Collects information about attached tools. |
|
|
|
void CollectToolingInfo(); |
|
|
|
|
|
|
|
@ -440,91 +583,93 @@ private: |
|
|
|
std::vector<VkDeviceQueueCreateInfo> GetDeviceQueueCreateInfos() const; |
|
|
|
|
|
|
|
/// Returns true if ASTC textures are natively supported. |
|
|
|
bool IsOptimalAstcSupported(const VkPhysicalDeviceFeatures& features) const; |
|
|
|
bool ComputeIsOptimalAstcSupported() const; |
|
|
|
|
|
|
|
/// Returns true if the device natively supports blitting depth stencil images. |
|
|
|
bool TestDepthStencilBlits() const; |
|
|
|
|
|
|
|
VkInstance instance; ///< Vulkan instance. |
|
|
|
vk::DeviceDispatch dld; ///< Device function pointers. |
|
|
|
vk::PhysicalDevice physical; ///< Physical device. |
|
|
|
VkPhysicalDeviceProperties properties; ///< Device properties. |
|
|
|
VkPhysicalDeviceFloatControlsPropertiesKHR float_controls{}; ///< Float control properties. |
|
|
|
vk::Device logical; ///< Logical device. |
|
|
|
vk::Queue graphics_queue; ///< Main graphics queue. |
|
|
|
vk::Queue present_queue; ///< Main present queue. |
|
|
|
u32 instance_version{}; ///< Vulkan onstance version. |
|
|
|
u32 graphics_family{}; ///< Main graphics queue family index. |
|
|
|
u32 present_family{}; ///< Main present queue family index. |
|
|
|
VkDriverIdKHR driver_id{}; ///< Driver ID. |
|
|
|
VkShaderStageFlags guest_warp_stages{}; ///< Stages where the guest warp size can be forced. |
|
|
|
u64 device_access_memory{}; ///< Total size of device local memory in bytes. |
|
|
|
u32 max_push_descriptors{}; ///< Maximum number of push descriptors |
|
|
|
u32 sets_per_pool{}; ///< Sets per Description Pool |
|
|
|
bool is_optimal_astc_supported{}; ///< Support for native ASTC. |
|
|
|
bool is_float16_supported{}; ///< Support for float16 arithmetic. |
|
|
|
bool is_int8_supported{}; ///< Support for int8 arithmetic. |
|
|
|
bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. |
|
|
|
bool is_formatless_image_load_supported{}; ///< Support for shader image read without format. |
|
|
|
bool is_depth_bounds_supported{}; ///< Support for depth bounds. |
|
|
|
bool is_shader_float64_supported{}; ///< Support for float64. |
|
|
|
bool is_shader_int64_supported{}; ///< Support for int64. |
|
|
|
bool is_shader_int16_supported{}; ///< Support for int16. |
|
|
|
bool is_shader_storage_image_multisample{}; ///< Support for image operations on MSAA images. |
|
|
|
bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. |
|
|
|
bool is_topology_list_restart_supported{}; ///< Support for primitive restart with list |
|
|
|
///< topologies. |
|
|
|
bool is_patch_list_restart_supported{}; ///< Support for primitive restart with list patch. |
|
|
|
bool is_integrated{}; ///< Is GPU an iGPU. |
|
|
|
bool is_virtual{}; ///< Is GPU a virtual GPU. |
|
|
|
bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. |
|
|
|
bool nv_viewport_swizzle{}; ///< Support for VK_NV_viewport_swizzle. |
|
|
|
bool nv_viewport_array2{}; ///< Support for VK_NV_viewport_array2. |
|
|
|
bool nv_geometry_shader_passthrough{}; ///< Support for VK_NV_geometry_shader_passthrough. |
|
|
|
bool khr_draw_indirect_count{}; ///< Support for VK_KHR_draw_indirect_count. |
|
|
|
bool khr_uniform_buffer_standard_layout{}; ///< Support for scalar uniform buffer layouts. |
|
|
|
bool khr_spirv_1_4{}; ///< Support for VK_KHR_spirv_1_4. |
|
|
|
bool khr_workgroup_memory_explicit_layout{}; ///< Support for explicit workgroup layouts. |
|
|
|
bool khr_push_descriptor{}; ///< Support for VK_KHR_push_descritor. |
|
|
|
bool khr_pipeline_executable_properties{}; ///< Support for executable properties. |
|
|
|
bool khr_swapchain_mutable_format{}; ///< Support for VK_KHR_swapchain_mutable_format. |
|
|
|
bool ext_index_type_uint8{}; ///< Support for VK_EXT_index_type_uint8. |
|
|
|
bool ext_sampler_filter_minmax{}; ///< Support for VK_EXT_sampler_filter_minmax. |
|
|
|
bool ext_depth_clip_control{}; ///< Support for VK_EXT_depth_clip_control |
|
|
|
bool ext_depth_range_unrestricted{}; ///< Support for VK_EXT_depth_range_unrestricted. |
|
|
|
bool ext_shader_viewport_index_layer{}; ///< Support for VK_EXT_shader_viewport_index_layer. |
|
|
|
bool ext_tooling_info{}; ///< Support for VK_EXT_tooling_info. |
|
|
|
bool ext_subgroup_size_control{}; ///< Support for VK_EXT_subgroup_size_control. |
|
|
|
bool ext_transform_feedback{}; ///< Support for VK_EXT_transform_feedback. |
|
|
|
bool ext_custom_border_color{}; ///< Support for VK_EXT_custom_border_color. |
|
|
|
bool ext_extended_dynamic_state{}; ///< Support for VK_EXT_extended_dynamic_state. |
|
|
|
bool ext_extended_dynamic_state_2{}; ///< Support for VK_EXT_extended_dynamic_state2. |
|
|
|
bool ext_extended_dynamic_state_2_extra{}; ///< Support for VK_EXT_extended_dynamic_state2. |
|
|
|
bool ext_extended_dynamic_state_3{}; ///< Support for VK_EXT_extended_dynamic_state3. |
|
|
|
bool ext_extended_dynamic_state_3_blend{}; ///< Support for VK_EXT_extended_dynamic_state3. |
|
|
|
bool ext_extended_dynamic_state_3_enables{}; ///< Support for VK_EXT_extended_dynamic_state3. |
|
|
|
bool ext_line_rasterization{}; ///< Support for VK_EXT_line_rasterization. |
|
|
|
bool ext_vertex_input_dynamic_state{}; ///< Support for VK_EXT_vertex_input_dynamic_state. |
|
|
|
bool ext_shader_stencil_export{}; ///< Support for VK_EXT_shader_stencil_export. |
|
|
|
bool ext_shader_atomic_int64{}; ///< Support for VK_KHR_shader_atomic_int64. |
|
|
|
bool ext_conservative_rasterization{}; ///< Support for VK_EXT_conservative_rasterization. |
|
|
|
bool ext_provoking_vertex{}; ///< Support for VK_EXT_provoking_vertex. |
|
|
|
bool ext_memory_budget{}; ///< Support for VK_EXT_memory_budget. |
|
|
|
bool nv_device_diagnostics_config{}; ///< Support for VK_NV_device_diagnostics_config. |
|
|
|
bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit |
|
|
|
bool has_renderdoc{}; ///< Has RenderDoc attached |
|
|
|
bool has_nsight_graphics{}; ///< Has Nsight Graphics attached |
|
|
|
bool supports_d24_depth{}; ///< Supports D24 depth buffers. |
|
|
|
bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. |
|
|
|
bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. |
|
|
|
bool has_null_descriptor{}; ///< Has support for null descriptors. |
|
|
|
u32 max_vertex_input_attributes{}; ///< Max vertex input attributes in pipeline |
|
|
|
u32 max_vertex_input_bindings{}; ///< Max vertex input buffers in pipeline |
|
|
|
private: |
|
|
|
VkInstance instance; ///< Vulkan instance. |
|
|
|
vk::DeviceDispatch dld; ///< Device function pointers. |
|
|
|
vk::PhysicalDevice physical; ///< Physical device. |
|
|
|
vk::Device logical; ///< Logical device. |
|
|
|
vk::Queue graphics_queue; ///< Main graphics queue. |
|
|
|
vk::Queue present_queue; ///< Main present queue. |
|
|
|
u32 instance_version{}; ///< Vulkan instance version. |
|
|
|
u32 graphics_family{}; ///< Main graphics queue family index. |
|
|
|
u32 present_family{}; ///< Main present queue family index. |
|
|
|
|
|
|
|
struct Extensions { |
|
|
|
#define EXTENSION(prefix, macro_name, var_name) bool var_name{}; |
|
|
|
#define FEATURE(prefix, struct_name, macro_name, var_name) bool var_name{}; |
|
|
|
|
|
|
|
FOR_EACH_VK_FEATURE_1_1(FEATURE); |
|
|
|
FOR_EACH_VK_FEATURE_1_2(FEATURE); |
|
|
|
FOR_EACH_VK_FEATURE_1_3(FEATURE); |
|
|
|
FOR_EACH_VK_FEATURE_EXT(FEATURE); |
|
|
|
FOR_EACH_VK_EXTENSION(EXTENSION); |
|
|
|
FOR_EACH_VK_EXTENSION_WIN32(EXTENSION); |
|
|
|
|
|
|
|
#undef EXTENSION |
|
|
|
#undef FEATURE |
|
|
|
}; |
|
|
|
|
|
|
|
struct Features { |
|
|
|
#define FEATURE_CORE(prefix, struct_name, macro_name, var_name) \ |
|
|
|
VkPhysicalDevice##struct_name##Features var_name{}; |
|
|
|
#define FEATURE_EXT(prefix, struct_name, macro_name, var_name) \ |
|
|
|
VkPhysicalDevice##struct_name##Features##prefix var_name{}; |
|
|
|
|
|
|
|
FOR_EACH_VK_FEATURE_1_1(FEATURE_CORE); |
|
|
|
FOR_EACH_VK_FEATURE_1_2(FEATURE_CORE); |
|
|
|
FOR_EACH_VK_FEATURE_1_3(FEATURE_CORE); |
|
|
|
FOR_EACH_VK_FEATURE_EXT(FEATURE_EXT); |
|
|
|
|
|
|
|
#undef FEATURE_CORE |
|
|
|
#undef FEATURE_EXT |
|
|
|
|
|
|
|
VkPhysicalDeviceFeatures features{}; |
|
|
|
}; |
|
|
|
|
|
|
|
struct Properties { |
|
|
|
VkPhysicalDeviceDriverProperties driver{}; |
|
|
|
VkPhysicalDeviceFloatControlsProperties float_controls{}; |
|
|
|
VkPhysicalDevicePushDescriptorPropertiesKHR push_descriptor{}; |
|
|
|
VkPhysicalDeviceSubgroupSizeControlProperties subgroup_size_control{}; |
|
|
|
VkPhysicalDeviceTransformFeedbackPropertiesEXT transform_feedback{}; |
|
|
|
|
|
|
|
VkPhysicalDeviceProperties properties{}; |
|
|
|
}; |
|
|
|
|
|
|
|
Extensions extensions{}; |
|
|
|
Features features{}; |
|
|
|
Properties properties{}; |
|
|
|
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VkPhysicalDeviceFeatures2 features2{}; |
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VkPhysicalDeviceProperties2 properties2{}; |
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// Misc features |
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bool is_optimal_astc_supported{}; ///< Support for all guest ASTC formats. |
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bool is_blit_depth_stencil_supported{}; ///< Support for blitting from and to depth stencil. |
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bool is_warp_potentially_bigger{}; ///< Host warp size can be bigger than guest. |
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bool is_integrated{}; ///< Is GPU an iGPU. |
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bool is_virtual{}; ///< Is GPU a virtual GPU. |
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bool is_non_gpu{}; ///< Is SoftwareRasterizer, FPGA, non-GPU device. |
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bool has_broken_cube_compatibility{}; ///< Has broken cube compatiblity bit |
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bool has_renderdoc{}; ///< Has RenderDoc attached |
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bool has_nsight_graphics{}; ///< Has Nsight Graphics attached |
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bool supports_d24_depth{}; ///< Supports D24 depth buffers. |
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bool cant_blit_msaa{}; ///< Does not support MSAA<->MSAA blitting. |
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bool must_emulate_bgr565{}; ///< Emulates BGR565 by swizzling RGB565 format. |
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bool dynamic_state3_blending{}; ///< Has all blending features of dynamic_state3. |
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bool dynamic_state3_enables{}; ///< Has all enables features of dynamic_state3. |
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u64 device_access_memory{}; ///< Total size of device local memory in bytes. |
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u32 sets_per_pool{}; ///< Sets per Description Pool |
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// Telemetry parameters |
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std::string vendor_name; ///< Device's driver name. |
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std::vector<std::string> supported_extensions; ///< Reported Vulkan extensions. |
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std::vector<size_t> valid_heap_memory; ///< Heaps used. |
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std::set<std::string, std::less<>> supported_extensions; ///< Reported Vulkan extensions. |
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std::set<std::string, std::less<>> loaded_extensions; ///< Loaded Vulkan extensions. |
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std::vector<size_t> valid_heap_memory; ///< Heaps used. |
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/// Format properties dictionary. |
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std::unordered_map<VkFormat, VkFormatProperties> format_properties; |
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