779 Commits (ddf23d4a2e4ebba46d1456fbcb8c1e8a93459bb2)

Author SHA1 Message Date
Albin Bernhardsson 0a2259ad11 Use GL_TRUE when setting color_mask 9 years ago
Yuri Kunde Schlesner 7d4827f520 VideoCore/Shader: Extract DebugData out from UnitState 9 years ago
Yuri Kunde Schlesner e847c70fb6 Remove unnecessary cast 9 years ago
Yuri Kunde Schlesner d94a04ced7 VideoCore/Shader: Extract evaluate_condition lambda to function scope 9 years ago
Yuri Kunde Schlesner fc3d8c77c8 VideoCore/Shader: Extract call lambda up a scope and remove unused param 9 years ago
Yuri Kunde Schlesner 4a688688b1 VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset 9 years ago
Yuri Kunde Schlesner ec7b3940b0 VideoCore/Shader: Move DebugData to a separate file 9 years ago
Yuri Kunde Schlesner 50a3f434a0 shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing 9 years ago
Yuri Kunde Schlesner 66efdff1a7 VideoCore: Make profiling scope more representative 9 years ago
Yuri Kunde Schlesner eb75205231 VideoCore: Inline IsPicaTracing 9 years ago
Yuri Kunde Schlesner d8fc6ee91b VideoCore: Eliminate an unnecessary copy in the drawcall loop 9 years ago
Yuri Kunde Schlesner 8ec064951f shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts 9 years ago
Yuri Kunde Schlesner 2d892f845c VideoCore: Convert x64 shader JIT to use Xbyak for assembly 9 years ago
Lioncash b0ebdfae34 Add all services to the Service namespace 9 years ago
Markus Wick aa8236a9b6 OpenGL: Drop framebuffer completeness check. 9 years ago
emmauss 4865993e6f Implement Frame rate limiter (#2223) 9 years ago
Jannik Vogel 869743d34c ASSERT that shader was linked successfully 9 years ago
Jannik Vogel d676c9a06f Report shader uniform block size in case of mismatch 9 years ago
Jannik Vogel d8142ae075 Print broken shader code to log 9 years ago
Yuri Kunde Schlesner 515096c197 OpenGL: Non-zero stride only makes sense for linear buffers 9 years ago
Yuri Kunde Schlesner 2271fa76fb OpenGL: Ensure framebuffer binding is restored if completion check fails 9 years ago
Yuri Kunde Schlesner f207da3a5a OpenGL: Fix DisplayTransfer accel when input width != output width 9 years ago
Jannik Vogel 3020767914 shader_jit: Fix non-SSE4.1 path where FLR would not truncate 9 years ago
Yuri Kunde Schlesner 90fd00648c clang-format: Fix coding style 9 years ago
Jannik Vogel 62c76b4207 shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted 9 years ago
Subv a485a04208 ClangFormat: Fixed the clang-format errors 9 years ago
Subv d16be9bdbd Build: Fixed a few warnings. 9 years ago
Emmanuel Gil Peyrot 87d3afe635 GPU: Remove the broken frame_skip option. 9 years ago
Subv 47603a64f1 RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 9 years ago
Subv d64661e40e Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer. 9 years ago
jphalimi 5a580171b6 Cache Vertices instead of Output registers (#2165) 9 years ago
wwylele 1db648c247 Fix format error from #2195 9 years ago
Subv 9ee95ffbec GPU/CiTrace: Avoid calling GetTextures() when not necessary. 9 years ago
James Rowe 2d1eb1ae01 Minor formatting change 9 years ago
James Rowe 72786d410e Add default hotkey to swap primary screens. 9 years ago
James Rowe 08f830fed4 Support additional screen layouts. 10 years ago
Ricardo de Almeida Gonzaga 07fdcf150d Fix typos 9 years ago
Yuri Kunde Schlesner d4bcba2ca1 VideoCore: Shader interpreter cleanups 9 years ago
Yuri Kunde Schlesner 7872ec7cc3 VideoCore: Fix out-of-bounds read in ShaderSetup::ProduceDebugInfo 9 years ago
Yuri Kunde Schlesner e72584084e OpenGL: Take cached viewport sub-rect into account for scissor 9 years ago
wwylele 4d867489a4 rasterizer: separate TextureCopy from DisplayTransfer 9 years ago
Yuri Kunde Schlesner 32bddfa1f5 Remove special rules for Windows.h and library includes 9 years ago
Yuri Kunde Schlesner fa5d9d8266 Use negative priorities to avoid special-casing the self-include 9 years ago
Emmanuel Gil Peyrot 1138ec0d49 Remove empty newlines in #include blocks. 9 years ago
Yuri Kunde Schlesner 1e4a5da9f4 Manually tweak source formatting and then re-run clang-format 9 years ago
Emmanuel Gil Peyrot 628ed4376a Sources: Run clang-format on everything. 9 years ago
Yuri Kunde Schlesner 300e68c5df VideoCore: Fix dangling lambda context in shader interpreter 9 years ago
Jannik Vogel e22a00f35f OpenGL: Avoid error on unsupported lighting LUT 9 years ago
bunnei cfefb55db2 config: Add a setting for graphics V-Sync. 9 years ago
Yuri Kunde Schlesner 8e13889337 OpenGL: Add scaled resolution support to scissor 10 years ago