756 Commits (d68eb751c53df785f842d56983ce4dfbb89aae3f)

Author SHA1 Message Date
ameerj bd24fa9713 glsl: Query GL Device for FP16 extension support 5 years ago
ameerj 3482df1176 glsl: Simply FP storage atomics 5 years ago
ameerj 9cc1b8a873 glsl: F16x2 storage atomics 5 years ago
ameerj 11ba190462 glsl: Revert ssbo aliasing. Storage Atomics impl 5 years ago
ameerj e99d01ff53 glsl: implement phi nodes 5 years ago
ameerj 3d9ecbe998 glsl: Wip storage atomic ops 5 years ago
ameerj df793fc049 glsl: Implement FCMP 5 years ago
ameerj cdde730219 glsl: Add a more robust fp formatter 5 years ago
ameerj ac7b0ebcb7 glsl: More FP fixes 5 years ago
ameerj 3064bde415 glsl: FP function fixes 5 years ago
ameerj 65c6f73e43 glsl: More FP instructions/fixes 5 years ago
ameerj 5e9095ef22 glsl: Add many FP32/64 instructions 5 years ago
ameerj ef7bd53f18 glsl: Implement more Integer ops 5 years ago
ameerj 266a3d60e3 glsl: Implement BF* 5 years ago
ameerj 0f40b0e61c glsl: Implement a few Integer instructions 5 years ago
ameerj fb75d122a2 glsl: Use std::string_view for Emit function args. 5 years ago
ameerj 115c162b9a glsl: Pass IR::Inst& to Emit functions 5 years ago
ameerj 78f5eb90d7 glsl: INeg and IAdd negate tests 5 years ago
ameerj e221baccdd glsl: Reusable typed variables. IADD32 5 years ago
ameerj faf4cd72c5 glsl: Fix program linking and cbuf 5 years ago
ameerj 64337f004d glsl: Fix "reg" allocing 5 years ago
ameerj eaff1030de glsl: Initial backend 5 years ago
ReinUsesLisp 3d822faea1 spirv: Reduce log severity of mismatching denorm rules 5 years ago
ReinUsesLisp 7ac55c2a75 shader: Fix loop safety to SSA pass 5 years ago
ReinUsesLisp 61cd7dd301 shader: Add logging 5 years ago
lat9nq 373f75d944 shader: Add shader loop safety check settings 5 years ago
ReinUsesLisp 487057b8d2 shader: Comment why the array component is not read in TMML 5 years ago
ameerj 3c125d4134 tmml: Remove index component from coords vec 5 years ago
ameerj d52bacf6f0 spirv/convert: Catch more signed operations oversights 5 years ago
ReinUsesLisp 8554a644df spirv/convert: Catch more broken signed operations on Nvidia OpenGL 5 years ago
ameerj 15bdd27cac shader_environment: Add shader_local_memory_crs_size to local memory size 5 years ago
FernandoS27 562af30181 shader: Fix VertexA Shaders. 5 years ago
ReinUsesLisp ec9a78885e shader: Add 2D and 3D variants to SUATOM and SURED 5 years ago
ReinUsesLisp 4f8b68fb04 shader: Avoid CPU side undefined behavior on I2F 5 years ago
ReinUsesLisp 79f2fe1a39 glasm: Use ARB_derivative_control conditionally 5 years ago
ReinUsesLisp 4a2361a1e2 buffer_cache: Reduce uniform buffer size from shader usage 5 years ago
lat9nq 22f0c4f002 emit_glasm_context_get_set: Remove unused variable 5 years ago
ReinUsesLisp 5539b13c5a shader,glasm: Implement legacy texcoord loads 5 years ago
ReinUsesLisp cf9f88e5a7 glasm: Implement legacy varyings 5 years ago
ReinUsesLisp ac0f5d2ab6 shader: Track legacy varyings 5 years ago
ReinUsesLisp 05d41fa9b7 shader: Add support for "negative" and unaligned offsets 5 years ago
ReinUsesLisp 5d170de0b5 shader: Implement ISCADD32I 5 years ago
ReinUsesLisp adc43297c5 spirv: Fix output generics with components 5 years ago
ReinUsesLisp 916ca74324 opengl: Declare fragment outputs even if they are not used 5 years ago
ReinUsesLisp 329dea217d shader: Always initialize up reference in structure control flow 5 years ago
ReinUsesLisp d093522fac shader: Fix ImageWrite indexing 5 years ago
ReinUsesLisp d738ad4d0b spirv: Fix image and image buffer descriptor index usage 5 years ago
ReinUsesLisp eb8464cb3d glasm: Fix immediate texture coordinate 5 years ago
ReinUsesLisp 457dda69cc shader: Clang-format secondary textures 5 years ago
ReinUsesLisp 627161c38e shader: Fix secondary textures 5 years ago