Browse Source

emit_glasm_context_get_set: Remove unused variable

pull/15/merge
lat9nq 5 years ago
committed by ameerj
parent
commit
22f0c4f002
  1. 1
      src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp

1
src/shader_recompiler/backend/glasm/emit_glasm_context_get_set.cpp

@ -20,7 +20,6 @@ void GetCbuf(EmitContext& ctx, IR::Inst& inst, const IR::Value& binding, ScalarU
const Register ret{ctx.reg_alloc.Define(inst)};
if (offset.type == Type::U32) {
// Avoid reading arrays out of bounds, matching hardware's behavior
const u32 imm_offset{offset.imm_u32};
if (offset.imm_u32 >= 0x10'000) {
ctx.Add("MOV.S {},0;", ret);
return;

Loading…
Cancel
Save