2062 Commits (cceecc05e3e949718f39a9f1813c2c12818dd011)

Author SHA1 Message Date
Lioncash 8280ddfd1c rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 7 years ago
Lioncash 7364c759a5 gl_resource_manager: Amend clang-format discrepancies 7 years ago
Markus Wick 755aa28572 gl_rasterizer: Skip VAO binding if the state is clean. 7 years ago
Markus Wick 29d148c063 gl_rasterizer: Split VAO and VB setup functions. 7 years ago
Markus Wick 6546a1aa88 gl_rasterizer_cache: Add profiles for Copy and Blit. 7 years ago
Markus Wick 6bd55db4ca gl_resource_manager: Profile creation and deletion. 7 years ago
Markus Wick a485e5210c gl_stream_buffer: Profile orphaning of stream buffer. 7 years ago
Markus Wick 4da1b985fd gl_resource_manager: Split implementations in .cpp file. 7 years ago
Rodolfo Bogado 92d9f97224 Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. 7 years ago
Rodolfo Bogado fbd0d677a3 Implement multi-target viewports and blending 7 years ago
FernandoS27 82d04c5e99 Fix ASTC Decompressor to support depth parameter 7 years ago
bunnei 938dd94181 memory_manager: Do not MapBufferEx over already in use memory. 7 years ago
FernandoS27 fe596b4c6e Fix ASTC formats 7 years ago
FernandoS27 493bb10cce Implemented ASTC 5x5 7 years ago
FernandoS27 d125512225 Implement Cube Arrays 7 years ago
bunnei 42b74a5e41 maxwell_3d: Restructure macro upload to use a single macro code memory. 7 years ago
Rodolfo Bogado cbbb016f34 Improve OpenGL state handling 7 years ago
ReinUsesLisp 58988435c2 video_core: Move surface declarations out of gl_rasterizer_cache 7 years ago
FernandoS27 906d2fd5af Assert Control Codes Generation 7 years ago
Frederic L c76f4b6aec global: Use std::optional instead of boost::optional (#1578) 7 years ago
ReinUsesLisp 06aee386b7 video_core: Move OpenGL specific utils to its renderer 7 years ago
Rodolfo Bogado c7a7479993 renderer_opengl: Correct bpp value for ASTC_2D_8X5_SRGB 7 years ago
FernandoS27 8b69038887 Assert Control Flow Instructions using Control Codes 7 years ago
FernandoS27 af83b683d8 Fixed black textures, pixelation and we no longer require to auto-generate mipmaps 7 years ago
FernandoS27 be78be20dc Fixed mipmap block autosizing algorithm 7 years ago
FernandoS27 c9f347e156 Fixed Invalid Image size and Mipmap calculation 7 years ago
FernandoS27 b6e94867b9 Fixed Block Resizing algorithm and Clang Format 7 years ago
FernandoS27 5d5236c512 Implement Mip Filter 7 years ago
FernandoS27 76ce66359d Zero out memory region of recreated surface before flushing 7 years ago
FernandoS27 87d1001720 Implement Mipmaps 7 years ago
Michael df99f996f8 Enable alpha channel for DXT1 texture format 7 years ago
Tobias 8a7dd746c1 Correct bpp value for ASTC_2D_8X5 7 years ago
FernandoS27 95576a248a Refactor precise usage and add FMNMX, MUFU, FMUL32 and FADD332 7 years ago
Rodolfo Bogado 1670155ee2 Implement sRGB Support, including workarounds for nvidia driver issues and QT sRGB support 7 years ago
FernandoS27 6eb07feeea Improved Shader accuracy on Vertex and Geometry Shaders with FFMA, FMUL and FADD 7 years ago
FernandoS27 6540abe0d7 Implement Default Block Height for each format 7 years ago
Frederic Laing a2ce78114e gl_rasterizer_cache: Fix compiler warning 7 years ago
bunnei b22ff96e0a gl_rasterizer: Implement primitive restart. 7 years ago
bunnei 2bc1f075bb maxwell_3d: Add code for initializing register defaults. 7 years ago
bunnei 419b62982f gl_rasterizer: Implement depth range. 7 years ago
FernandoS27 159bedd74f Implemented LD_L and ST_L 7 years ago
FernandoS27 2d0d8fa85c Implement Shader Local Memory 7 years ago
Lioncash a3c2defab1 decoders: Remove unused variable within SwizzledData() 7 years ago
Lioncash 0afddad95c maxwell_3d: Remove unused variable within ProcessQueryGet() 7 years ago
FernandoS27 3326b552d0 Implement PointSize 7 years ago
FernandoS27 88ff802e1a Fixed Layered Textures Loading and Cubemaps 7 years ago
ReinUsesLisp 3c72944105 gl_shader_decompiler: Implement VSETP 7 years ago
ReinUsesLisp 95ebbee064 gl_shader_decompiler: Abstract VMAD into a video subset 7 years ago
FernandoS27 9183b82847 Added Saturation to FMUL32I 7 years ago
FernandoS27 d8a54902f0 Assert that multiple render targets are not set while alpha testing 7 years ago