19142 Commits (cbbca26d182991abf68d9b2e1b1e5935bf4eb476)
 

Author SHA1 Message Date
ReinUsesLisp cbbca26d18 shader: Add support for native 16-bit floats 5 years ago
ReinUsesLisp 376aa94819 shader: Rename maxwell/program.h to translate_program.h 5 years ago
ReinUsesLisp 69f9b97e7e vulkan_device: Blacklist VK_EXT_vertex_input_dynamic_state on Intel 5 years ago
ameerj 12ef06ba8b glsl: Obey need_declared_frag_colors to declare and initialize all frag_color 5 years ago
ameerj d36f667bc0 glsl: Address rest of feedback 5 years ago
ameerj c5dfa0b630 glsl: Move gl_Position/generic attribute initialization to EmitProlgue 5 years ago
ameerj 3b339fbbf6 glsl: Conditionally use fine/coarse derivatives based on device support 5 years ago
ameerj 6eea88d614 glsl: Cleanup/Address feedback 5 years ago
ameerj 74f683787e gl_shader_cache: Implement async shaders 5 years ago
ameerj ae4e452759 glsl: Add Shader_GLSL logging 5 years ago
ameerj 6c6a451d6a glsl: Add LoopSafety instructions 5 years ago
ameerj a0d0704aff glsl: Conditionally add EXT_texture_shadow_lod 5 years ago
ameerj 5e7b2b9661 glsl: Add stubs for sparse queries and variable aoffi when not supported 5 years ago
ameerj 6aa1bf7b6f glsl: Implement legacy varyings 5 years ago
ameerj ff3de0fb6b gl_shader_cache: Remove const from pipeline source arguments 5 years ago
ameerj 413eb6983f gl_shader_cache: Move OGL shader compilation to the respective Pipeline constructor 5 years ago
ameerj 39c29664f9 glsl: Minor cleanup 5 years ago
ameerj 427a2596a1 glsl: Fix Cbuf getters for F32 type 5 years ago
ameerj 7c82f20b52 glsl: Add immediate index oob checking for Cbuf getters 5 years ago
ameerj 84c86e03cd glsl: Refactor GetCbuf functions to reduce code duplication 5 years ago
ameerj e81c73a874 glsl: Address more feedback. Implement indexed texture reads 5 years ago
ameerj 7d89a82a48 glsl: Remove Signed Integer variables 5 years ago
ameerj 4759db28d0 glsl: Address Rodrigo's feedback 5 years ago
ameerj 85399e119d glsl: Reorganize backend code, remove unneeded [[maybe_unused]] 5 years ago
ameerj e7c8f8911f glsl: Implement SampleId and SetSampleMask 5 years ago
ameerj d1a68f7997 glsl: Add gl_PerVertex in for GS 5 years ago
ameerj a926695234 glsl: Use existing tracking for enabling EXT_shader_image_load_formatted 5 years ago
ameerj 14bd73db36 glsl: Enable early fragment tests 5 years ago
ameerj 6650c4799d gl_rasterizer: Add texture fetch barrier for fragments 5 years ago
ameerj 3f31a547e0 glsl: Implement more attribute getters and setters 5 years ago
ameerj 8bb8bbf4ae glsl: Implement fswzadd 5 years ago
ameerj c542204113 glsl: Implement indexed attribute loads 5 years ago
ameerj 2a504b4765 glsl: Conditionally add GL_ARB_sparse_texture2 5 years ago
ameerj 970fc39d98 glsl: Rebase fixes 5 years ago
ameerj fc0db612ab glsl: Conditionally use GL_EXT_shader_image_load_formatted 5 years ago
ameerj fb839061fb glsl: Remove output generic indexing for geometry stage 5 years ago
ameerj 258106038e glsl: Allow dynamic tracking of variable allocation 5 years ago
ameerj 465903468e glsl: Implement barriers 5 years ago
ameerj 421847cf1e glsl: Implement image atomics and set layer 5 years ago
ameerj d41aef03c7 glsl: Fix image gather logic 5 years ago
ameerj 35e78d558d glsl: Add cbuf access workaround for devices with component indexing bug 5 years ago
ameerj 747b8556a4 glsl: Use textureGrad fallback when EXT_texture_shadow_lod is unsupported 5 years ago
ameerj d12f2b8ccf emit_glsl_image: Use immediate offsets when possible 5 years ago
ameerj 0a0b0a73d8 glsl: Fix <32-bit SSBO writes 5 years ago
ameerj 34fdb6471d glsl: Cleanup and address feedback 5 years ago
ameerj 5355568a2d glsl: Refactor Global memory functions 5 years ago
ameerj a68fabf6d5 glsl: Increase NUM_VARS that can be allocated 5 years ago
ameerj 8d8ce24f20 glsl: Implement Load/WriteGlobal 5 years ago
ameerj af9696059c glsl: Implement Images 5 years ago
ameerj 6577a63d36 glsl: skip gl_ViewportIndex write if device does not support it 5 years ago