225 Commits (c869dcd93118bc990ac7292aa93208ef1ee1a8c4)

Author SHA1 Message Date
ameerj 28cecc6cd8 shaders: Track local memory usage 3 years ago
Liam 947a4f6141 shader_recompiler: translate f64 to f32 when unsupported on host 3 years ago
Liam b646ac2908 shader_recompiler: remove barriers in conditional control flow when device lacks support 3 years ago
ameerj 0194f25eb9 buffer_cache: Add logic for non-NVN storage buffer tracking 3 years ago
ameerj 6e5f3d43f2 texture_pass: Fix texture descriptors comparisons 3 years ago
ameerj be397f57ad texture_pass: Refactor texture handle retrieval 3 years ago
ameerj 2d2558797c shader_recompiler: TXQ: Skip QueryLevels when possible 3 years ago
ameerj 382717743a shader_recompiler: Remove S32 IR type 3 years ago
Liam ac94832cb6 spirv: fix multisampled image fetch 3 years ago
Liam 5d93c3bb00 Revert "shader_recompiler: Align SSBO offsets to meet host requirements" 3 years ago
Billy Laws 535e297ebd Run clang-format 3 years ago
Billy Laws ae868e7ffb shader_recompiler: Align SSBO offsets to meet host requirements 3 years ago
Fernando Sahmkow 1fdf24a081 Video_core: Address feedback 3 years ago
Fernando Sahmkow 872f2e7de6 ShaderCompiler: Inline driver specific constants. 3 years ago
Fernando Sahmkow 7842543573 MacroHLE: Add HLE replacement for base vertex and base instance. 3 years ago
Liam e8966fd1f9 shader_recompiler: add gl_Layer translation GS for older hardware 3 years ago
Morph fc301cf777 ir/texture_pass: Use host_info instead of querying Settings::values (#9176) 3 years ago
FengChen 348c6e5b28 video_core: Fix few issues in Tess stage 3 years ago
Feng Chen bcf6a7c0dd video_core: Fix SNORM texture buffer emulating error (#9001) 3 years ago
Feng Chen 33514a0d94 Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass" 3 years ago
Liam White 6df0663a57 General: Fix compilation for GCC 4 years ago
Fernando Sahmkow 3c4e05745f Shader Decompiler: implement better tracking for Vulkan samplers. 4 years ago
Fernando Sahmkow dc74837ac9 Shader Decompiler: Check for shift when deriving composite samplers. 4 years ago
FengChen 38e9c78843 video_core: Generate mipmap texture by drawing 3 years ago
Morph 649c49525d style: General style changes to match with the rest of the codebase 3 years ago
FengChen 98656c14a8 video_code: support rectangle texture 3 years ago
Liam ee4d63cee5 GCC 12 fixes 4 years ago
Morph 2b87305d31 general: Convert source file copyright comments over to SPDX 4 years ago
Liam 528cba63b6 shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V 4 years ago
ameerj 6091af472a dead_code_elimination_pass: Remove unreachable Phi arguments 4 years ago
ameerj 09128c9106 shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass 4 years ago
ameerj 0df188787a shader_recompiler: Reduce unused includes 4 years ago
Liam 83b1c9de37 Address review comments 4 years ago
Liam 95b9f62686 shader_recompiler: Use functions for indirect const buffer accesses 4 years ago
Liam 8515dba789 shader: add support for const buffer indirect addressing 4 years ago
Fernando Sahmkow fc8251e043 Shader decompiler: Fix storage tracking in deko3d. 4 years ago
ameerj 1888b552e3 rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets 4 years ago
ameerj 94b86a8ada lower_int64_to_int32: Add 64-bit atomic fallbacks 4 years ago
ameerj 0c5e641757 shaders: Add U64->U32x2 Atomic fallback functions 4 years ago
ameerj c3d768426c spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics 4 years ago
ameerj 22a4d26479 shader: Add integer attribute get optimization pass 4 years ago
Fernando Sahmkow 04b8e6c834 ShaderCache: Better fix for Shuffling gl_FragCoord 4 years ago
FernandoS27 b3494533e5 Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and make reaper more agressive on 4Gb GPUs. 4 years ago
ameerj 1ce6cd119d rescaling_pass: Fix IR errors when unscalable texture types are encountered 4 years ago
ameerj 63465c24e1 rescaling_pass: Logic simplification and minor style cleanup 4 years ago
ameerj 746d27372f rescaling_pass: Scale ImageFetch offset if it exists 4 years ago
ameerj b5ba8bec0e rescaling_pass: Enable PatchImageQueryDimensions on fragment stages 4 years ago
ameerj e2f0f51295 gl_texture_cache/rescaling_pass: minor cleanup 4 years ago
ameerj 54ecf7c8c1 rescaling_pass: Fix and simplify shuffle/fragcoord pass 4 years ago
Fernando Sahmkow 4535feac87 Shader: Don't rescale FragCoord if used by Shuffle 4 years ago