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@ -14,6 +14,52 @@ |
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namespace Shader::Optimization { |
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namespace { |
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void VisitMark(const IR::Program& program, IR::Inst& inst) { |
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const bool is_fragment_shader{program.stage == Stage::Fragment}; |
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switch (inst.GetOpcode()) { |
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case IR::Opcode::ShuffleIndex: |
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case IR::Opcode::ShuffleUp: |
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case IR::Opcode::ShuffleDown: |
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case IR::Opcode::ShuffleButterfly: { |
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const auto try_mark = [is_fragment_shader](IR::Inst* op) { |
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const IR::Attribute attr{op->Arg(0).Attribute()}; |
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switch (attr) { |
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case IR::Attribute::PositionX: |
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case IR::Attribute::PositionY: |
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if (is_fragment_shader) { |
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op->SetFlags<u32>(0xDEADBEEF); |
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} |
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break; |
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default: |
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break; |
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} |
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}; |
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const IR::Value param_1{inst.Arg(0)}; |
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if (param_1.IsImmediate()) { |
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break; |
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} |
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IR::Inst* op_a{param_1.InstRecursive()}; |
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if (op_a->GetOpcode() == IR::Opcode::GetAttribute) { |
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try_mark(op_a); |
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break; |
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} |
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if (op_a->GetOpcode() != IR::Opcode::BitCastF32U32) { |
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break; |
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} |
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const IR::Value param_2{op_a->Arg(0)}; |
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if (param_2.IsImmediate()) { |
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break; |
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} |
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IR::Inst* op_b{param_2.InstRecursive()}; |
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if (op_b->GetOpcode() == IR::Opcode::GetAttribute) { |
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try_mark(op_b); |
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} |
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break; |
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} |
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default: |
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break; |
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} |
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} |
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void PatchFragCoord(IR::Block& block, IR::Inst& inst) { |
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IR::IREmitter ir{block, IR::Block::InstructionList::s_iterator_to(inst)}; |
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const IR::F32 down_factor{ir.ResolutionDownFactor()}; |
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@ -219,7 +265,7 @@ void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) { |
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switch (attr) { |
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case IR::Attribute::PositionX: |
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case IR::Attribute::PositionY: |
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if (is_fragment_shader) { |
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if (is_fragment_shader && inst.Flags<u32>() != 0xDEADBEEF) { |
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PatchFragCoord(block, inst); |
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} |
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break; |
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@ -254,6 +300,11 @@ void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) { |
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} // Anonymous namespace
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void RescalingPass(IR::Program& program) { |
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for (IR::Block* const block : program.post_order_blocks) { |
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for (IR::Inst& inst : block->Instructions()) { |
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VisitMark(program, inst); |
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} |
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} |
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for (IR::Block* const block : program.post_order_blocks) { |
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for (IR::Inst& inst : block->Instructions()) { |
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Visit(program, *block, inst); |
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