523 Commits (c7ea6ef8a3298751b793f54dc3eb898c30438df2)

Author SHA1 Message Date
ameerj fd6393cb14 emit_glasm: Implement more integer alu ops 5 years ago
ameerj c13b6d8f86 glasm: Reimplement bitwise ops and BFI/BFE 5 years ago
ReinUsesLisp fc009ca296 glasm: Initial GLASM fp64 support 5 years ago
ReinUsesLisp 8de3f88656 glasm: Implement GLASM fp16 packing and move bitwise insns 5 years ago
ReinUsesLisp de15d41257 glasm: Remove unused functions left from rebase 5 years ago
ReinUsesLisp 7101c374c7 glasm: Specify namespace when using FormatTo 5 years ago
ReinUsesLisp 8d20355a93 glasm: Implement more GLASM composite instructions 5 years ago
ReinUsesLisp 04ed27a997 glasm: Make GLASM aware of types 5 years ago
ameerj 94ee083286 glasm: Use CMP.S for Select32 5 years ago
ameerj b27f30fa2e glasm: Implement more logical ops 5 years ago
ameerj 779ff6918b glasm: Implement BFI, BFE 5 years ago
ReinUsesLisp 9d7312e780 glasm: Use BitField instead of C bitfields 5 years ago
ReinUsesLisp fdd87ffdb7 glasm: Remove unused argument in identity instructions on GLASM 5 years ago
ReinUsesLisp 6c0a696179 glasm: Implement basic GLASM instructions 5 years ago
ReinUsesLisp 03f17ebc43 glasm: Changes to GLASM register allocator and emit context 5 years ago
ReinUsesLisp d9b9c10f32 glasm: Add GLASM backend infrastructure 5 years ago
ReinUsesLisp 75adb54e79 shader: Fixup SPIR-V emit header namespaces 5 years ago
ReinUsesLisp 055db41f19 Move SPIR-V emission functions to their own header 5 years ago
FernandoS27 007a11014c shader: Optimize NVN Fallthrough 5 years ago
ameerj 455872a4af shader: Implement Int32 SUATOM/SURED 5 years ago
ReinUsesLisp 5ad12292a6 spirv: Be aware of NAN unaware drivers 5 years ago
ReinUsesLisp 21a5bd332c spirv: Add SSBO read fallbacks when no aliasing is available 5 years ago
ReinUsesLisp 1922cbb84c spirv: Add OpKill fallback to demote 5 years ago
ReinUsesLisp d2e6291c0e spirv: Do not enable ShaderLayer 5 years ago
ReinUsesLisp b2fe282ad3 spirv: Enable DemoteToHelperInvocationEXT only when supported 5 years ago
ReinUsesLisp 2ee532c9bc spirv: Use OriginLowerLeft when requested 5 years ago
ReinUsesLisp f6c09c27b1 spirv: Only add image operands mask when needed 5 years ago
ReinUsesLisp 59668831b7 spirv: Workaround image unsigned offset bug 5 years ago
ReinUsesLisp 4a76786740 spirv: Add int8 and int16 capabilities only when supported 5 years ago
ReinUsesLisp 8accb076ee spirv: Add integer clamping workarounds 5 years ago
ReinUsesLisp 55ff0ab463 spirv: Implement int8 and int16 conversion fallbacks 5 years ago
ReinUsesLisp 884a937022 spirv: Support OpenGL uniform buffers and change bindings 5 years ago
ReinUsesLisp 2bdce72c92 spirv: Desambiguate descriptor names 5 years ago
FernandoS27 a2fac91c47 shader: Implement VertexA stage 5 years ago
ReinUsesLisp e37ec2790d shader: Fix storage type when reading patches on tess control 5 years ago
ReinUsesLisp 052317e748 shader: Implement indexed textures 5 years ago
ReinUsesLisp 6236b611cf shader: Move microinstruction header to the value header 5 years ago
ReinUsesLisp e54171c1a9 shader: Add NVN storage buffer fallbacks 5 years ago
ReinUsesLisp eb7a932952 spirv: Fix ViewportMask 5 years ago
ameerj 688c89590c spirv: Replace Constant/ConstantComposite with Const helper 5 years ago
FernandoS27 f1a3f449d6 shader: Address feedback 5 years ago
FernandoS27 2f01c7fb62 shader: Add coarse derivatives 5 years ago
FernandoS27 b1e325f317 shader: Implement fine derivates constant propagation 5 years ago
FernandoS27 6c60109967 shader: Implement SR_Y_DIRECTION 5 years ago
ReinUsesLisp 6d540c6f2e shader: Fix memory barriers 5 years ago
ReinUsesLisp 0623915e2e spirv: Fix implicit lod type 5 years ago
ReinUsesLisp b597da7f2a spirv: Use explicit lods outside of fragment shaders 5 years ago
ReinUsesLisp f771d1fc52 spirv: Use ConstOffset instead of Offset when possible 5 years ago
ameerj bfdb38404c shader: Implement BFE and BFI CC 5 years ago
ReinUsesLisp ad1507b4a5 shader: Implement SampleMask 5 years ago