bunnei
c106f71beb
New3DS: Minor style cleanup to #1520 .
10 years ago
wwylele
86ea7995ad
SVC::WaitSynchronizationN: Reschedule at the end
10 years ago
Jannik Vogel
d77279a415
Refactor Tev stage dumper
10 years ago
Jannik Vogel
324c21c922
Extend Tev stage dumper
10 years ago
James Rowe
98923ab6e5
Config: Restore previously selected audio sink option ( #1824 )
10 years ago
MerryMage
87de1ca968
Tests: Run tests on CI
10 years ago
MerryMage
a03f9b6fb6
tests: Infrastructure for unit tests
10 years ago
MerryMage
f4d364a60e
DSP/HLE: Audio output
10 years ago
MerryMage
6542c60602
DSP/HLE: Implement mixer processing
10 years ago
Maribel
d014873916
Config: Audio sink configuration ( #1798 )
10 years ago
Jannik Vogel
3a45eacb16
Fix read-after-write in SMUAD, SMLAD, SMUSD, SMLSD
10 years ago
András Domonkos
960297e577
Update ACT:U and create ACT:A ( #1809 )
* Update ACT_U
* Create act_a.h
* Create act_a.cpp
* Add service ACT:A
* Add ACT:A source and header
* Fix wrong header
10 years ago
Jannik Vogel
af37dd0d52
Set fpscr for new threads
10 years ago
Maribel
5c8beca792
DSP_DSP: Remove GetHeadphoneStatus logspam ( #1799 )
10 years ago
Maribel
6f6af6928f
AudioCore: Implement time stretcher ( #1737 )
* AudioCore: Implement time stretcher
* fixup! AudioCore: Implement time stretcher
* fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
* fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
10 years ago
Subv
64da2bf0cd
Memory: Fixed a regression caused by #1695 and #1689 .
Reserve enough space in the vector that holds the linear heap memory to prevent relocations of the backing memory when growing too much.
Closes #1790
10 years ago
Jannik Vogel
5389dedfa1
OpenGL: Only update depth uniforms if the depth changed
10 years ago
Jannik Vogel
f8a11a664f
OpenGL: value-initialize variables which cause uninitialised access otherwise
10 years ago
Jannik Vogel
1308afe2c2
Use new shader-jit signature for interpreter
10 years ago
Jannik Vogel
4e01e9ffc5
Refactor access to state in shader-jit
10 years ago
Subv
ac2de12ed8
HLE/Applets: Give each applet its own block of heap memory, and use that when creating the framebuffer shared memory block.
10 years ago
Subv
d261984f54
Kernel: Account for automatically-allocated shared memories in the amount of used linear heap memory.
10 years ago
Subv
abf8dcd700
APT: Move the shared font loading and relocation functions to their own subdirectory services/apt/bcfnt.
10 years ago
Subv
5679d066b5
Kernel/SharedMemory: Log an error when Map fails.
10 years ago
Subv
0fb6d2a247
Kernel: Implemented shared memory permissions.
10 years ago
Subv
9005cda664
APT: Implement relocating the shared font to its true address.
10 years ago
Subv
f72bd57212
Kernel/Memory: Remove the Shared Memory region from the legacy memory map.
10 years ago
Subv
1bd0cf542f
Kernel/SharedMemory: Properly implemented shared memory support.
Applications can request the kernel to allocate a piece of the linear heap for them when creating a shared memory object.
Shared memory areas are now properly mapped into the target processes when calling svcMapMemoryBlock.
Removed the APT Shared Font hack as it is no longer needed.
10 years ago
Subv
42a50da76b
Kernel/SVC: Fixed the register order for svcCreateMemoryBlock.
R0 is used as the last parameter instead of R4.
10 years ago
Jannik Vogel
5864cb7e00
OpenGL: Support blend equation
10 years ago
MerryMage
9b4187974b
Microprofile: DPI-aware drawing
10 years ago
Jannik Vogel
7e756faaba
Move program_counter and call_stack from UnitState to interpreter
10 years ago
Jannik Vogel
6c6d99ca51
Move default_attributes into Pica state
10 years ago
Jannik Vogel
ae7a82fa1c
Turn ShaderSetup into struct
10 years ago
Jannik Vogel
5a7306d6df
OpenGL: Implement texture type 3
10 years ago
Jannik Vogel
4311297eb1
Rasterizer: Implement texture type 3
10 years ago
Jannik Vogel
2f8e8e1455
Pica: Add tc0.w to OutputVertex
10 years ago
Jannik Vogel
9cfebb9334
Pica: Add texture type to state
10 years ago
Lioncash
75e5d0a6a0
gl_rasterizer: Fix compilation for debug builds
10 years ago
Lioncash
0a52e1f587
gdbstub: Silence missing prototype warnings
10 years ago
Jannik Vogel
fc9cc21024
OpenGL: Implement W-Buffers and fix depth-mapping
10 years ago
Jannik Vogel
4c98113b57
Pica: Implement W-Buffer in SW rasterizer
10 years ago
Lioncash
0f941d0245
dyncom: Reset the context into user mode correctly
The other mode was system mode.
10 years ago
Lioncash
da2400a601
source: Fix missing logging arguments
Silences two warnings on OSX.
10 years ago
Lioncash
d5b983a8c0
swap: Get rid of pointer casting for swapping structs
These shouldn't haphazardly convert types
10 years ago
Lioncash
47ca79ba4b
swap: Get rid of undefined behavior in swapf and swapd
This isn't well-defined in C++.
10 years ago
Lioncash
aef4630102
swap: Remove unused methods
Also gets rid of pointer data variants as this prevents the use of
the regular swapping routines as unary predicates in std lib functions.
They also cast to stricter alignment types, which is undefined behavior.
10 years ago
Lioncash
6d5f2a3cff
vertex_loader: Correct forward declaration of InputVertex
It's actually a struct, not a class.
10 years ago
Lioncash
5587383eb7
vertex_loader: Provide an assertion for ensuring the loader has been setup
Also adds an assert to ensure that Setup is not called more than once
during a VertexLoader's lifetime.
10 years ago
Lioncash
1357724cd9
vertex_loader: Add constructors to facilitate immediate and two-step initialization
10 years ago