bunnei
12f72a6597
y2r_u: Cleanup some formatting.
10 years ago
Emmanuel Gil Peyrot
591ffad670
Qt Frontend: Add Threads::Threads import in CMakeLists.txt.
This had been forgotten in df81fa11fc .
Fixes #1711 .
10 years ago
MerryMage
555907ce8d
DSP/Pipe: There are 8 pipes
10 years ago
Sam Spilsbury
656a442433
shader: Shader size is long uint, not uint.
10 years ago
Sam Spilsbury
c6709d97bc
shader: Handle non-CALL opcodes with a break
10 years ago
Sam Spilsbury
bbffa6ad69
shader: Format string must be provided inline and not as a variable
10 years ago
Sam Spilsbury
e16541e47c
am: title_id is long long uint
10 years ago
Sam Spilsbury
ef6873980e
assert: Allow UNREACHABLE_MSG to have just one argument
10 years ago
Sam Spilsbury
df81fa11fc
CMakeLists: Use imported version of Threads::Threads
This requires bumping up to a minimum of CMake 3.1. The benefit
of using the imported target is that you can switch to the -pthread
compiler flag on request, which may be necessary for some systems if
available.
10 years ago
Henrik Rydgard
01a1555b5d
Replace std::map with std::array for graphics event breakpoints, and allow the compiler to inline. Saves 1%+ in vertex heavy situations.
10 years ago
MerryMage
913f7ee524
DSP_DSP: Remove unused variable
10 years ago
LittleWhite
9572652ddc
Protect use of std::is_trivially_copyable to compile with GCC 4.9
10 years ago
mailwl
67c657bf80
return checks if event and memory created
10 years ago
Sam Spilsbury
205e8f9f9e
assert: Add _MSG variations for UNREACHABLE and UNIMPLEMENTED
10 years ago
Sam Spilsbury
39d4994c15
pica: Handle default lighting case
10 years ago
Sam Spilsbury
60f2587eac
ncch: Use correct format specifier (for long long uint)
10 years ago
Sam Spilsbury
040b7386a9
fs: Fix what appears to be a typo (filename_size / file_size)
10 years ago
Sam Spilsbury
41ec40e9aa
gdbstub: Don't check if unsigned int is > 0
10 years ago
Sam Spilsbury
2850a22359
debugger: Warn if we reach an unreachable format
10 years ago
Sam Spilsbury
d051bd3032
CMakeLists: Use CMAKE_THREAD_LIBS_INIT
10 years ago
mailwl
efdff9ad3e
gsp::Gpu: implement AcquireRight, ReleaseRight functions
10 years ago
tfarley
562f36a144
HWRasterizer: reorder declarations to match defs
10 years ago
tfarley
3268cab26b
HWRasterizer: sync specular uniform for new shaders
10 years ago
tfarley
22f3a7e94c
HWRasterizer: Texture forwarding
10 years ago
tfarley
e46d086189
Config: Add scaled resolution option
10 years ago
mailwl
bd8cc69893
ac stub CloseAsync; check memory size aling in svc:GetProcessInfo(type=2)
10 years ago
JamePeng
14602287f7
Update the stub code of NDM service!
10 years ago
JamePeng
854912ca5d
Update the code of service y2r!
10 years ago
JamePeng
7129611e65
Implement CheckNew3DS and CheckNew3DSApp
Append an item[is_new3ds] to config file[System] group
Implement APT::SetNSStateField,it will update the unknown NS_state_field
10 years ago
Emmanuel Gil Peyrot
164c15f911
SDL2 Frontend: Use argv[0], add a --version, and reorder options.
10 years ago
Jannik Vogel
e2b63a2dd7
Rasterizer: Allow all blend factors for alpha blend-func
10 years ago
Lioncash
1cc183703a
core: Clean out some unnecessary header includes
10 years ago
wwylele
43b6cbd762
fix driver root identification on Windows
10 years ago
MerryMage
fd771d7a87
Configure Dialog: Remove minimumSize property
10 years ago
JamePeng
8d5a6110f7
Y2R: num_tiles should be allowed when its value is 128 ( #1669 )
10 years ago
Lioncash
4501a9eb50
debug_utils: use std::make_unique for initializing PicaTrace
10 years ago
wwylele
727d508e02
ncch:only decompress .code section
10 years ago
MerryMage
3c710f9b10
Thread: Make Barrier reusable
10 years ago
MerryMage
8c50833445
common/thread: Correct code style
10 years ago
bunnei
d7fe2784cc
shader_jit_x64: Rename RuntimeAssert to Compile_Assert.
10 years ago
bunnei
3f623b2561
shader_jit_x64.cpp: Rename JitCompiler to JitShader.
10 years ago
bunnei
847fb951e2
shader_jit_x64: Free memory that's no longer needed after compilation.
10 years ago
bunnei
60aa72e117
shader_jit_x64: Use a sorted vector instead of a set for keeping track of return addresses.
10 years ago
bunnei
60749f2cda
shader_jit_x64: Use CALL/RET instead of JMP for subroutines.
10 years ago
bunnei
507e0b5989
emitter: Add CALL that can be fixed up.
10 years ago
bunnei
1d45b57939
shader_jit_x64: Separate initialization and code generation for readability.
10 years ago
bunnei
6e0319eec9
shader_jit_x64: Get rid of unnecessary last_program_counter variable.
10 years ago
bunnei
f3afe24594
shader_jit_x64: Execute certain asserts at runtime.
- This is because we compile the full shader code space, and therefore its common to compile malformed instructions.
10 years ago
bunnei
ffcf7ecee9
shader: Remove unused 'state' argument from 'Setup' function.
10 years ago
bunnei
a5a74eb121
shader_jit_x64: Specify shader main offset at runtime.
10 years ago