934 Commits (b8c96cee5f2eb0bd5ba9ef46746daec78ee3bb44)

Author SHA1 Message Date
ReinUsesLisp 8b26b4228b
shader_bytecode: Fix TLD4S encoding 6 years ago
ReinUsesLisp e09c1fbc1f
shader/texture: Implement TLD4.PTP 6 years ago
Fernando Sahmkow af89723fa3 Shader_Ir: Correct TLD4S encoding and implement f16 flag. 6 years ago
Fernando Sahmkow 7ffb672f61 Maxwell3D: Implement Depth Mode. 6 years ago
ReinUsesLisp 425a254fa2
shader: Implement MEMBAR.GL 6 years ago
ReinUsesLisp 6233b1db08
shader_ir/memory: Implement patch stores 6 years ago
ReinUsesLisp 36651f215a
maxwell_3d: Add tessellation tess level registers 6 years ago
ReinUsesLisp 707bf41c6f
maxwell_3d: Add tessellation mode register 6 years ago
ReinUsesLisp d2b50c5ebd
maxwell_3d: Add patch vertices register 6 years ago
ReinUsesLisp 74f515e8b6
shader_bytecode: Remove corrupted character 6 years ago
ReinUsesLisp 180417c514
gl_shader_cache: Remove dynamic BaseBinding specialization 6 years ago
ReinUsesLisp c8a48aacc0
video_core: Unify ProgramType and ShaderStage into ShaderType 6 years ago
ReinUsesLisp 287ae2b9e8
gl_shader_cache: Specialize local memory size for compute shaders 6 years ago
ReinUsesLisp 4f5d8e4342
gl_shader_cache: Specialize shader workgroup 6 years ago
ReinUsesLisp 80eacdf89b
texture_cache: Use a table instead of switch for texture formats 6 years ago
Fernando Sahmkow cd0f5dfc17 Shader_IR: Implement TXD instruction. 6 years ago
Fernando Sahmkow f3d1b370aa Shader_IR: Implement FLO instruction. 6 years ago
Fernando Sahmkow 95137a04e1 Shader_Bytecode: Add encodings for FLO, SHF and TXD 6 years ago
ReinUsesLisp 7990220df7
maxwell_3d: Fix stencil_back_func_mask offset 6 years ago
ReinUsesLisp 096f339a2a video_core: Silence implicit conversion warnings 6 years ago
ReinUsesLisp 56e237d1f9
shader_ir/warp: Implement FSWZADD 6 years ago
bunnei 1bdae0fe29 common_func: Use std::array for INSERT_PADDING_* macros. 6 years ago
Fernando Sahmkow 9293c3a0f2 Shader_IR: Fix TLD4 and add Bindless Variant. 6 years ago
ReinUsesLisp fa31e5b868
maxwell_3d/kepler_compute: Remove unused arguments in GetTexture 6 years ago
ReinUsesLisp 538ddd220e
video_core/textures: Remove unused index entry in FullTextureInfo 6 years ago
ReinUsesLisp 961fe4d19b
maxwell_3d: Remove unused method GetStageTextures 6 years ago
ReinUsesLisp 3e469cecc1
maxwell_3d: Silence implicit conversion warnings 6 years ago
Fernando Sahmkow be856a38d6 Shader_IR: Address Feedback. 6 years ago
Fernando Sahmkow e3afd6595a Shader_IR: Clang format 6 years ago
ReinUsesLisp ec85648af3 gl_shader_disk_cache: Store and load fast BRX 6 years ago
Fernando Sahmkow 33fcec3502 Shader_IR: allow lookup of texture samplers within the shader_ir for instructions that don't provide it 6 years ago
Fernando Sahmkow 1a58f45d76 VideoCore: Unify const buffer accessing along engines and provide ConstBufferLocker class to shaders. 6 years ago
Lioncash 7fdf991097 shader_bytecode: Make Matcher constexpr capable 6 years ago
ReinUsesLisp e3107788e6
maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace 6 years ago
Fernando Sahmkow c0eb1aecfd Fermi2D: Use a different formula for delimiting blit areas. 6 years ago
Fernando Sahmkow 57a46c69f1 Fermi2D: limit blit area to only available area 6 years ago
Lioncash c9c75f9587 maxwell_3d: Silence truncation warnings 6 years ago
ReinUsesLisp fe7f20e659 maxwell_3d: Add dirty flags for depth bounds values 6 years ago
Fernando Sahmkow 68f5aff64f Maxwell3D: Corrections and refactors to MME instance refactor 6 years ago
FearlessTobi 01fc969a5f Fix clang-format 6 years ago
FearlessTobi 366e900376 fermi_2d: Lower surface copy log severity to DEBUG 6 years ago
ReinUsesLisp 44000971e2
gl_shader_decompiler: Use uint for images and fix SUATOM 6 years ago
ReinUsesLisp 675f23aedc
shader/image: Implement SULD and remove irrelevant code 6 years ago
ReinUsesLisp 4de0f1e1c8
shader_bytecode: Add SULD encoding 6 years ago
Fernando Sahmkow 527b841c15 Shader_IR: ICMP corrections and fixes 6 years ago
David Marcec 01a4afee42 Mark DrawArrays as LOG_TRACE 6 years ago
Fernando Sahmkow 4b81d19a1a Shader_IR: Implement ICMP. 6 years ago
Fernando Sahmkow 7761e44d18 Rasterizer: Refactor and simplify DrawBatch Interface. 6 years ago
Fernando Sahmkow 7606da5611 VideoCore: Corrections to the MME Inliner and removal of hacky instance management. 6 years ago
Fernando Sahmkow ba02d564f8 Video Core: initial Implementation of InstanceDraw Packaging 6 years ago