8219 Commits (b39ae68211692cae8a89cd9ac092087d2efce324)

Author SHA1 Message Date
ReinUsesLisp e915947a0a gl_shader_decompiler: Guard out of bound geometry shader input reads 7 years ago
David Marcec c1fc0d7991 Added consts and static 7 years ago
David Marcec 594e1b7121 Implement GetClockSnapshot 7 years ago
Frederic Laing e374638ff2 gl_rasterizer_cache: Remove unnecessary memory allocation and copy in CopySurface 7 years ago
Frederic Laing b1d82f91b8 gl_rasterizer: Fix compiler warnings 7 years ago
Lioncash b182af1e9b rasterizer_cache: Remove reliance on the System singleton 7 years ago
Lioncash 8280ddfd1c rasterizer_cache: Add missing virtual destructor to RasterizerCacheObject 7 years ago
Lioncash 7364c759a5 gl_resource_manager: Amend clang-format discrepancies 7 years ago
David b2a5c2529a svcBreak now dumps information from the debug buffer passed (#1646) 7 years ago
FernandoS27 aea243d21e Correct issue where texturelod could not be applied to 2darrayshadow 7 years ago
David Marcec ab3513b7b3 Renamed CheckIfOperationChanged to OnDockedModeChanged 7 years ago
FernandoS27 df2eb1cfdb Implement 3 coordinate array in TEXS instruction 7 years ago
David Marcec 8b8c0ee2fc Updated npad styles on holdtype switches 7 years ago
David Marcec 22be70c387 Fixups 7 years ago
David Marcec 2848c8b088 Ability to switch between docked and undocked mode in-game 7 years ago
David Marcec a6d347c103 fixed spelling error 7 years ago
David Marcec 04b01f5db2 Added missing log 7 years ago
David Marcec d018183d4e Implement acc:TrySelectUserWithoutInteraction 7 years ago
Markus Wick 755aa28572 gl_rasterizer: Skip VAO binding if the state is clean. 7 years ago
Markus Wick 29d148c063 gl_rasterizer: Split VAO and VB setup functions. 7 years ago
Markus Wick 6546a1aa88 gl_rasterizer_cache: Add profiles for Copy and Blit. 7 years ago
Markus Wick 6bd55db4ca gl_resource_manager: Profile creation and deletion. 7 years ago
Markus Wick a485e5210c gl_stream_buffer: Profile orphaning of stream buffer. 7 years ago
Markus Wick 399d30b4bf microprofile: Drop ReleaseActiveBuffer scope. 7 years ago
Frederic Laing c1e5c112c6 configure_system: Fix compiler warning 7 years ago
Frederic Laing c646fe0684 yuzu/main: Fix compiler warning 7 years ago
Markus Wick 4da1b985fd gl_resource_manager: Split implementations in .cpp file. 7 years ago
Frederic Laing a1139837f9 Implement SetMemoryPermission 7 years ago
Rodolfo Bogado 92d9f97224 Add support to color mask to avoid issues in blending caused by wrong values in the alpha channel in some render targets. 7 years ago
Rodolfo Bogado fbd0d677a3 Implement multi-target viewports and blending 7 years ago
Dharmin K Shah ca5bbf0e78 Fix quickstart link 7 years ago
Frederic Laing 1944d20eb7 Fix typo in BufferTransformFlags 7 years ago
Zach Hilman d98525e809 qt: Add help option to open yuzu folder 7 years ago
Frederic Laing 2998453673 Stubbed SetMemoryPermission 7 years ago
greggameplayer 8886cfe261 correct syntax 7 years ago
David Marcec d3d2bb2c35 Fixed incorrect hwopus assert 7 years ago
David Marcec 60bd67f92e Fixed HID crash when launching more than 1 game & signaled syleset change event 7 years ago
Zach Hilman defffa3ec3 game_list: Make add-ons column optional 7 years ago
Zach Hilman d5eb8652be filesystem: Cache RegisteredCacheUnion instead of constructing on demand 7 years ago
Zach Hilman cf81685cc8 file_sys: Use common KeyManager in NCA container types 7 years ago
Zach Hilman 141551e560 content_archive: Add optional KeyManager parameter to constructor 7 years ago
FernandoS27 82d04c5e99 Fix ASTC Decompressor to support depth parameter 7 years ago
bunnei 938dd94181 memory_manager: Do not MapBufferEx over already in use memory. 7 years ago
FernandoS27 fe596b4c6e Fix ASTC formats 7 years ago
FernandoS27 493bb10cce Implemented ASTC 5x5 7 years ago
FernandoS27 d125512225 Implement Cube Arrays 7 years ago
bunnei 42b74a5e41 maxwell_3d: Restructure macro upload to use a single macro code memory. 7 years ago
Lioncash eae8892b57 configure_system: Contrain profile usernames to 32 characters 7 years ago
greggameplayer 39efd5a7f0 Implement SurfaceTarget Texture2DArray 7 years ago
Rodolfo Bogado cbbb016f34 Improve OpenGL state handling 7 years ago