7090 Commits (b2b993b665ed3ea956ba7558d9d874ae3895d4a0)

Author SHA1 Message Date
Liam a41e57d968 renderer_vulkan: ignore viewport stores on non-supporting drivers 2 years ago
Fernando Sahmkow c6330ca05f Vulkan: Be more generous with pipeline workers for Android 2 years ago
Fernando Sahmkow 6bf827f4e9 Buffer Cache: Eliminate clears on Indirect buffers 2 years ago
Ameer J abd400e04f shader_recompiler: Fix spelling of "derivate" (#12067) 2 years ago
Ameer J a3ba9c64d7 gl_graphics_pipeline: GLASM: Fix transform feedback attribs buffer mode 2 years ago
Liam 767b024755 video_core: refactor video frame and packet parsing 2 years ago
Fernando Sahmkow dbb9e0c5fe Query Cache: Disable write syncing on Android 2 years ago
Fernando Sahmkow 1918f97dea Vulkan: Add a final barrier to the upload command buffer 2 years ago
GPUCode 4b853ff5cf renderer_vulkan: Introduce separate cmd buffer for uploads 2 years ago
Fernando Sahmkow ce3c3c0038 Memory: Fix invalidation handling from the CPU/Services 2 years ago
Fernando Sahmkow b9087d53d5 Revert "renderer_vulkan: add locks to avoid scheduler flushes from CPU" 2 years ago
liamwhite 9c1b9171ae renderer_vulkan: render on bottom of surface clip when flipped (#11894) 2 years ago
Liam 6f74c988ba renderer_null: fix 2 years ago
Liam fe9cd5c92f renderer_vulkan: minimize transform feedback support log 2 years ago
Ameer J b49639e786 shader_recompiler: Align SSBO offsets in GlobalMemory functions 2 years ago
Ameer J f4848349b5 buffer_cache: Apply storage buffer alignment only to the offset 2 years ago
Ameer J e538b932de shader_recompiler: Align SSBO offsets to meet host requirements 2 years ago
Liam 1cbde13ad5 renderer_vulkan: ensure exception on surface loss 2 years ago
Liam b89f19b0f3 renderer_vulkan: fix FSR cropping 2 years ago
Liam 00d53a6ca9 renderer_vulkan: fix cropping for presentation 2 years ago
Liam 8cd91dae6d renderer_vulkan: fix viewport swizzle dirty state tracking 2 years ago
Liam bd45923351 vulkan_common: use highest API version 2 years ago
Kelebek1 5d26c3791b Add missing dowhile loops around FindBuffer calls 2 years ago
Liam 64717fdf1d Manually robust on Pascal and earlier 2 years ago
Kelebek1 90d99fbd00 Manually robust on Maxwell and earlier 2 years ago
Liam 181e5dbc5b general: fix build failure on clang 17 2 years ago
Liam 1bd99c1d65 renderer_vulkan: add locks to avoid scheduler flushes from CPU 2 years ago
Squall-Leonhart 3785a469c0 Changes based on hardware tests 2 years ago
Squall Leonhart 14d6c9d442 Make Clang happy. 2 years ago
Squall Leonhart 6f7ff1d2a7 Added missing BuildShader line 2 years ago
Squall Leonhart 0fff99d0eb added missing trailing line. 2 years ago
Squall Leonhart f137a4aa8a meant to add the unorms as well 2 years ago
Squall-Leonhart 9e0b778d11 use texelfetch instead of texturelod 2 years ago
Squall Leonhart 81627a6a51 appease the format gods 2 years ago
Squall-Leonhart 69ab83ae87 Another missing copy connected to Bravely Default II 2 years ago
Squall-Leonhart 51bb940261 missed this line when editing the copypasta 2 years ago
Squall-Leonhart 41ad912ba7 moved line to appease the format gods 2 years ago
Squall-Leonhart e84147e2fa Implement missing formats for Bravely Default 2 2 years ago
Squall Leonhart eecd48f2ee brings back the removed If statement and adds the num_level test 2 years ago
Valeri 9d3cce87a4 host1x/codecs: enable CUDA on Linux 2 years ago
Kelebek1 d7ba2c7064 Implement vertex array first and subsequent draws 2 years ago
Kelebek1 5fa3d987ad Transition MSAA images to general layout without uploading data 2 years ago
Kelebek1 b5576a3c9a Get out of render pass before query barriers, fix image names with samples > 1, remove image alias bit 2 years ago
Kelebek1 31c39fffc2 Do not set rescaled flag when rescaling is disabled 2 years ago
Squall-Leonhart ce3e98cf48 Fix mistaken usage of info.block instead of level_info.block 2 years ago
Kelebek1 2fe13a4d53 Not not allocate DeviceLocal buffers as mapped 2 years ago
Squall Leonhart ca3126e68d add Z32, FLOAT, UINT, UINT, UINT, LINEAR to format lookup table 2 years ago
Squall Leonhart c3658018b1 update shader to confirmed format copy 2 years ago
Kelebek1 a1df96e84d Allow GPUs without rebar to open multiple RenderDoc captures 2 years ago
Kelebek1 5063305487 Implement X8_D24 format 2 years ago