33 Commits (a98f20df55b9d0f4bcd453f8bb4e81511095c0d3)

Author SHA1 Message Date
wwylele a98f20df55 SwRasterizer/Lighting: refactor GetLutValue into a function. 9 years ago
wwylele e34dc666cf SwRasterizer: only interpolate quat and view when lighting is enabled 9 years ago
wwylele 837642011d SwRasterizer/Lighting: pass lighting state as parameter 9 years ago
Subv 57bd9fca7a SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body. 9 years ago
Subv d96c1bd977 SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function. 9 years ago
Subv 08ebc3203d SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors. 9 years ago
Subv 5d5611f3d7 SwRasterizer/Lighting: Do not use global state in LookupLightingLut. 9 years ago
Subv c2088581a0 SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale. 9 years ago
Subv eefe9b2bed SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop. 9 years ago
Subv 232ff77c65 SwRasterizer: Run clang-format 9 years ago
Subv 1dcd48ba2a SwRasterizer: Flip the vertex quaternions before clipping (if necessary). 9 years ago
Subv 97723538d8 SwRasterizer: Corrected the light LUT lookups. 9 years ago
Subv 9bc4d2754b SwRasterizer: Corrected the light LUT lookups. 9 years ago
Subv e50af9c6a1 SwRasterizer: Fixed the lighting lut lookup function. 9 years ago
Subv 3bdb54d954 SwRasterizer: Calculate fresnel for fragment lighting. 9 years ago
Subv e238921440 SwRasterizer: Calculate specular_1 for fragment lighting. 9 years ago
Subv e28b936c5d SwRasterizer: Calculate specular_0 for fragment lighting. 9 years ago
Subv 8e95685a2a SwRasterizer: Implement primary fragment color. 9 years ago
wwylele f1afe2baa8 gl_rasterizer: use texture buffer for fog LUT 9 years ago
wwylele a13b327035 pica/rasterizer: implement/stub texture wrap mode 4-7 9 years ago
wwylele 06dfd8eee1 swrasterizer: implement TextureCube 9 years ago
wwylele e965922607 swrasterizer: add missing tc0_w and fragment lighting attribute processing 9 years ago
wwylele b010ff8174 pica/swrasterizer: implement procedural texture 9 years ago
wwylele cb51c1024f pica: shader_dirty if texture2 coord changed 9 years ago
wwylele 39d77e5d9d pica: use correct coordinates for texture 2 9 years ago
wwylele aaa320dd45 rasterizer: implement combiner operation 7 (Dot3_RGBA) 9 years ago
Yuri Kunde Schlesner 5209e82858 SWRasterizer: Move more framebuffer functions to file 9 years ago
Yuri Kunde Schlesner dfc2ec178f SWRasterizer: Move texturing functions to their own file 9 years ago
Yuri Kunde Schlesner 541f464d68 SWRasterizer: Convert large no-capture lambdas to standalone functions 9 years ago
Yuri Kunde Schlesner fed2e59280 SWRasterizer: Move framebuffer operation functions to their own file 9 years ago
Yuri Kunde Schlesner 9c0a770c16 VideoCore: Move software rasterizer files to sub-directory 9 years ago