wwylele
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a98f20df55
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SwRasterizer/Lighting: refactor GetLutValue into a function.
merging similar pattern. Also makes the code more similar to the gl one
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9 years ago |
wwylele
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e34dc666cf
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SwRasterizer: only interpolate quat and view when lighting is enabled
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9 years ago |
wwylele
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837642011d
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SwRasterizer/Lighting: pass lighting state as parameter
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9 years ago |
Subv
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57bd9fca7a
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SwRasterizer/Lighting: Move the clamp highlight calculation to the end of the per-light loop body.
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9 years ago |
Subv
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d96c1bd977
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SwRasterizer/Lighting: Move the lighting enable check outside the ComputeFragmentsColors function.
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9 years ago |
Subv
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08ebc3203d
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SwRasterizer/Lighting: Do not use global registers state in ComputeFragmentsColors.
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9 years ago |
Subv
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5d5611f3d7
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SwRasterizer/Lighting: Do not use global state in LookupLightingLut.
|
9 years ago |
Subv
|
c2088581a0
|
SwRasterizer/Lighting: Fixed a bug where the distance attenuation bias was being set to the dist atten scale.
|
9 years ago |
Subv
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eefe9b2bed
|
SwRasterizer: Fixed a few conversion warnings and moved per-light values into the per-light loop.
|
9 years ago |
Subv
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232ff77c65
|
SwRasterizer: Run clang-format
|
9 years ago |
Subv
|
1dcd48ba2a
|
SwRasterizer: Flip the vertex quaternions before clipping (if necessary).
|
9 years ago |
Subv
|
97723538d8
|
SwRasterizer: Corrected the light LUT lookups.
|
9 years ago |
Subv
|
9bc4d2754b
|
SwRasterizer: Corrected the light LUT lookups.
|
9 years ago |
Subv
|
e50af9c6a1
|
SwRasterizer: Fixed the lighting lut lookup function.
|
9 years ago |
Subv
|
3bdb54d954
|
SwRasterizer: Calculate fresnel for fragment lighting.
|
9 years ago |
Subv
|
e238921440
|
SwRasterizer: Calculate specular_1 for fragment lighting.
|
9 years ago |
Subv
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e28b936c5d
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SwRasterizer: Calculate specular_0 for fragment lighting.
|
9 years ago |
Subv
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8e95685a2a
|
SwRasterizer: Implement primary fragment color.
|
9 years ago |
wwylele
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f1afe2baa8
|
gl_rasterizer: use texture buffer for fog LUT
|
9 years ago |
wwylele
|
a13b327035
|
pica/rasterizer: implement/stub texture wrap mode 4-7
|
9 years ago |
wwylele
|
06dfd8eee1
|
swrasterizer: implement TextureCube
|
9 years ago |
wwylele
|
e965922607
|
swrasterizer: add missing tc0_w and fragment lighting attribute processing
|
9 years ago |
wwylele
|
b010ff8174
|
pica/swrasterizer: implement procedural texture
|
9 years ago |
wwylele
|
cb51c1024f
|
pica: shader_dirty if texture2 coord changed
|
9 years ago |
wwylele
|
39d77e5d9d
|
pica: use correct coordinates for texture 2
|
9 years ago |
wwylele
|
aaa320dd45
|
rasterizer: implement combiner operation 7 (Dot3_RGBA)
|
9 years ago |
Yuri Kunde Schlesner
|
5209e82858
|
SWRasterizer: Move more framebuffer functions to file
|
9 years ago |
Yuri Kunde Schlesner
|
dfc2ec178f
|
SWRasterizer: Move texturing functions to their own file
|
9 years ago |
Yuri Kunde Schlesner
|
541f464d68
|
SWRasterizer: Convert large no-capture lambdas to standalone functions
|
9 years ago |
Yuri Kunde Schlesner
|
fed2e59280
|
SWRasterizer: Move framebuffer operation functions to their own file
|
9 years ago |
Yuri Kunde Schlesner
|
9c0a770c16
|
VideoCore: Move software rasterizer files to sub-directory
|
9 years ago |