12238 Commits (a38b732a6c67ebfe04c2a64654275ed782db446b)

Author SHA1 Message Date
FearlessTobi a38b732a6c input_common/udp: Fix Linux build by using a backwards compatible way of error checking 6 years ago
ReinUsesLisp 36e48da114 renderer_opengl: Move some logic to an anonymous namespace 6 years ago
ReinUsesLisp 018df6f10f renderer_opengl: Detect Nvidia Nsight as a debugging tool 6 years ago
makigumo f22915ad99 vk_shader_decompiler: fix linux build 6 years ago
ReinUsesLisp fdf6c69bd1 vk_rasterizer: Fix vertex range assert 6 years ago
bunnei 6ae05a9a45 renderer_opengl: Keep presentation frames in lock-step when GPU debugging. 6 years ago
bunnei dc916f35ad gl_device: Add option to check GL_EXT_debug_tool. 6 years ago
Fernando Sahmkow 34be867080 PageTable: move backing addresses to a children class as the CPU page table does not need them. 6 years ago
Nguyen Dac Nam 2cd41ab020 clang-format 6 years ago
Nguyen Dac Nam d13e860a08 nit 6 years ago
ReinUsesLisp 00de4b82b4 vk/gl_shader_decompiler: Silence assertion on compute 6 years ago
ReinUsesLisp 289e443898 vk_shader_decompiler: Fix default varying regression 6 years ago
ReinUsesLisp e7dfc5d8a3 maxwell_3d: Add padding words to XFB entries 6 years ago
ReinUsesLisp dcb8702efe gl_shader_decompiler: Fix implicit conversion errors 6 years ago
Rodrigo Locatti bae039e59c vk_shader_decompiler: Fix implicit type conversion 6 years ago
ReinUsesLisp dd16e198e3 vk_rasterizer: Implement transform feedback binding zero 6 years ago
ReinUsesLisp 3d1d9650b9 vk_shader_decompiler: Add XFB decorations to generic varyings 6 years ago
ReinUsesLisp 5cf97a4a19 vk_device: Enable VK_EXT_transform_feedback when available 6 years ago
ReinUsesLisp ccf434d1f4 vk_device: Shrink formatless capability name size 6 years ago
ReinUsesLisp 8838f3322c shader/transform_feedback: Expose buffer stride 6 years ago
ReinUsesLisp fb404d9818 vk_shader_decompiler: Use registry for specialization 6 years ago
ReinUsesLisp fcc4b81079 gl_rasterizer: Implement transform feedback bindings 6 years ago
ReinUsesLisp 7e6d501452 gl_shader_decompiler: Decorate output attributes with XFB layout 6 years ago
ReinUsesLisp cb05500d6c shader/transform_feedback: Add host API friendly TFB builder 6 years ago
makigumo 2b56ec192d fix formatting 6 years ago
makigumo f00372cc31 maxwell_to_vk: add vertex format eA2B10G10R10UnormPack32 6 years ago
Nguyen Dac Nam a9e6b48dc0 clang-format 6 years ago
Nguyen Dac Nam be63f9a0a2 Apply suggestions from code review 6 years ago
Nguyen Dac Nam edabb9957a shader_decode: BFE add ref of reverse parallel method. 6 years ago
Nguyen Dac Nam 8b2bc366f8 shader_decode: implement BREV on BFE 6 years ago
Nguyen Dac Nam 3f688622d7 shader_bytecode: update BFE instructions struct. 6 years ago
Nguyen Dac Nam 339b95dfa1 node_helper: add IBitfieldExtract case 6 years ago
Nguyen Dac Nam 86eb7ea0c7 shader_decode: Reimplement BFE instructions 6 years ago
ReinUsesLisp 7fe1da4478 gl_shader_decompiler: Initialize gl_Position on vertex shaders 6 years ago
ReinUsesLisp 2bfe536e83 gl_shader_decompiler: Add missing {} on smem GLSL emission 6 years ago
ReinUsesLisp 25cfbc7786 video_core: Implement RGBA16_SNORM 6 years ago
ReinUsesLisp 9fce105f45 texture_cache: Report incompatible textures as black 6 years ago
ReinUsesLisp 2337a2fdbc texture_cache/surface_params: Force depth=1 on 2D textures 6 years ago
Fernando Sahmkow babc572a47 NVFlinger: Do the microprofile Flip after processing a valid frame. 6 years ago
ReinUsesLisp ba8c1c6d1e gl_shader_decompiler: Fix regression in render target declarations 6 years ago
Vitor Kiguchi d28c202e1d framebuffer_layout.h: drop the use of enum for screen dimensions. 6 years ago
ReinUsesLisp 37c5dadbc3 gl_shader_manager: Fix interaction between graphics and compute 6 years ago
ReinUsesLisp 96fdbc638a gl_rasterizer: Implement polygon modes and fill rectangles 6 years ago
ReinUsesLisp 207b9ba28c engines/maxwell_3d: Add TFB registers and store them in shader registry 6 years ago
ReinUsesLisp 4dcb56ddbd shader/registry: Address feedback 6 years ago
ReinUsesLisp 00e790c3de gl_shader_decompiler: Add identifier to decompiled code 6 years ago
ReinUsesLisp 8c2bf4879f gl_shader_decompiler: Roll back to GLSL core 430 6 years ago
ReinUsesLisp 7a93d38e0f const_buffer_engine_interface: Store component types 6 years ago
ReinUsesLisp 1f4e8db223 yuzu/loading_screen: Remove unused shader progress mode 6 years ago
ReinUsesLisp 25cfb69c40 gl_shader_cache: Reduce registry consistency to debug assert 6 years ago