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shader_decode: BFE add ref of reverse parallel method.

nce_cpp
Nguyen Dac Nam 6 years ago
committed by GitHub
parent
commit
edabb9957a
  1. 3
      src/video_core/shader/decode/bfe.cpp

3
src/video_core/shader/decode/bfe.cpp

@ -36,6 +36,9 @@ u32 ShaderIR::DecodeBfe(NodeBlock& bb, u32 pc) {
const bool is_signed = instr.bfe.is_signed;
// using reverse parallel method in
// https://graphics.stanford.edu/~seander/bithacks.html#ReverseParallel
// note for later if possible to implement faster method.
if (instr.bfe.brev) {
const auto swap = [&](u32 s, u32 mask) {
Node v1 =

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