Lioncash
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9f5b53f9ff
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armemu: Simplify REV/REV16/SXTH/SXTAH
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11 years ago |
Lioncash
|
914ecfe04f
|
armemu: Simplify USAT16/UXTB/UXTAB
|
11 years ago |
Lioncash
|
5e16216afb
|
armemu: Simplify REVSH/UXTH/UXTAH
|
11 years ago |
Lioncash
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af69b0840b
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dyncom: Implement UQADD8, UQADD16, UQSUB8, UQSUB16, UQASX, and UQSAX.
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11 years ago |
Lioncash
|
60523113a9
|
armemu: Implement UQADD8, UQADD16, UQSUB16, UQASX, and UQSAX
|
11 years ago |
Lioncash
|
52d889d85d
|
dyncom: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX
|
11 years ago |
Lioncash
|
84a0438cf5
|
armemu: Implement UHADD8, UHADD16, UHSUB8, UHSUB16, UHASX, and UHSAX
|
11 years ago |
bunnei
|
5799025ac4
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GPU: Further improve synchronization.
|
11 years ago |
bunnei
|
4783133bbd
|
ARM: Add a mechanism for faking CPU time elapsed during HLE.
- Also a few cleanups.
|
11 years ago |
purpasmart96
|
9796bc1fa2
|
More services & small clean ups
|
11 years ago |
Lioncash
|
35dbfc7ab0
|
armemu: Implement SMMUL, SMMLA, and SMMLS.
|
11 years ago |
Lioncash
|
82c3962b95
|
armemu: Implement SMLALD/SMLSLD
|
11 years ago |
Lioncash
|
6b7808e412
|
armemu: Fix GE/Q flag setting semantics
|
11 years ago |
archshift
|
81a538ccc2
|
Stubbed IsSdmcWriteable to always return writeable.
|
11 years ago |
Lioncash
|
20fc5f2a35
|
armemu: Set the Q flag correctly for much of the other ops
They were setting the old S flag.
|
11 years ago |
Lioncash
|
79a7a432c5
|
armemu: Set the Q flag properly for SMLAD/SMUAD
|
11 years ago |
Lioncash
|
6446331938
|
armemu: Properly set the Q flag for SSAT16/USAT16 upon saturation.
|
11 years ago |
Lioncash
|
f66d356938
|
armemu: Fix SEL
Needs to use the updated state of the CPSR.
|
11 years ago |
Lioncash
|
8e2accd974
|
armemu: Fix construction of the CPSR
|
11 years ago |
Lioncash
|
8c72322422
|
armemu: Fix retrieval of the CPSR in MRS instructions.
|
11 years ago |
Lioncash
|
97f3e884d2
|
dyncom: Move over QADD16/QASX/QSAX/QSUB16
|
11 years ago |
Lioncash
|
245276c9cc
|
dyncom: Move SEL over
|
11 years ago |
Lioncash
|
c6f27055c9
|
dyncom: Move over SASX/SSAX/SADD16/SSUB16
|
11 years ago |
Subv
|
2030f9d946
|
CFG: Fixed some warnings and errors in Clang
|
11 years ago |
Subv
|
304735fb52
|
CFG: More style changes
|
11 years ago |
Subv
|
f080e3ccfa
|
CFGU: Indentation
|
11 years ago |
Subv
|
6f304d3b00
|
CFG: Some indentation
|
11 years ago |
Subv
|
b3cee19289
|
CFG: Changed the CreateConfigInfoBlk search loop
|
11 years ago |
Subv
|
3e94b9054c
|
CFG: Corrected the licenses in cfg_i.cpp and cfg_u.cpp
|
11 years ago |
Subv
|
6115f013a9
|
CFG: Create a new subfolder cfg inside service to handle cfg
Moved most of the shared CFG code there, implemented a few CFG:I functions
|
11 years ago |
Subv
|
9e45240e23
|
CFGU: Some changes
|
11 years ago |
Subv
|
cdd78fa01d
|
CFGU: Addressed some issues.
|
11 years ago |
Subv
|
718a120754
|
CFGU: Addressed some comments.
|
11 years ago |
Subv
|
a1b9b80a55
|
Style: Addressed some comments
|
11 years ago |
Subv
|
a7cc7972de
|
CFG_U: Use Common::make_unique instead of the std version
|
11 years ago |
Subv
|
9029efd873
|
CFG:U: Implemented some more blocks
|
11 years ago |
Subv
|
8b0ee93526
|
CFG: Implemented block 0x00070001 in the config savefile
|
11 years ago |
Subv
|
b3d1c8ba6a
|
CFGU: Use an absolute offset in the config savefile blocks
|
11 years ago |
Subv
|
95ca6ae1e1
|
CFG: Load the Config savedata file if it already exists.
|
11 years ago |
Subv
|
b49bdb6ba7
|
CFGU: Added block 0x000A0002 to the default savegame file
That's the language id block, we're using LANGUAGE_EN for now. This block allows some games to boot further
|
11 years ago |
Subv
|
4cd21b43c1
|
CFG: Refactored how the config file works.
It is now kept in memory as per 3dbrew, all updates happen on memory, then they can be saved using UpdateConfigNANDSavegame.
|
11 years ago |
Subv
|
462740278d
|
CFG:U: Add some data to the 0x00050005 config block.
Seems to allow some games to boot further, thanks @Normmatt for sharing this information
|
11 years ago |
Subv
|
fa3d72ab3e
|
CFG: Implemented the GetConfigInfoBlk2 function.
Added a "config" file to the CFG process service (CFG:U), and added a few default blocks to it.
Implemented GetSystemModel and GetModelNintendo2DS
|
11 years ago |
Apology11
|
8d81e23d6e
|
Fix visual studio ambiguous symbol error
|
11 years ago |
Chin
|
0199a7d9ef
|
More warning cleanups
|
11 years ago |
archshift
|
0625dd09ea
|
Added CreateFile to the FS_USER service
Tested with hwtests.
|
11 years ago |
purpasmart96
|
ebfd831ccb
|
License change
|
11 years ago |
bunnei
|
4fcdbed9f6
|
Thread: Wait current thread on svc_SleepThread
- Removed unused VBLANK sleep mode
- Added error log for bad context switch
- Renamed VerifyWait to CheckWaitType to be more clear
|
11 years ago |
Lioncash
|
855eda6f85
|
armemu: Implement SADD8/SSUB8
|
11 years ago |
Lioncash
|
2a097f0990
|
armemu: Should be using labs for USAD8/USADA8
|
11 years ago |