Browse Source
CFG: Create a new subfolder cfg inside service to handle cfg
CFG: Create a new subfolder cfg inside service to handle cfg
Moved most of the shared CFG code there, implemented a few CFG:I functionspull/15/merge
11 changed files with 617 additions and 489 deletions
-
10src/core/CMakeLists.txt
-
1src/core/file_sys/disk_archive.h
-
3src/core/hle/hle.cpp
-
204src/core/hle/service/cfg/cfg.cpp
-
144src/core/hle/service/cfg/cfg.h
-
72src/core/hle/service/cfg/cfg_i.cpp
-
0src/core/hle/service/cfg/cfg_i.h
-
194src/core/hle/service/cfg/cfg_u.cpp
-
0src/core/hle/service/cfg/cfg_u.h
-
474src/core/hle/service/cfg_u.cpp
-
4src/core/hle/service/service.cpp
@ -0,0 +1,204 @@ |
|||
// Copyright 2014 Citra Emulator Project
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "common/log.h"
|
|||
#include "common/make_unique.h"
|
|||
#include "core/file_sys/archive_systemsavedata.h"
|
|||
#include "core/hle/service/cfg/cfg.h"
|
|||
|
|||
namespace Service { |
|||
namespace CFG { |
|||
|
|||
const u64 CFG_SAVE_ID = 0x00010017; |
|||
const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE; |
|||
const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, 0, 0, 0 }; |
|||
const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; |
|||
const char CONSOLE_USERNAME[0x14] = "CITRA"; |
|||
/// This will be initialized in CFGInit, and will be used when creating the block
|
|||
UsernameBlock CONSOLE_USERNAME_BLOCK; |
|||
/// TODO(Subv): Find out what this actually is
|
|||
const u8 SOUND_OUTPUT_MODE = 2; |
|||
const u8 UNITED_STATES_COUNTRY_ID = 49; |
|||
/// TODO(Subv): Find what the other bytes are
|
|||
const ConsoleCountryInfo COUNTRY_INFO = { 0, 0, 0, UNITED_STATES_COUNTRY_ID }; |
|||
|
|||
/**
|
|||
* TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games, |
|||
* for example Nintendo Zone |
|||
* Thanks Normmatt for providing this information |
|||
*/ |
|||
const std::array<float, 8> STEREO_CAMERA_SETTINGS = { |
|||
62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f, |
|||
10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f |
|||
}; |
|||
|
|||
const u32 CONFIG_SAVEFILE_SIZE = 0x8000; |
|||
std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer = {}; |
|||
|
|||
static std::unique_ptr<FileSys::Archive_SystemSaveData> cfg_system_save_data; |
|||
|
|||
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) { |
|||
// Read the header
|
|||
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); |
|||
|
|||
auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries), |
|||
[&](const SaveConfigBlockEntry& entry) { |
|||
return entry.block_id == block_id && entry.size == size && (entry.flags & flag); |
|||
}); |
|||
|
|||
if (itr == std::end(config->block_entries)) { |
|||
LOG_ERROR(Service_CFG, "Config block %u with size %u and flags %u not found", block_id, size, flag); |
|||
return ResultCode(-1); // TODO(Subv): Find the correct error code
|
|||
} |
|||
|
|||
// The data is located in the block header itself if the size is less than 4 bytes
|
|||
if (itr->size <= 4) |
|||
memcpy(output, &itr->offset_or_data, itr->size); |
|||
else |
|||
memcpy(output, &cfg_config_file_buffer[itr->offset_or_data], itr->size); |
|||
|
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, const u8* data) { |
|||
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); |
|||
if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES) |
|||
return ResultCode(-1); // TODO(Subv): Find the right error code
|
|||
|
|||
// Insert the block header with offset 0 for now
|
|||
config->block_entries[config->total_entries] = { block_id, 0, size, flags }; |
|||
if (size > 4) { |
|||
s32 total_entries = config->total_entries - 1; |
|||
u32 offset = config->data_entries_offset; |
|||
// Perform a search to locate the next offset for the new data
|
|||
// use the offset and size of the previous block to determine the new position
|
|||
while (total_entries >= 0) { |
|||
// Ignore the blocks that don't have a separate data offset
|
|||
if (config->block_entries[total_entries].size > 4) { |
|||
offset = config->block_entries[total_entries].offset_or_data + |
|||
config->block_entries[total_entries].size; |
|||
break; |
|||
} |
|||
|
|||
--total_entries; |
|||
} |
|||
|
|||
config->block_entries[config->total_entries].offset_or_data = offset; |
|||
|
|||
// Write the data at the new offset
|
|||
memcpy(&cfg_config_file_buffer[offset], data, size); |
|||
} |
|||
else { |
|||
// The offset_or_data field in the header contains the data itself if it's 4 bytes or less
|
|||
memcpy(&config->block_entries[config->total_entries].offset_or_data, data, size); |
|||
} |
|||
|
|||
++config->total_entries; |
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
ResultCode DeleteConfigNANDSaveFile() { |
|||
FileSys::Path path("config"); |
|||
if (cfg_system_save_data->DeleteFile(path)) |
|||
return RESULT_SUCCESS; |
|||
return ResultCode(-1); // TODO(Subv): Find the right error code
|
|||
} |
|||
|
|||
ResultCode UpdateConfigNANDSavegame() { |
|||
FileSys::Mode mode = {}; |
|||
mode.write_flag = 1; |
|||
mode.create_flag = 1; |
|||
FileSys::Path path("config"); |
|||
auto file = cfg_system_save_data->OpenFile(path, mode); |
|||
_assert_msg_(Service_CFG, file != nullptr, "could not open file"); |
|||
file->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data()); |
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
ResultCode FormatConfig() { |
|||
ResultCode res = DeleteConfigNANDSaveFile(); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
// Delete the old data
|
|||
std::fill(cfg_config_file_buffer.begin(), cfg_config_file_buffer.end(), 0); |
|||
// Create the header
|
|||
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); |
|||
// This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value
|
|||
config->data_entries_offset = 0x455C; |
|||
// Insert the default blocks
|
|||
res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE, |
|||
reinterpret_cast<const u8*>(STEREO_CAMERA_SETTINGS.data())); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE, |
|||
reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID)); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0x8, |
|||
reinterpret_cast<const u8*>(&CONSOLE_MODEL)); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xA, &CONSOLE_LANGUAGE); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
res = CreateConfigInfoBlk(0x00070001, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE, |
|||
reinterpret_cast<const u8*>(&COUNTRY_INFO)); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, |
|||
reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK)); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
// Save the buffer to the file
|
|||
res = UpdateConfigNANDSavegame(); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
void CFGInit() { |
|||
// TODO(Subv): In the future we should use the FS service to query this archive,
|
|||
// currently it is not possible because you can only have one open archive of the same type at any time
|
|||
std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX); |
|||
cfg_system_save_data = Common::make_unique<FileSys::Archive_SystemSaveData>(syssavedata_directory, |
|||
CFG_SAVE_ID); |
|||
if (!cfg_system_save_data->Initialize()) { |
|||
LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service"); |
|||
return; |
|||
} |
|||
|
|||
// TODO(Subv): All this code should be moved to cfg:i,
|
|||
// it's only here because we do not currently emulate the lower level code that uses that service
|
|||
// Try to open the file in read-only mode to check its existence
|
|||
FileSys::Mode mode = {}; |
|||
mode.read_flag = 1; |
|||
FileSys::Path path("config"); |
|||
auto file = cfg_system_save_data->OpenFile(path, mode); |
|||
|
|||
// Load the config if it already exists
|
|||
if (file != nullptr) { |
|||
file->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data()); |
|||
return; |
|||
} |
|||
|
|||
// Initialize the Username block
|
|||
// TODO(Subv): Initialize this directly in the variable when MSVC supports char16_t string literals
|
|||
CONSOLE_USERNAME_BLOCK.ng_word = 0; |
|||
CONSOLE_USERNAME_BLOCK.zero = 0; |
|||
// Copy string to buffer and pad with zeros at the end
|
|||
auto size = Common::UTF8ToUTF16(CONSOLE_USERNAME).copy(CONSOLE_USERNAME_BLOCK.username, 0x14); |
|||
std::fill(std::begin(CONSOLE_USERNAME_BLOCK.username) + size, |
|||
std::end(CONSOLE_USERNAME_BLOCK.username), 0); |
|||
FormatConfig(); |
|||
} |
|||
|
|||
void CFGShutdown() { |
|||
|
|||
} |
|||
|
|||
} // namespace CFG
|
|||
} // namespace Service
|
|||
@ -0,0 +1,144 @@ |
|||
// Copyright 2014 Citra Emulator Project |
|||
// Licensed under GPLv2 or any later version |
|||
// Refer to the license.txt file included. |
|||
|
|||
#pragma once |
|||
|
|||
#include <array> |
|||
#include "core/hle/result.h" |
|||
|
|||
namespace Service { |
|||
namespace CFG { |
|||
|
|||
enum SystemModel { |
|||
NINTENDO_3DS = 0, |
|||
NINTENDO_3DS_XL = 1, |
|||
NEW_NINTENDO_3DS = 2, |
|||
NINTENDO_2DS = 3, |
|||
NEW_NINTENDO_3DS_XL = 4 |
|||
}; |
|||
|
|||
enum SystemLanguage { |
|||
LANGUAGE_JP = 0, |
|||
LANGUAGE_EN = 1, |
|||
LANGUAGE_FR = 2, |
|||
LANGUAGE_DE = 3, |
|||
LANGUAGE_IT = 4, |
|||
LANGUAGE_ES = 5, |
|||
LANGUAGE_ZH = 6, |
|||
LANGUAGE_KO = 7, |
|||
LANGUAGE_NL = 8, |
|||
LANGUAGE_PT = 9, |
|||
LANGUAGE_RU = 10 |
|||
}; |
|||
|
|||
/// Block header in the config savedata file |
|||
struct SaveConfigBlockEntry { |
|||
u32 block_id; ///< The id of the current block |
|||
u32 offset_or_data; ///< This is the absolute offset to the block data if the size is greater than 4 bytes, otherwise it contains the data itself |
|||
u16 size; ///< The size of the block |
|||
u16 flags; ///< The flags of the block, possibly used for access control |
|||
}; |
|||
|
|||
/// The maximum number of block entries that can exist in the config file |
|||
static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479; |
|||
|
|||
/** |
|||
* The header of the config savedata file, |
|||
* contains information about the blocks in the file |
|||
*/ |
|||
struct SaveFileConfig { |
|||
u16 total_entries; ///< The total number of set entries in the config file |
|||
u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware |
|||
SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware |
|||
u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware |
|||
}; |
|||
static_assert(sizeof(SaveFileConfig) == 0x455C, "The SaveFileConfig header must be exactly 0x455C bytes"); |
|||
|
|||
struct UsernameBlock { |
|||
char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary |
|||
u32 zero; |
|||
u32 ng_word; |
|||
}; |
|||
static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C"); |
|||
|
|||
struct ConsoleModelInfo { |
|||
u8 model; ///< The console model (3DS, 2DS, etc) |
|||
u8 unknown[3]; ///< Unknown data |
|||
}; |
|||
static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes"); |
|||
|
|||
struct ConsoleCountryInfo { |
|||
u8 unknown[3]; ///< Unknown data |
|||
u8 country_code; ///< The country code of the console |
|||
}; |
|||
static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes"); |
|||
|
|||
extern const u64 CFG_SAVE_ID; |
|||
extern const u64 CONSOLE_UNIQUE_ID; |
|||
extern const ConsoleModelInfo CONSOLE_MODEL; |
|||
extern const u8 CONSOLE_LANGUAGE; |
|||
extern const char CONSOLE_USERNAME[0x14]; |
|||
/// This will be initialized in the Interface constructor, and will be used when creating the block |
|||
extern UsernameBlock CONSOLE_USERNAME_BLOCK; |
|||
/// TODO(Subv): Find out what this actually is |
|||
extern const u8 SOUND_OUTPUT_MODE; |
|||
extern const u8 UNITED_STATES_COUNTRY_ID; |
|||
/// TODO(Subv): Find what the other bytes are |
|||
extern const ConsoleCountryInfo COUNTRY_INFO; |
|||
extern const std::array<float, 8> STEREO_CAMERA_SETTINGS; |
|||
|
|||
static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes"); |
|||
static_assert(sizeof(CONSOLE_UNIQUE_ID) == 8, "CONSOLE_UNIQUE_ID must be exactly 8 bytes"); |
|||
static_assert(sizeof(CONSOLE_LANGUAGE) == 1, "CONSOLE_LANGUAGE must be exactly 1 byte"); |
|||
static_assert(sizeof(SOUND_OUTPUT_MODE) == 1, "SOUND_OUTPUT_MODE must be exactly 1 byte"); |
|||
|
|||
/** |
|||
* Reads a block with the specified id and flag from the Config savegame buffer |
|||
* and writes the output to output. |
|||
* The input size must match exactly the size of the requested block |
|||
* @param block_id The id of the block we want to read |
|||
* @param size The size of the block we want to read |
|||
* @param flag The requested block must have this flag set |
|||
* @param output A pointer where we will write the read data |
|||
* @returns ResultCode indicating the result of the operation, 0 on success |
|||
*/ |
|||
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output); |
|||
|
|||
/** |
|||
* Creates a block with the specified id and writes the input data to the cfg savegame buffer in memory. |
|||
* The config savegame file in the filesystem is not updated. |
|||
* @param block_id The id of the block we want to create |
|||
* @param size The size of the block we want to create |
|||
* @param flag The flags of the new block |
|||
* @param data A pointer containing the data we will write to the new block |
|||
* @returns ResultCode indicating the result of the operation, 0 on success |
|||
*/ |
|||
ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, const u8* data); |
|||
|
|||
/** |
|||
* Deletes the config savegame file from the filesystem, the buffer in memory is not affected |
|||
* @returns ResultCode indicating the result of the operation, 0 on success |
|||
*/ |
|||
ResultCode DeleteConfigNANDSaveFile(); |
|||
|
|||
/** |
|||
* Writes the config savegame memory buffer to the config savegame file in the filesystem |
|||
* @returns ResultCode indicating the result of the operation, 0 on success |
|||
*/ |
|||
ResultCode UpdateConfigNANDSavegame(); |
|||
|
|||
/** |
|||
* Re-creates the config savegame file in memory and the filesystem with the default blocks |
|||
* @returns ResultCode indicating the result of the operation, 0 on success |
|||
*/ |
|||
ResultCode FormatConfig(); |
|||
|
|||
/// Initialize the config service |
|||
void CFGInit(); |
|||
|
|||
/// Shutdown the config service |
|||
void CFGShutdown(); |
|||
|
|||
} // namespace CFG |
|||
} // namespace Service |
|||
@ -1,32 +1,86 @@ |
|||
// Copyright 2014 Citra Emulator Project
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Licensed under GPLv2
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "common/log.h"
|
|||
#include "core/hle/hle.h"
|
|||
#include "core/hle/service/cfg_i.h"
|
|||
#include "core/hle/service/cfg/cfg.h"
|
|||
#include "core/hle/service/cfg/cfg_i.h"
|
|||
|
|||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|||
// Namespace CFG_I
|
|||
|
|||
namespace CFG_I { |
|||
|
|||
/**
|
|||
* CFG_I::GetConfigInfoBlk8 service function |
|||
* This function is called by two command headers, |
|||
* there appears to be no difference between them according to 3dbrew |
|||
* Inputs: |
|||
* 0 : 0x04010082 / 0x08010082 |
|||
* 1 : Size |
|||
* 2 : Block ID |
|||
* 3 : Descriptor for the output buffer |
|||
* 4 : Output buffer pointer |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
*/ |
|||
static void GetConfigInfoBlk8(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
u32 size = cmd_buffer[1]; |
|||
u32 block_id = cmd_buffer[2]; |
|||
u8* data_pointer = Memory::GetPointer(cmd_buffer[4]); |
|||
|
|||
if (data_pointer == nullptr) { |
|||
cmd_buffer[1] = -1; // TODO(Subv): Find the right error code
|
|||
return; |
|||
} |
|||
|
|||
cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x8, data_pointer).raw; |
|||
} |
|||
|
|||
/**
|
|||
* CFG_I::UpdateConfigNANDSavegame service function |
|||
* This function is called by two command headers, |
|||
* there appears to be no difference between them according to 3dbrew |
|||
* Inputs: |
|||
* 0 : 0x04030000 / 0x08030000 |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
*/ |
|||
static void UpdateConfigNANDSavegame(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
cmd_buffer[1] = Service::CFG::UpdateConfigNANDSavegame().raw; |
|||
} |
|||
|
|||
/**
|
|||
* CFG_I::FormatConfig service function |
|||
* Inputs: |
|||
* 0 : 0x08060000 |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
*/ |
|||
static void FormatConfig(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
cmd_buffer[1] = Service::CFG::FormatConfig().raw; |
|||
} |
|||
|
|||
const Interface::FunctionInfo FunctionTable[] = { |
|||
{0x04010082, nullptr, "GetConfigInfoBlk8"}, |
|||
{0x04020082, nullptr, "GetConfigInfoBlk4"}, |
|||
{0x04030000, nullptr, "UpdateConfigNANDSavegame"}, |
|||
{0x04010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"}, |
|||
{0x04020082, nullptr, "SetConfigInfoBlk4"}, |
|||
{0x04030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"}, |
|||
{0x04040042, nullptr, "GetLocalFriendCodeSeedData"}, |
|||
{0x04050000, nullptr, "GetLocalFriendCodeSeed"}, |
|||
{0x04060000, nullptr, "SecureInfoGetRegion"}, |
|||
{0x04070000, nullptr, "SecureInfoGetByte101"}, |
|||
{0x04080042, nullptr, "SecureInfoGetSerialNo"}, |
|||
{0x04090000, nullptr, "UpdateConfigBlk00040003"}, |
|||
{0x08010082, nullptr, "GetConfigInfoBlk8"}, |
|||
{0x08020082, nullptr, "GetConfigInfoBlk4"}, |
|||
{0x08030000, nullptr, "UpdateConfigNANDSavegame"}, |
|||
{0x08010082, GetConfigInfoBlk8, "GetConfigInfoBlk8"}, |
|||
{0x08020082, nullptr, "SetConfigInfoBlk4"}, |
|||
{0x08030000, UpdateConfigNANDSavegame, "UpdateConfigNANDSavegame"}, |
|||
{0x080400C2, nullptr, "CreateConfigInfoBlk"}, |
|||
{0x08050000, nullptr, "DeleteConfigNANDSavefile"}, |
|||
{0x08060000, nullptr, "FormatConfig"}, |
|||
{0x08060000, FormatConfig, "FormatConfig"}, |
|||
{0x08070000, nullptr, "Unknown"}, |
|||
{0x08080000, nullptr, "UpdateConfigBlk1"}, |
|||
{0x08090000, nullptr, "UpdateConfigBlk2"}, |
|||
@ -0,0 +1,194 @@ |
|||
// Copyright 2014 Citra Emulator Project
|
|||
// Licensed under GPLv2
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "common/file_util.h"
|
|||
#include "common/log.h"
|
|||
#include "common/string_util.h"
|
|||
#include "core/file_sys/archive_systemsavedata.h"
|
|||
#include "core/hle/hle.h"
|
|||
#include "core/hle/service/cfg/cfg.h"
|
|||
#include "core/hle/service/cfg/cfg_u.h"
|
|||
|
|||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|||
// Namespace CFG_U
|
|||
|
|||
namespace CFG_U { |
|||
|
|||
// TODO(Link Mauve): use a constexpr once MSVC starts supporting it.
|
|||
#define C(code) ((code)[0] | ((code)[1] << 8))
|
|||
|
|||
static const std::array<u16, 187> country_codes = { |
|||
0, C("JP"), 0, 0, 0, 0, 0, 0, // 0-7
|
|||
C("AI"), C("AG"), C("AR"), C("AW"), C("BS"), C("BB"), C("BZ"), C("BO"), // 8-15
|
|||
C("BR"), C("VG"), C("CA"), C("KY"), C("CL"), C("CO"), C("CR"), C("DM"), // 16-23
|
|||
C("DO"), C("EC"), C("SV"), C("GF"), C("GD"), C("GP"), C("GT"), C("GY"), // 24-31
|
|||
C("HT"), C("HN"), C("JM"), C("MQ"), C("MX"), C("MS"), C("AN"), C("NI"), // 32-39
|
|||
C("PA"), C("PY"), C("PE"), C("KN"), C("LC"), C("VC"), C("SR"), C("TT"), // 40-47
|
|||
C("TC"), C("US"), C("UY"), C("VI"), C("VE"), 0, 0, 0, // 48-55
|
|||
0, 0, 0, 0, 0, 0, 0, 0, // 56-63
|
|||
C("AL"), C("AU"), C("AT"), C("BE"), C("BA"), C("BW"), C("BG"), C("HR"), // 64-71
|
|||
C("CY"), C("CZ"), C("DK"), C("EE"), C("FI"), C("FR"), C("DE"), C("GR"), // 72-79
|
|||
C("HU"), C("IS"), C("IE"), C("IT"), C("LV"), C("LS"), C("LI"), C("LT"), // 80-87
|
|||
C("LU"), C("MK"), C("MT"), C("ME"), C("MZ"), C("NA"), C("NL"), C("NZ"), // 88-95
|
|||
C("NO"), C("PL"), C("PT"), C("RO"), C("RU"), C("RS"), C("SK"), C("SI"), // 96-103
|
|||
C("ZA"), C("ES"), C("SZ"), C("SE"), C("CH"), C("TR"), C("GB"), C("ZM"), // 104-111
|
|||
C("ZW"), C("AZ"), C("MR"), C("ML"), C("NE"), C("TD"), C("SD"), C("ER"), // 112-119
|
|||
C("DJ"), C("SO"), C("AD"), C("GI"), C("GG"), C("IM"), C("JE"), C("MC"), // 120-127
|
|||
C("TW"), 0, 0, 0, 0, 0, 0, 0, // 128-135
|
|||
C("KR"), 0, 0, 0, 0, 0, 0, 0, // 136-143
|
|||
C("HK"), C("MO"), 0, 0, 0, 0, 0, 0, // 144-151
|
|||
C("ID"), C("SG"), C("TH"), C("PH"), C("MY"), 0, 0, 0, // 152-159
|
|||
C("CN"), 0, 0, 0, 0, 0, 0, 0, // 160-167
|
|||
C("AE"), C("IN"), C("EG"), C("OM"), C("QA"), C("KW"), C("SA"), C("SY"), // 168-175
|
|||
C("BH"), C("JO"), 0, 0, 0, 0, 0, 0, // 176-183
|
|||
C("SM"), C("VA"), C("BM") // 184-186
|
|||
}; |
|||
|
|||
#undef C
|
|||
|
|||
/**
|
|||
* CFG_User::GetCountryCodeString service function |
|||
* Inputs: |
|||
* 1 : Country Code ID |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
* 2 : Country's 2-char string |
|||
*/ |
|||
static void GetCountryCodeString(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
u32 country_code_id = cmd_buffer[1]; |
|||
|
|||
if (country_code_id >= country_codes.size() || 0 == country_codes[country_code_id]) { |
|||
LOG_ERROR(Service_CFG, "requested country code id=%d is invalid", country_code_id); |
|||
cmd_buffer[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent).raw; |
|||
return; |
|||
} |
|||
|
|||
cmd_buffer[1] = 0; |
|||
cmd_buffer[2] = country_codes[country_code_id]; |
|||
} |
|||
|
|||
/**
|
|||
* CFG_User::GetCountryCodeID service function |
|||
* Inputs: |
|||
* 1 : Country Code 2-char string |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
* 2 : Country Code ID |
|||
*/ |
|||
static void GetCountryCodeID(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
u16 country_code = cmd_buffer[1]; |
|||
u16 country_code_id = 0; |
|||
|
|||
// The following algorithm will fail if the first country code isn't 0.
|
|||
_dbg_assert_(Service_CFG, country_codes[0] == 0); |
|||
|
|||
for (size_t id = 0; id < country_codes.size(); ++id) { |
|||
if (country_codes[id] == country_code) { |
|||
country_code_id = id; |
|||
break; |
|||
} |
|||
} |
|||
|
|||
if (0 == country_code_id) { |
|||
LOG_ERROR(Service_CFG, "requested country code name=%c%c is invalid", country_code & 0xff, country_code >> 8); |
|||
cmd_buffer[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent).raw; |
|||
cmd_buffer[2] = 0xFFFF; |
|||
return; |
|||
} |
|||
|
|||
cmd_buffer[1] = 0; |
|||
cmd_buffer[2] = country_code_id; |
|||
} |
|||
|
|||
/**
|
|||
* CFG_User::GetConfigInfoBlk2 service function |
|||
* Inputs: |
|||
* 0 : 0x00010082 |
|||
* 1 : Size |
|||
* 2 : Block ID |
|||
* 3 : Descriptor for the output buffer |
|||
* 4 : Output buffer pointer |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
*/ |
|||
static void GetConfigInfoBlk2(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
u32 size = cmd_buffer[1]; |
|||
u32 block_id = cmd_buffer[2]; |
|||
u8* data_pointer = Memory::GetPointer(cmd_buffer[4]); |
|||
|
|||
if (data_pointer == nullptr) { |
|||
cmd_buffer[1] = -1; // TODO(Subv): Find the right error code
|
|||
return; |
|||
} |
|||
|
|||
cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(block_id, size, 0x2, data_pointer).raw; |
|||
} |
|||
|
|||
/**
|
|||
* CFG_User::GetSystemModel service function |
|||
* Inputs: |
|||
* 0 : 0x00050000 |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
* 2 : Model of the console |
|||
*/ |
|||
static void GetSystemModel(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
u32 data; |
|||
|
|||
// TODO(Subv): Find out the correct error codes
|
|||
cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8, |
|||
reinterpret_cast<u8*>(&data)).raw; |
|||
cmd_buffer[2] = data & 0xFF; |
|||
} |
|||
|
|||
/**
|
|||
* CFG_User::GetModelNintendo2DS service function |
|||
* Inputs: |
|||
* 0 : 0x00060000 |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
* 2 : 0 if the system is a Nintendo 2DS, 1 otherwise |
|||
*/ |
|||
static void GetModelNintendo2DS(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
u32 data; |
|||
|
|||
// TODO(Subv): Find out the correct error codes
|
|||
cmd_buffer[1] = Service::CFG::GetConfigInfoBlock(0x000F0004, 4, 0x8, |
|||
reinterpret_cast<u8*>(&data)).raw; |
|||
|
|||
u8 model = data & 0xFF; |
|||
if (model == Service::CFG::NINTENDO_2DS) |
|||
cmd_buffer[2] = 0; |
|||
else |
|||
cmd_buffer[2] = 1; |
|||
} |
|||
|
|||
const Interface::FunctionInfo FunctionTable[] = { |
|||
{0x00010082, GetConfigInfoBlk2, "GetConfigInfoBlk2"}, |
|||
{0x00020000, nullptr, "SecureInfoGetRegion"}, |
|||
{0x00030000, nullptr, "GenHashConsoleUnique"}, |
|||
{0x00040000, nullptr, "GetRegionCanadaUSA"}, |
|||
{0x00050000, GetSystemModel, "GetSystemModel"}, |
|||
{0x00060000, GetModelNintendo2DS, "GetModelNintendo2DS"}, |
|||
{0x00070040, nullptr, "unknown"}, |
|||
{0x00080080, nullptr, "unknown"}, |
|||
{0x00090040, GetCountryCodeString, "GetCountryCodeString"}, |
|||
{0x000A0040, GetCountryCodeID, "GetCountryCodeID"}, |
|||
}; |
|||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|||
// Interface class
|
|||
|
|||
Interface::Interface() { |
|||
Register(FunctionTable, ARRAY_SIZE(FunctionTable)); |
|||
} |
|||
|
|||
Interface::~Interface() { |
|||
} |
|||
|
|||
} // namespace
|
|||
@ -1,474 +0,0 @@ |
|||
// Copyright 2014 Citra Emulator Project
|
|||
// Licensed under GPLv2 or any later version
|
|||
// Refer to the license.txt file included.
|
|||
|
|||
#include "common/file_util.h"
|
|||
#include "common/log.h"
|
|||
#include "common/make_unique.h"
|
|||
#include "common/string_util.h"
|
|||
#include "core/file_sys/archive_systemsavedata.h"
|
|||
#include "core/hle/hle.h"
|
|||
#include "core/hle/service/cfg_u.h"
|
|||
|
|||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|||
// Namespace CFG_U
|
|||
|
|||
namespace CFG_U { |
|||
|
|||
enum SystemModel { |
|||
NINTENDO_3DS = 0, |
|||
NINTENDO_3DS_XL = 1, |
|||
NEW_NINTENDO_3DS = 2, |
|||
NINTENDO_2DS = 3, |
|||
NEW_NINTENDO_3DS_XL = 4 |
|||
}; |
|||
|
|||
enum SystemLanguage { |
|||
LANGUAGE_JP = 0, |
|||
LANGUAGE_EN = 1, |
|||
LANGUAGE_FR = 2, |
|||
LANGUAGE_DE = 3, |
|||
LANGUAGE_IT = 4, |
|||
LANGUAGE_ES = 5, |
|||
LANGUAGE_ZH = 6, |
|||
LANGUAGE_KO = 7, |
|||
LANGUAGE_NL = 8, |
|||
LANGUAGE_PT = 9, |
|||
LANGUAGE_RU = 10 |
|||
}; |
|||
|
|||
struct UsernameBlock { |
|||
char16_t username[10]; ///< Exactly 20 bytes long, padded with zeros at the end if necessary
|
|||
u32 zero; |
|||
u32 ng_word; |
|||
}; |
|||
static_assert(sizeof(UsernameBlock) == 0x1C, "Size of UsernameBlock must be 0x1C"); |
|||
|
|||
struct ConsoleModelInfo { |
|||
u8 model; ///< The console model (3DS, 2DS, etc)
|
|||
u8 unknown[3]; ///< Unknown data
|
|||
}; |
|||
static_assert(sizeof(ConsoleModelInfo) == 4, "ConsoleModelInfo must be exactly 4 bytes"); |
|||
|
|||
struct ConsoleCountryInfo { |
|||
u8 unknown[3]; ///< Unknown data
|
|||
u8 country_code; ///< The country code of the console
|
|||
}; |
|||
static_assert(sizeof(ConsoleCountryInfo) == 4, "ConsoleCountryInfo must be exactly 4 bytes"); |
|||
|
|||
static std::unique_ptr<FileSys::Archive_SystemSaveData> cfg_system_save_data; |
|||
static const u64 CFG_SAVE_ID = 0x00010017; |
|||
static const u64 CONSOLE_UNIQUE_ID = 0xDEADC0DE; |
|||
static const ConsoleModelInfo CONSOLE_MODEL = { NINTENDO_3DS_XL, 0, 0, 0 }; |
|||
static const u8 CONSOLE_LANGUAGE = LANGUAGE_EN; |
|||
static const char CONSOLE_USERNAME[0x14] = "CITRA"; |
|||
/// This will be initialized in the Interface constructor, and will be used when creating the block
|
|||
static UsernameBlock CONSOLE_USERNAME_BLOCK; |
|||
/// TODO(Subv): Find out what this actually is
|
|||
static const u8 SOUND_OUTPUT_MODE = 2; |
|||
static const u8 UNITED_STATES_COUNTRY_ID = 49; |
|||
/// TODO(Subv): Find what the other bytes are
|
|||
static const ConsoleCountryInfo COUNTRY_INFO = { 0, 0, 0, UNITED_STATES_COUNTRY_ID }; |
|||
|
|||
static const u32 CONFIG_SAVEFILE_SIZE = 0x8000; |
|||
static std::array<u8, CONFIG_SAVEFILE_SIZE> cfg_config_file_buffer = { }; |
|||
|
|||
/**
|
|||
* TODO(Subv): Find out what this actually is, these values fix some NaN uniforms in some games, |
|||
* for example Nintendo Zone |
|||
* Thanks Normmatt for providing this information |
|||
*/ |
|||
static const std::array<float, 8> STEREO_CAMERA_SETTINGS = { |
|||
62.0f, 289.0f, 76.80000305175781f, 46.08000183105469f, |
|||
10.0f, 5.0f, 55.58000183105469f, 21.56999969482422f |
|||
}; |
|||
|
|||
static_assert(sizeof(STEREO_CAMERA_SETTINGS) == 0x20, "STEREO_CAMERA_SETTINGS must be exactly 0x20 bytes"); |
|||
static_assert(sizeof(CONSOLE_UNIQUE_ID) == 8, "CONSOLE_UNIQUE_ID must be exactly 8 bytes"); |
|||
static_assert(sizeof(CONSOLE_LANGUAGE) == 1, "CONSOLE_LANGUAGE must be exactly 1 byte"); |
|||
static_assert(sizeof(SOUND_OUTPUT_MODE) == 1, "SOUND_OUTPUT_MODE must be exactly 1 byte"); |
|||
|
|||
// TODO(Link Mauve): use a constexpr once MSVC starts supporting it.
|
|||
#define C(code) ((code)[0] | ((code)[1] << 8))
|
|||
|
|||
static const std::array<u16, 187> country_codes = { |
|||
0, C("JP"), 0, 0, 0, 0, 0, 0, // 0-7
|
|||
C("AI"), C("AG"), C("AR"), C("AW"), C("BS"), C("BB"), C("BZ"), C("BO"), // 8-15
|
|||
C("BR"), C("VG"), C("CA"), C("KY"), C("CL"), C("CO"), C("CR"), C("DM"), // 16-23
|
|||
C("DO"), C("EC"), C("SV"), C("GF"), C("GD"), C("GP"), C("GT"), C("GY"), // 24-31
|
|||
C("HT"), C("HN"), C("JM"), C("MQ"), C("MX"), C("MS"), C("AN"), C("NI"), // 32-39
|
|||
C("PA"), C("PY"), C("PE"), C("KN"), C("LC"), C("VC"), C("SR"), C("TT"), // 40-47
|
|||
C("TC"), C("US"), C("UY"), C("VI"), C("VE"), 0, 0, 0, // 48-55
|
|||
0, 0, 0, 0, 0, 0, 0, 0, // 56-63
|
|||
C("AL"), C("AU"), C("AT"), C("BE"), C("BA"), C("BW"), C("BG"), C("HR"), // 64-71
|
|||
C("CY"), C("CZ"), C("DK"), C("EE"), C("FI"), C("FR"), C("DE"), C("GR"), // 72-79
|
|||
C("HU"), C("IS"), C("IE"), C("IT"), C("LV"), C("LS"), C("LI"), C("LT"), // 80-87
|
|||
C("LU"), C("MK"), C("MT"), C("ME"), C("MZ"), C("NA"), C("NL"), C("NZ"), // 88-95
|
|||
C("NO"), C("PL"), C("PT"), C("RO"), C("RU"), C("RS"), C("SK"), C("SI"), // 96-103
|
|||
C("ZA"), C("ES"), C("SZ"), C("SE"), C("CH"), C("TR"), C("GB"), C("ZM"), // 104-111
|
|||
C("ZW"), C("AZ"), C("MR"), C("ML"), C("NE"), C("TD"), C("SD"), C("ER"), // 112-119
|
|||
C("DJ"), C("SO"), C("AD"), C("GI"), C("GG"), C("IM"), C("JE"), C("MC"), // 120-127
|
|||
C("TW"), 0, 0, 0, 0, 0, 0, 0, // 128-135
|
|||
C("KR"), 0, 0, 0, 0, 0, 0, 0, // 136-143
|
|||
C("HK"), C("MO"), 0, 0, 0, 0, 0, 0, // 144-151
|
|||
C("ID"), C("SG"), C("TH"), C("PH"), C("MY"), 0, 0, 0, // 152-159
|
|||
C("CN"), 0, 0, 0, 0, 0, 0, 0, // 160-167
|
|||
C("AE"), C("IN"), C("EG"), C("OM"), C("QA"), C("KW"), C("SA"), C("SY"), // 168-175
|
|||
C("BH"), C("JO"), 0, 0, 0, 0, 0, 0, // 176-183
|
|||
C("SM"), C("VA"), C("BM") // 184-186
|
|||
}; |
|||
|
|||
#undef C
|
|||
|
|||
/**
|
|||
* CFG_User::GetCountryCodeString service function |
|||
* Inputs: |
|||
* 1 : Country Code ID |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
* 2 : Country's 2-char string |
|||
*/ |
|||
static void GetCountryCodeString(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
u32 country_code_id = cmd_buffer[1]; |
|||
|
|||
if (country_code_id >= country_codes.size() || 0 == country_codes[country_code_id]) { |
|||
LOG_ERROR(Service_CFG, "requested country code id=%d is invalid", country_code_id); |
|||
cmd_buffer[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent).raw; |
|||
return; |
|||
} |
|||
|
|||
cmd_buffer[1] = 0; |
|||
cmd_buffer[2] = country_codes[country_code_id]; |
|||
} |
|||
|
|||
/**
|
|||
* CFG_User::GetCountryCodeID service function |
|||
* Inputs: |
|||
* 1 : Country Code 2-char string |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
* 2 : Country Code ID |
|||
*/ |
|||
static void GetCountryCodeID(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
u16 country_code = cmd_buffer[1]; |
|||
u16 country_code_id = 0; |
|||
|
|||
// The following algorithm will fail if the first country code isn't 0.
|
|||
_dbg_assert_(Service_CFG, country_codes[0] == 0); |
|||
|
|||
for (size_t id = 0; id < country_codes.size(); ++id) { |
|||
if (country_codes[id] == country_code) { |
|||
country_code_id = id; |
|||
break; |
|||
} |
|||
} |
|||
|
|||
if (0 == country_code_id) { |
|||
LOG_ERROR(Service_CFG, "requested country code name=%c%c is invalid", country_code & 0xff, country_code >> 8); |
|||
cmd_buffer[1] = ResultCode(ErrorDescription::NotFound, ErrorModule::Config, ErrorSummary::WrongArgument, ErrorLevel::Permanent).raw; |
|||
cmd_buffer[2] = 0xFFFF; |
|||
return; |
|||
} |
|||
|
|||
cmd_buffer[1] = 0; |
|||
cmd_buffer[2] = country_code_id; |
|||
} |
|||
|
|||
/// Block header in the config savedata file
|
|||
struct SaveConfigBlockEntry { |
|||
u32 block_id; ///< The id of the current block
|
|||
u32 offset_or_data; ///< This is the absolute offset to the block data if the size is greater than 4 bytes, otherwise it contains the data itself
|
|||
u16 size; ///< The size of the block
|
|||
u16 flags; ///< The flags of the block, possibly used for access control
|
|||
}; |
|||
|
|||
/// The maximum number of block entries that can exist in the config file
|
|||
static const u32 CONFIG_FILE_MAX_BLOCK_ENTRIES = 1479; |
|||
|
|||
/**
|
|||
* The header of the config savedata file, |
|||
* contains information about the blocks in the file |
|||
*/ |
|||
struct SaveFileConfig { |
|||
u16 total_entries; ///< The total number of set entries in the config file
|
|||
u16 data_entries_offset; ///< The offset where the data for the blocks start, this is hardcoded to 0x455C as per hardware
|
|||
SaveConfigBlockEntry block_entries[CONFIG_FILE_MAX_BLOCK_ENTRIES]; ///< The block headers, the maximum possible value is 1479 as per hardware
|
|||
u32 unknown; ///< This field is unknown, possibly padding, 0 has been observed in hardware
|
|||
}; |
|||
|
|||
/**
|
|||
* Reads a block with the specified id and flag from the Config savegame buffer |
|||
* and writes the output to output. |
|||
* The input size must match exactly the size of the requested block |
|||
* TODO(Subv): This should actually be in some file common to the CFG process |
|||
* @param block_id The id of the block we want to read |
|||
* @param size The size of the block we want to read |
|||
* @param flag The requested block must have this flag set |
|||
* @param output A pointer where we will write the read data |
|||
* @returns ResultCode indicating the result of the operation, 0 on success |
|||
*/ |
|||
ResultCode GetConfigInfoBlock(u32 block_id, u32 size, u32 flag, u8* output) { |
|||
// Read the header
|
|||
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); |
|||
|
|||
auto itr = std::find_if(std::begin(config->block_entries), std::end(config->block_entries), |
|||
[&](const SaveConfigBlockEntry& entry) { |
|||
return entry.block_id == block_id && entry.size == size && (entry.flags & flag); |
|||
}); |
|||
|
|||
if (itr == std::end(config->block_entries)) { |
|||
LOG_ERROR(Service_CFG, "Config block %u with size %u and flags %u not found", block_id, size, flag); |
|||
return ResultCode(-1); // TODO(Subv): Find the correct error code
|
|||
} |
|||
|
|||
// The data is located in the block header itself if the size is less than 4 bytes
|
|||
if (itr->size <= 4) |
|||
memcpy(output, &itr->offset_or_data, itr->size); |
|||
else |
|||
memcpy(output, &cfg_config_file_buffer[itr->offset_or_data], itr->size); |
|||
|
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
/**
|
|||
* Creates a block with the specified id and writes the input data to the cfg savegame buffer in memory. |
|||
* The config savegame file in the filesystem is not updated. |
|||
* TODO(Subv): This should actually be in some file common to the CFG process |
|||
* @param block_id The id of the block we want to create |
|||
* @param size The size of the block we want to create |
|||
* @param flag The flags of the new block |
|||
* @param data A pointer containing the data we will write to the new block |
|||
* @returns ResultCode indicating the result of the operation, 0 on success |
|||
*/ |
|||
ResultCode CreateConfigInfoBlk(u32 block_id, u32 size, u32 flags, const u8* data) { |
|||
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); |
|||
if (config->total_entries >= CONFIG_FILE_MAX_BLOCK_ENTRIES) |
|||
return ResultCode(-1); // TODO(Subv): Find the right error code
|
|||
|
|||
// Insert the block header with offset 0 for now
|
|||
config->block_entries[config->total_entries] = { block_id, 0, size, flags }; |
|||
if (size > 4) { |
|||
s32 total_entries = config->total_entries - 1; |
|||
u32 offset = config->data_entries_offset; |
|||
// Perform a search to locate the next offset for the new data
|
|||
// use the offset and size of the previous block to determine the new position
|
|||
while (total_entries >= 0) { |
|||
// Ignore the blocks that don't have a separate data offset
|
|||
if (config->block_entries[total_entries].size > 4) { |
|||
offset = config->block_entries[total_entries].offset_or_data + |
|||
config->block_entries[total_entries].size; |
|||
break; |
|||
} |
|||
|
|||
--total_entries; |
|||
} |
|||
|
|||
config->block_entries[config->total_entries].offset_or_data = offset; |
|||
|
|||
// Write the data at the new offset
|
|||
memcpy(&cfg_config_file_buffer[offset], data, size); |
|||
} else { |
|||
// The offset_or_data field in the header contains the data itself if it's 4 bytes or less
|
|||
memcpy(&config->block_entries[config->total_entries].offset_or_data, data, size); |
|||
} |
|||
|
|||
++config->total_entries; |
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
/**
|
|||
* Deletes the config savegame file from the filesystem, the buffer in memory is not affected |
|||
* TODO(Subv): This should actually be in some file common to the CFG process |
|||
* @returns ResultCode indicating the result of the operation, 0 on success |
|||
*/ |
|||
ResultCode DeleteConfigNANDSaveFile() { |
|||
FileSys::Path path("config"); |
|||
if (cfg_system_save_data->DeleteFile(path)) |
|||
return RESULT_SUCCESS; |
|||
return ResultCode(-1); // TODO(Subv): Find the right error code
|
|||
} |
|||
|
|||
/**
|
|||
* Writes the config savegame memory buffer to the config savegame file in the filesystem |
|||
* TODO(Subv): This should actually be in some file common to the CFG process |
|||
* @returns ResultCode indicating the result of the operation, 0 on success |
|||
*/ |
|||
ResultCode UpdateConfigNANDSavegame() { |
|||
FileSys::Mode mode = {}; |
|||
mode.write_flag = 1; |
|||
mode.create_flag = 1; |
|||
FileSys::Path path("config"); |
|||
auto file = cfg_system_save_data->OpenFile(path, mode); |
|||
_assert_msg_(Service_CFG, file != nullptr, "could not open file"); |
|||
file->Write(0, CONFIG_SAVEFILE_SIZE, 1, cfg_config_file_buffer.data()); |
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
/**
|
|||
* Re-creates the config savegame file in memory and the filesystem with the default blocks |
|||
* TODO(Subv): This should actually be in some file common to the CFG process |
|||
* @returns ResultCode indicating the result of the operation, 0 on success |
|||
*/ |
|||
ResultCode FormatConfig() { |
|||
ResultCode res = DeleteConfigNANDSaveFile(); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
// Delete the old data
|
|||
std::fill(cfg_config_file_buffer.begin(), cfg_config_file_buffer.end(), 0); |
|||
// Create the header
|
|||
SaveFileConfig* config = reinterpret_cast<SaveFileConfig*>(cfg_config_file_buffer.data()); |
|||
// This value is hardcoded, taken from 3dbrew, verified by hardware, it's always the same value
|
|||
config->data_entries_offset = 0x455C; |
|||
// Insert the default blocks
|
|||
res = CreateConfigInfoBlk(0x00050005, sizeof(STEREO_CAMERA_SETTINGS), 0xE, |
|||
reinterpret_cast<const u8*>(STEREO_CAMERA_SETTINGS.data())); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
res = CreateConfigInfoBlk(0x00090001, sizeof(CONSOLE_UNIQUE_ID), 0xE, |
|||
reinterpret_cast<const u8*>(&CONSOLE_UNIQUE_ID)); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
res = CreateConfigInfoBlk(0x000F0004, sizeof(CONSOLE_MODEL), 0x8, |
|||
reinterpret_cast<const u8*>(&CONSOLE_MODEL)); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
res = CreateConfigInfoBlk(0x000A0002, sizeof(CONSOLE_LANGUAGE), 0xA, &CONSOLE_LANGUAGE); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
res = CreateConfigInfoBlk(0x00070001, sizeof(SOUND_OUTPUT_MODE), 0xE, &SOUND_OUTPUT_MODE); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
res = CreateConfigInfoBlk(0x000B0000, sizeof(COUNTRY_INFO), 0xE, |
|||
reinterpret_cast<const u8*>(&COUNTRY_INFO)); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
res = CreateConfigInfoBlk(0x000A0000, sizeof(CONSOLE_USERNAME_BLOCK), 0xE, |
|||
reinterpret_cast<const u8*>(&CONSOLE_USERNAME_BLOCK)); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
// Save the buffer to the file
|
|||
res = UpdateConfigNANDSavegame(); |
|||
if (!res.IsSuccess()) |
|||
return res; |
|||
return RESULT_SUCCESS; |
|||
} |
|||
|
|||
/**
|
|||
* CFG_User::GetConfigInfoBlk2 service function |
|||
* Inputs: |
|||
* 1 : Size |
|||
* 2 : Block ID |
|||
* 3 : Descriptor for the output buffer |
|||
* 4 : Output buffer pointer |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
*/ |
|||
static void GetConfigInfoBlk2(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
u32 size = cmd_buffer[1]; |
|||
u32 block_id = cmd_buffer[2]; |
|||
u8* data_pointer = Memory::GetPointer(cmd_buffer[4]); |
|||
|
|||
if (data_pointer == nullptr) { |
|||
cmd_buffer[1] = -1; // TODO(Subv): Find the right error code
|
|||
return; |
|||
} |
|||
|
|||
cmd_buffer[1] = GetConfigInfoBlock(block_id, size, 0x2, data_pointer).raw; |
|||
} |
|||
|
|||
/**
|
|||
* CFG_User::GetSystemModel service function |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
* 2 : Model of the console |
|||
*/ |
|||
static void GetSystemModel(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
u32 data; |
|||
|
|||
// TODO(Subv): Find out the correct error codes
|
|||
cmd_buffer[1] = GetConfigInfoBlock(0x000F0004, 4, 0x8, |
|||
reinterpret_cast<u8*>(&data)).raw; |
|||
cmd_buffer[2] = data & 0xFF; |
|||
} |
|||
|
|||
/**
|
|||
* CFG_User::GetModelNintendo2DS service function |
|||
* Outputs: |
|||
* 1 : Result of function, 0 on success, otherwise error code |
|||
* 2 : 0 if the system is a Nintendo 2DS, 1 otherwise |
|||
*/ |
|||
static void GetModelNintendo2DS(Service::Interface* self) { |
|||
u32* cmd_buffer = Kernel::GetCommandBuffer(); |
|||
u32 data; |
|||
|
|||
// TODO(Subv): Find out the correct error codes
|
|||
cmd_buffer[1] = GetConfigInfoBlock(0x000F0004, 4, 0x8, |
|||
reinterpret_cast<u8*>(&data)).raw; |
|||
|
|||
u8 model = data & 0xFF; |
|||
if (model == NINTENDO_2DS) |
|||
cmd_buffer[2] = 0; |
|||
else |
|||
cmd_buffer[2] = 1; |
|||
} |
|||
|
|||
const Interface::FunctionInfo FunctionTable[] = { |
|||
{0x00010082, GetConfigInfoBlk2, "GetConfigInfoBlk2"}, |
|||
{0x00020000, nullptr, "SecureInfoGetRegion"}, |
|||
{0x00030000, nullptr, "GenHashConsoleUnique"}, |
|||
{0x00040000, nullptr, "GetRegionCanadaUSA"}, |
|||
{0x00050000, GetSystemModel, "GetSystemModel"}, |
|||
{0x00060000, GetModelNintendo2DS, "GetModelNintendo2DS"}, |
|||
{0x00070040, nullptr, "unknown"}, |
|||
{0x00080080, nullptr, "unknown"}, |
|||
{0x00090040, GetCountryCodeString, "GetCountryCodeString"}, |
|||
{0x000A0040, GetCountryCodeID, "GetCountryCodeID"}, |
|||
}; |
|||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
|||
// Interface class
|
|||
|
|||
Interface::Interface() { |
|||
Register(FunctionTable, ARRAY_SIZE(FunctionTable)); |
|||
// TODO(Subv): In the future we should use the FS service to query this archive,
|
|||
// currently it is not possible because you can only have one open archive of the same type at any time
|
|||
std::string syssavedata_directory = FileUtil::GetUserPath(D_SYSSAVEDATA_IDX); |
|||
cfg_system_save_data = Common::make_unique<FileSys::Archive_SystemSaveData>(syssavedata_directory, |
|||
CFG_SAVE_ID); |
|||
if (!cfg_system_save_data->Initialize()) { |
|||
LOG_CRITICAL(Service_CFG, "Could not initialize SystemSaveData archive for the CFG:U service"); |
|||
return; |
|||
} |
|||
|
|||
// TODO(Subv): All this code should be moved to cfg:i,
|
|||
// it's only here because we do not currently emulate the lower level code that uses that service
|
|||
// Try to open the file in read-only mode to check its existence
|
|||
FileSys::Mode mode = {}; |
|||
mode.read_flag = 1; |
|||
FileSys::Path path("config"); |
|||
auto file = cfg_system_save_data->OpenFile(path, mode); |
|||
|
|||
// Load the config if it already exists
|
|||
if (file != nullptr) { |
|||
file->Read(0, CONFIG_SAVEFILE_SIZE, cfg_config_file_buffer.data()); |
|||
return; |
|||
} |
|||
|
|||
// Initialize the Username block
|
|||
// TODO(Subv): Initialize this directly in the variable when MSVC supports char16_t string literals
|
|||
CONSOLE_USERNAME_BLOCK.ng_word = 0; |
|||
CONSOLE_USERNAME_BLOCK.zero = 0; |
|||
// Copy string to buffer and pad with zeros at the end
|
|||
auto size = Common::UTF8ToUTF16(CONSOLE_USERNAME).copy(CONSOLE_USERNAME_BLOCK.username, 0x14); |
|||
std::fill(std::begin(CONSOLE_USERNAME_BLOCK.username) + size, |
|||
std::end(CONSOLE_USERNAME_BLOCK.username), 0); |
|||
FormatConfig(); |
|||
} |
|||
|
|||
Interface::~Interface() { |
|||
} |
|||
|
|||
} // namespace
|
|||
Write
Preview
Loading…
Cancel
Save
Reference in new issue