204 Commits (78eeefb03049e689bb56424c2278ed7dd4e13a4c)

Author SHA1 Message Date
ReinUsesLisp dbd882ddeb shader: Better interpolation and disabled attributes support 6 years ago
ReinUsesLisp f0031babeb shader: Implement front face 6 years ago
ReinUsesLisp 17063d16a3 shader: Implement TXQ and fix FragDepth 6 years ago
ReinUsesLisp d9c5bd9509 shader: Refactor PTP and other minor changes 6 years ago
FernandoS27 b5db38f50e shader: Add IR opcode for ImageFetch 6 years ago
FernandoS27 742d11c2ad shader: Implement TLD4.PTP 6 years ago
FernandoS27 c7c518e280 shader: Implement TLD4 and TLD4_B 6 years ago
ameerj 32c5483beb shader: Implement SHFL 6 years ago
ReinUsesLisp 49e87ea8ab shader: Track first bindless argument instead of the instruction itself 6 years ago
FernandoS27 8cb9443cb9 shader: Fix F2I 6 years ago
ameerj 3d07cef009 shader: Implement VOTE 6 years ago
ReinUsesLisp 2be5c7eff4 shader: Fold interpolation multiplications 6 years ago
ameerj e4e1cc11b8 shader: Implement DMNMX, DSET, DSETP 6 years ago
FernandoS27 a62f04efab shader: Implement F2F 6 years ago
ReinUsesLisp 8b3b9c3371 shader: Add missing fp64 usage flags 6 years ago
ReinUsesLisp a77e764726 shader: Add support for fp16 comparisons and misc fixes 6 years ago
FernandoS27 27fb97377e shader: Fix floating point comparison for FP16 6 years ago
ReinUsesLisp 76c8a962ac spirv: Implement VertexId and InstanceId, refactor code 6 years ago
ReinUsesLisp f91859efd2 shader: Implement I2F 6 years ago
ReinUsesLisp 260743f371 shader: Add partial rasterizer integration 6 years ago
ReinUsesLisp 32b6c63485 shader: Reorder phi nodes when redefined as undefined opcodes 6 years ago
ReinUsesLisp 71f96fa636 shader: Implement CAL inlining function calls 6 years ago
ameerj ba8c1d2eb4 shader: Implement FCMP 6 years ago
ReinUsesLisp 3a63fa0477 shader: Partial implementation of LDC 6 years ago
ReinUsesLisp ab46371247 shader: Initial support for textures and TEX 6 years ago
ReinUsesLisp 4006929c98 shader: Implement HADD2 6 years ago
ameerj 8810c88b7e shader: Implement SEL 6 years ago
ReinUsesLisp 3bc857f2f3 shader: Avoid infinite recursion when tracking global memory 6 years ago
ReinUsesLisp e44752ddc8 shader: FMUL, select, RRO, and MUFU fixes 6 years ago
ReinUsesLisp e2bc05b17d shader: Add denorm flush support 6 years ago
ReinUsesLisp 6db69990da spirv: Add lower fp16 to fp32 pass 6 years ago
ReinUsesLisp 58914796c0 shader: Add XMAD multiplication folding optimization 6 years ago
ReinUsesLisp b5d7279d87 spirv: Initial bindings support 6 years ago
ReinUsesLisp 1c0b8bca5e shader: Fix tracking 6 years ago
ReinUsesLisp 1b0cf2309c shader: Add support for forward declarations 6 years ago
ReinUsesLisp cbfb7d182a shader: Support SSA loops on IR 6 years ago
ReinUsesLisp 8af9297f09 shader: Misc fixes 6 years ago
ReinUsesLisp 9170200a11 shader: Initial implementation of an AST 6 years ago
ReinUsesLisp 2930dccecc spirv: Initial SPIR-V support 6 years ago
ReinUsesLisp 6dafb08f52 shader: Better constant folding 6 years ago
ReinUsesLisp da8096e6e3 shader: Properly store phi on Inst 6 years ago
ReinUsesLisp 16cb00c521 shader: Add pools and rename files 6 years ago
ReinUsesLisp be94ee88d2 shader: Make typed IR 6 years ago
ReinUsesLisp dc04a50ac2 shader: Remove illegal character in SSA pass 5 years ago
ReinUsesLisp e81739493a shader: Constant propagation and global memory to storage buffer 6 years ago
ReinUsesLisp d24a16045f shader: Initial instruction support 6 years ago
ReinUsesLisp 6c4cc0cd06 shader: SSA and dominance 6 years ago
ReinUsesLisp 2d48a7b4d0 shader: Initial recompiler work 6 years ago