Liam
17cd28ecb5
common: use SetThreadDescription API for thread names
2 years ago
Liam
e95745685a
nvnflinger: fix reporting and freeing of preallocated buffers
Co-authored-by: Kelebek1 <eeeedddccc@hotmail.co.uk>
2 years ago
Liam
d96b03a1c0
kernel: fix incorrect calculation of used non system memory value
2 years ago
Liam
6031cf1017
gdbstub: add PermissionLocked to mappings table
2 years ago
Liam
92a65b4947
kernel: fix format string error
2 years ago
Liam
5be32a6147
kernel: make check fully constexpr for broken msvc constant folding
2 years ago
Liam
84ce50cc1b
k_page_table: add MapFirstGroup
2 years ago
Liam
010fc2f562
kernel: update KMemoryRegionType values
2 years ago
Liam
d73dbceba6
k_page_table: implement PermissionLocked
2 years ago
Liam
3e0887f205
k_page_table: add new CheckMemoryState helper
2 years ago
Liam
144ae38fb3
kernel: split Io memory state, add PermissionLocked attribute
2 years ago
Liam
c9dab6d0c1
kernel: reshuffle ini1 size, add slab clear note
2 years ago
Narr the Reg
9b0929a9a2
service: mii: Create random mii with name
2 years ago
Kelebek1
90d99fbd00
Manually robust on Maxwell and earlier
2 years ago
boludoz
20fdb00168
Reverted dirty code in main.
2 years ago
boludoz
a67a20707e
TODO: Implement shortcut creation for Apple.
2 years ago
boludoz
c7ac598b62
Useless code removed related to admin privileges, if it is not an error we can add it later, that is what git is for.
2 years ago
boludoz
ce26e78628
Deleted admin requisite (maybe it was another mistake).
2 years ago
Liam
181e5dbc5b
general: fix build failure on clang 17
2 years ago
flodavid
302836f670
yuzu: Improve behavior when clicking on controller box in Controller applet
- Apply changes on Controller configuration of commit d037853 to Controller applet
- Fix regression of this previous commit:
Enabling a controller in its tab did not activate previous controllers
Signed-off-by: flodavid <fl.david.53@gmail.com>
2 years ago
Liam
1bd99c1d65
renderer_vulkan: add locks to avoid scheduler flushes from CPU
2 years ago
boludoz
26ad7d3975
Final refactorization
2 years ago
german77
ecf98d37b8
service: hle: Allow to access read buffer A and X directly
2 years ago
Narr the Reg
c9fe01204f
service: acc: Implement functions needed for profile select ( #11653 )
2 years ago
boludoz
497d476285
Moved check.
2 years ago
boludoz
39aaa3c121
More @liamwhite suggestions applied.
2 years ago
boludoz
acda957df9
shortcut_stream.close(); fixed
2 years ago
boludoz
2b1ebe24d8
Comment using fmt instead qt.
2 years ago
boludoz
be76db693a
.clear() instead = ""; and switch improved.
2 years ago
boludoz
f7e95e4bad
More missed suggestions
2 years ago
boludoz
c3abbb6ed7
Sugestions and fixes.
2 years ago
Squall-Leonhart
3785a469c0
Changes based on hardware tests
Removes unnecessary d32f to bgra shader and blit functions,
update vk_texture_cache to use abgr shader for d32f to BGRA formats
updates abgr to d32f shader to comply with hardware tests
2 years ago
Squall Leonhart
14d6c9d442
Make Clang happy.
2 years ago
Squall Leonhart
6f7ff1d2a7
Added missing BuildShader line
Adds `convert_abgr8_to_d32f_frag(BuildShader(device, CONVERT_ABGR8_TO_D32F_FRAG_SPV)),`
2 years ago
boludoz
9126e8abd1
Some improvements (suggestions)
2 years ago
boludoz
a71d026df6
Less code, simpler, better.
2 years ago
boludoz
9a32963e1e
Typing and formatting errors fixed.
2 years ago
Squall Leonhart
0fff99d0eb
added missing trailing line.
2 years ago
boludoz
ec4766d6e6
Unnecessary feature removed
2 years ago
Squall Leonhart
f137a4aa8a
meant to add the unorms as well
2 years ago
Squall-Leonhart
9e0b778d11
use texelfetch instead of texturelod
2 years ago
Squall Leonhart
81627a6a51
appease the format gods
2 years ago
Squall-Leonhart
69ab83ae87
Another missing copy connected to Bravely Default II
adds blit_image_helper.ConvertABGR8ToD32F and fragment shader for performing ABGR and BGRA to D32F copies
2 years ago
Squall-Leonhart
51bb940261
missed this line when editing the copypasta
2 years ago
Squall-Leonhart
41ad912ba7
moved line to appease the format gods
2 years ago
Squall-Leonhart
e84147e2fa
Implement missing formats for Bravely Default 2
2 years ago
german77
83c63997ff
input_common: udp: Avoid crash when trying to map motion before client is ready
2 years ago
boludoz
3c88da66a3
Fixes and improvements
2 years ago
boludoz
0163900fe5
Improved shortcut: add games in applist for Windows, question for start game at fullscreen & better unicode support for some Windows path funcs.
2 years ago
Squall Leonhart
eecd48f2ee
brings back the removed If statement and adds the num_level test
This resolves the out of bounds read/writes in the linear swizzler, it brings back the scaled TOTK Recall bug however, pending further work in the block size calculation.
Recall is not glitched in the Dynamic FPS resolution mod to the degree that it is in the native yuzu scaler, this can be a workaround for the time being.
The recall effect is constructed from multiple 320x180 texture slices, it breaking may have a similar origin to https://github.com/Ryujinx/Ryujinx/pull/5640
but it may also be connected to the other deficiencies identified in the Yuzu size calculations, such as no apparent implementation of slice testing for end of slce depth as opposed to full aligned size as implemented in https://github.com/Ryujinx/Ryujinx/pull/5220
2 years ago