495 Commits (7105204a7ed0ac45701e57ff157c9e0c679c5ce9)

Author SHA1 Message Date
ReinUsesLisp 8722668b3c emit_spirv: Workaround VK_KHR_shader_float_controls on fp16 Nvidia 5 years ago
lat9nq 2e5af95541 shader: GCC fmt 8.0.0 fixes 5 years ago
ReinUsesLisp 5643a909bc shader: Fix disabled and unwritten attributes and varyings 5 years ago
ameerj 65daec8b75 glsl: Fix shared and local memory declarations 5 years ago
ameerj 8289eb108f opengl: Implement LOP.CC 5 years ago
ReinUsesLisp 5b2b0634a1 spirv: Fix code emission when descriptor aliasing is unsupported 5 years ago
ameerj 00fa09dc45 glsl: Declare local memory in main 5 years ago
ameerj f7352411f0 glsl: Add passthrough geometry shader support 5 years ago
ReinUsesLisp 8a3427a4c8 glasm: Add passthrough geometry shader support 5 years ago
ReinUsesLisp 7dafa96ab5 shader: Rework varyings and implement passthrough geometry shaders 5 years ago
ameerj 27ca8a0e13 glsl: Better IAdd Overflow CC fix 5 years ago
ReinUsesLisp 4397053d5c shader: Remove IAbs64 5 years ago
ameerj bc6e399ae3 glsl: Fix IADD CC 5 years ago
ReinUsesLisp 808ef97a08 shader: Move loop safety tests to code emission 5 years ago
ameerj cbce9ddd4a glsl: Remove frag color initialization 5 years ago
ameerj 3a2dd1b483 glasm: Implement SetAttribute ViewportMask 5 years ago
ameerj 1c648f176c emit_glsl_special: Skip initialization of frag_color0 5 years ago
Morph cfbc85839d glsl: Add missing ; in EmitSetSampleMask 5 years ago
ameerj 9e066dcb15 glsl: Fix output varying initialization when transform feedback is used 5 years ago
ReinUsesLisp 59fead3a47 spirv: Properly handle devices without int8 and int16 5 years ago
ReinUsesLisp b5e78607ad spirv: Handle small storage buffer loads on devices with no support 5 years ago
ameerj ccbd24fe00 glsl: Fix cbuf component indexing bug falback 5 years ago
ReinUsesLisp 374eeda1a3 shader: Properly manage attributes not written from previous stages 5 years ago
ReinUsesLisp 892b8aa2ad glsl: Only declare fragment outputs on fragment shaders 5 years ago
ReinUsesLisp 0ffea97e2e shader: Split profile and runtime info headers 5 years ago
ameerj 12ef06ba8b glsl: Obey need_declared_frag_colors to declare and initialize all frag_color 5 years ago
ameerj d36f667bc0 glsl: Address rest of feedback 5 years ago
ameerj c5dfa0b630 glsl: Move gl_Position/generic attribute initialization to EmitProlgue 5 years ago
ameerj 3b339fbbf6 glsl: Conditionally use fine/coarse derivatives based on device support 5 years ago
ameerj 6eea88d614 glsl: Cleanup/Address feedback 5 years ago
ameerj ae4e452759 glsl: Add Shader_GLSL logging 5 years ago
ameerj 6c6a451d6a glsl: Add LoopSafety instructions 5 years ago
ameerj a0d0704aff glsl: Conditionally add EXT_texture_shadow_lod 5 years ago
ameerj 5e7b2b9661 glsl: Add stubs for sparse queries and variable aoffi when not supported 5 years ago
ameerj 6aa1bf7b6f glsl: Implement legacy varyings 5 years ago
ameerj 39c29664f9 glsl: Minor cleanup 5 years ago
ameerj 427a2596a1 glsl: Fix Cbuf getters for F32 type 5 years ago
ameerj 7c82f20b52 glsl: Add immediate index oob checking for Cbuf getters 5 years ago
ameerj 84c86e03cd glsl: Refactor GetCbuf functions to reduce code duplication 5 years ago
ameerj e81c73a874 glsl: Address more feedback. Implement indexed texture reads 5 years ago
ameerj 7d89a82a48 glsl: Remove Signed Integer variables 5 years ago
ameerj 4759db28d0 glsl: Address Rodrigo's feedback 5 years ago
ameerj 85399e119d glsl: Reorganize backend code, remove unneeded [[maybe_unused]] 5 years ago
ameerj e7c8f8911f glsl: Implement SampleId and SetSampleMask 5 years ago
ameerj d1a68f7997 glsl: Add gl_PerVertex in for GS 5 years ago
ameerj a926695234 glsl: Use existing tracking for enabling EXT_shader_image_load_formatted 5 years ago
ameerj 14bd73db36 glsl: Enable early fragment tests 5 years ago
ameerj 3f31a547e0 glsl: Implement more attribute getters and setters 5 years ago
ameerj 8bb8bbf4ae glsl: Implement fswzadd 5 years ago
ameerj c542204113 glsl: Implement indexed attribute loads 5 years ago