Mat M
dc1927a9d1
Doxygen: Amend minor issues ( #2593 )
Corrects a few issues with regards to Doxygen documentation, for example:
- Incorrect parameter referencing.
- Missing @param tags.
- Typos in @param tags.
and a few minor other issues.
9 years ago
Yuri Kunde Schlesner
5b6f062177
Qt: Tweak status bar styling
9 years ago
Yuri Kunde Schlesner
8e13c43c75
Qt: Increase status bar update interval to 2 seconds
9 years ago
Yuri Kunde Schlesner
9feecc14f6
Qt: Add tooltips to status bar displays
9 years ago
Yuri Kunde Schlesner
b08b9a65d7
Qt: Don't show fractional figures in the status bar
They're not very important and this makes the display changes less
often, making it less distracting.
9 years ago
Yuri Kunde Schlesner
e7c2eba35d
Remove built-in (non-Microprofile) profiler
9 years ago
Yuri Kunde Schlesner
3a9447bc16
Add performance statistics to status bar
9 years ago
Yuri Kunde Schlesner
249bd04274
Qt: Add (empty) status bar
9 years ago
Yuri Kunde Schlesner
28c24c2c6e
Core: Remove unnecessary include in thread.h
9 years ago
James Rowe
160ba0e9f8
Use QFileSystemWatcher to reload the game list when a change is detected. ( #2555 )
* Added a refresh game directory option to the file menu
* Make the game list watcher recursive and have it start watching from the initial load
* Rework game list watcher to be thread safe
* Fix code style issues
9 years ago
James Rowe
e109f95da9
Gui: Change title bar to include build name
Nightly builds now have "Citra Nightly" in the titlebar
Bleeding edge builds now have "Citra Bleeding Edge" in the titlebar
9 years ago
Anthony
fd83a2682e
[UI] Modify recursive scanning label ( #2589 )
9 years ago
Yuri Kunde Schlesner
c6173ca60d
Qt: Move some connections from .ui file to code
9 years ago
Yuri Kunde Schlesner
632bf59854
Qt: Reorganize connection of menu events
9 years ago
Yuri Kunde Schlesner
e00a6d67f5
Qt: Re-organize setup of debugging widgets
9 years ago
Yuri Kunde Schlesner
8515b7f183
Qt: Fix action name to match conventions
9 years ago
Yuri Kunde Schlesner
be2f0fa3b0
Qt: Make IsSingleFileDropEvent static
9 years ago
Yuri Kunde Schlesner
7f3e4b3b04
Qt: Allow any file extension in Open dialog
9 years ago
Yuri Kunde Schlesner
6f64a25225
Qt: Remove orpahned function declaration
9 years ago
Yuri Kunde Schlesner
df894125af
Qt: Remove unnecessary std::string usage
9 years ago
noah the goodra
43acf2a17a
added drag n drop feature
9 years ago
Yuri Kunde Schlesner
622c405e71
Qt/GameList: Use suffix() to parse the file extension
completeSuffix returns everything after the first period, which means
that a file such as `foo.bar.3ds` would not get recognized.
9 years ago
Kloen Lansfiel
21a48770b8
citra-qt: Don't attempt to scan files with unsupported extensions ( #2402 )
9 years ago
Yuri Kunde Schlesner
ddf23d4a2e
VideoCore: Split regs.h inclusions
9 years ago
Yuri Kunde Schlesner
1b3b6d9d9a
Pica/Regs: Use binary search to look up reg names
This gets rid of the static unordered_map. Also changes the return type
const char*, avoiding unnecessary allocations (the result was only used
by calling .c_str() on it.)
9 years ago
Yuri Kunde Schlesner
a0b1957425
VideoCore: Move Regs to its own file
9 years ago
Yuri Kunde Schlesner
6f9218c8ec
VideoCore: Split framebuffer regs from Regs struct
9 years ago
Yuri Kunde Schlesner
1242f42a09
VideoCore: Split texturing regs from Regs struct
9 years ago
Yuri Kunde Schlesner
d3928b7f9a
VideoCore: Split rasterizer regs from Regs struct
9 years ago
Yuri Kunde Schlesner
114222b11e
Pica/Texture: Simplify/cleanup texture tile addressing
9 years ago
Yuri Kunde Schlesner
d1270b647c
VideoCore: Move LookupTexture out of debug_utils.h
9 years ago
noah the goodra
31f5456b9d
removal of the -1 case in the configure_input switch
this case is unneeded because no enumeration value can possibly correspond to it
9 years ago
Yuri Kunde Schlesner
067b9b54bd
VideoCore: Consistently use shader configuration to load attributes
9 years ago
Yuri Kunde Schlesner
a4a4b6408c
VideoCore: Rename some types to more accurate names
9 years ago
Kloen Lansfiel
637f58dd1e
SDL: Select audio device ( #2403 )
* Initial Commit
Added Device logic to Sinks
Started on UI for selecting devices
Removed redundant import
* Audio Core: Complete Device Switching
Complete the device switching implementation by allowing the output
device to be loaded, changed and saved through the configurations menu.
Worked with the Sink abstraction and tuned the "Device Selection"
configuration so that the Device List is automatically populated when
the Sink is changed.
This hopefully addresses the concerns and recommendations mentioned in
the comments of the PR.
* Clean original implementation.
* Refactor GetSinkDetails
9 years ago
Yuri Kunde Schlesner
ab0b74b0f3
VideoCore/Shader: Move entry_point to SetupBatch
9 years ago
Yuri Kunde Schlesner
1994f1a6f2
VideoCore/Shader: Move per-batch ShaderEngine state into ShaderSetup
9 years ago
Yuri Kunde Schlesner
46fc50931f
VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine
9 years ago
Yuri Kunde Schlesner
2c14dbdb64
Debugger: Always use interpreter for shader debugging
9 years ago
Yuri Kunde Schlesner
73e7bc2592
VideoCore/Shader: Split shader uniform state and shader engine
Currently there's only a single dummy implementation, which will be
split in a following commit.
9 years ago
Yuri Kunde Schlesner
03d2b6aa89
VideoCore/Shader: Use only entry_point as ShaderSetup param
This removes all implicit dependency of ShaderState on global PICA
state.
9 years ago
Yuri Kunde Schlesner
d6533112fe
VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup
9 years ago
Kloen
9578e123ec
Removed unused and outdated external qhexedit
9 years ago
Kloen
e0e1b347a4
citra-qt: Removed unused and unimplemented ramview files.
9 years ago
Kloen
93c2abb5d8
QT: Fix ui file format
9 years ago
Kloen
225cfcf539
QT: Fix some UI related warnings
9 years ago
wwylele
caee572f78
CAM: implement basic camera functions with a blank camera
9 years ago
bunnei
d2a2789dda
config: Add option for specifying screen resolution scale factor.
9 years ago
Subv
bcad1d6f12
Kernel: Use different thread statuses when a thread calls WaitSynchronization1 and WaitSynchronizationN with wait_all = true.
This commit removes the overly general THREADSTATUS_WAIT_SYNCH and replaces it with two more granular statuses:
THREADSTATUS_WAIT_SYNCH_ANY when a thread waits on objects via WaitSynchronization1 or WaitSynchronizationN with wait_all = false.
THREADSTATUS_WAIT_SYNCH_ALL when a thread waits on objects via WaitSynchronizationN with wait_all = true.
9 years ago
Jonathan Hao
1df720ed08
Fix some warnings ( #2399 )
9 years ago