H27CK
bcfc119c3b
Add missing ;
6 years ago
Fernando Sahmkow
02e55a28eb
Address Feedback.
6 years ago
Fernando Sahmkow
491aea4a91
Async GPU: Correct flushing behavior to be similar to old async GPU behavior.
6 years ago
Fernando Sahmkow
64b69273f5
MaxwellDMA: Correct copying on accuracy level.
6 years ago
Fernando Sahmkow
d9f1d5a4fd
ShaderCache/PipelineCache: Cache null shaders.
6 years ago
Fernando Sahmkow
ea522da8b5
Address Feedback.
6 years ago
Fernando Sahmkow
ae2b3f2b64
Fix GCC error.
6 years ago
Fernando Sahmkow
38631f6cc3
Correct Linux Compile Error.
6 years ago
Fernando Sahmkow
7007675b65
Clang format.
6 years ago
Fernando Sahmkow
bde001bbf6
QueryCache: Only do async flushes on async gpu.
6 years ago
Fernando Sahmkow
8aeb603988
Async GPU: Only do reactive flushing on Extreme Level.
6 years ago
ReinUsesLisp
0b9454849d
vk_fence_manager: Initial implementation
6 years ago
Fernando Sahmkow
3769318042
QueryCache: Implement Async Flushes.
6 years ago
Fernando Sahmkow
1966f1d948
OpenGL: Guarantee writes to Buffers.
6 years ago
Fernando Sahmkow
7986c97ed2
GPU: Implement Flush Requests for Async mode.
6 years ago
Fernando Sahmkow
af9f901764
FenceManager: Manage syncpoints and rename fences to semaphores.
6 years ago
Fernando Sahmkow
87ddc6a29f
BufferCache: Refactor async managing.
6 years ago
Fernando Sahmkow
967f5cec17
FenceManager: Implement async buffer cache flushes on High settings
6 years ago
Fernando Sahmkow
6092308fe4
Rasterizer: Document SignalFence & ReleaseFences and setup skeletons on Vulkan.
6 years ago
Fernando Sahmkow
2ee68ad8e4
GPU: Fix rebase errors.
6 years ago
Fernando Sahmkow
b2787048d1
Rasterizer: Disable fence managing in synchronous gpu.
6 years ago
Fernando Sahmkow
e7195b5f87
ThreadManager: Sync async reads on accurate gpu.
6 years ago
Fernando Sahmkow
10dcdb2ed9
FenceManager: Implement should wait.
6 years ago
Fernando Sahmkow
be8742e286
GPU: Implement a Fence Manager.
6 years ago
Fernando Sahmkow
802fabe3ab
OpenGL: Implement Fencing backend.
6 years ago
Fernando Sahmkow
3d2b5222df
TextureCache: Flush linear textures after finishing rendering.
6 years ago
Fernando Sahmkow
fda21f5a93
GPU: Delay Fences.
6 years ago
Fernando Sahmkow
de53bc96c0
BufferCache: Implement OnCPUWrite and SyncGuestHost
6 years ago
Fernando Sahmkow
c689dc6804
GPU: Refactor synchronization on Async GPU
6 years ago
Fernando Sahmkow
0a62525e65
Texture Cache: Implement OnCPUWrite and SyncGuestHost
6 years ago
Fernando Sahmkow
c213fd218b
UI: Replasce accurate GPU option for GPU Accuracy Level
6 years ago
Morph
a96e7a02ee
Add a trailing separator to the string path
Fixes #3643
6 years ago
H27CK
112337e740
Init SDL info structure and add dummy context
6 years ago
ReinUsesLisp
88b092e717
vk_memory_manager: Remove unified memory model flag
All drivers (even Intel) seem to have a device local memory type that is
not host visible. Remove this flag so all devices follow the same path.
This fixes a crash when trying to map to host device local memory on
integrated devices.
6 years ago
ReinUsesLisp
00bef5d0d3
vk_rasterizer: Add lazy default buffer maker and use it for empty buffers
Introduce a default buffer getter that lazily constructs an empty
buffer. This is intended to match OpenGL's buffer 0.
Use this for disabled vertex and uniform buffers.
While we are at it, include vertex buffer usages for staging buffers to
silence validation errors.
6 years ago
ReinUsesLisp
b33a0c0d5f
gl_rasterizer: Fix buffers without size
On NVN buffers can be enabled but have no size. According to deko3d and
the behavior we see in Animal Crossing: New Horizons these buffers get
the special address of 0x1000 and limit themselves to 0xfff.
Implement buffers without a size by binding a null buffer to OpenGL
without a side.
1d1930beea/source/maxwell/gpu_3d_vbo.cpp (L62-L63)
6 years ago
David
c95dd42b72
audio_renderer: Preliminary BehaviorInfo ( #3736 )
* audio_renderer: Preliminary BehaviorInfo
* clang format
* Fixed IsRevisionSupported
* fixed IsValidRevision
* Fixed logic error & spelling errors & crash
* Addressed issues
6 years ago
ReinUsesLisp
6da525c8d2
shader/arithmetic_integer: Fix LEA_IMM encoding
The operand order in LEA_IMM was flipped compared to nvdisasm. Fix that
using nxas as reference:
8dbc389957/table.h (L122)
6 years ago
bunnei
405c9b15c9
loader: nro: Fix process initialization using ProgramMetadata default.
6 years ago
bunnei
8ef209a529
loader: elf: Fix process initialization using ProgramMetadata default.
6 years ago
bunnei
4dbf21a6cf
file_sys: program_metadata: Add a helper function for generating reasonable default metadata.
- We need this for homebrew process initialization.
6 years ago
Lioncash
d73e0ef309
service: Update function tables
Keeps the service function tables up to date.
Updated based off information on SwitchBrew.
6 years ago
FearlessTobi
45243e63d8
npad: Lower log level for VibrateController to Debug
6 years ago
FearlessTobi
f1135379fd
audren: Lower log level for RequestUpdateImpl to Debug
6 years ago
MerryMage
0bbafff3db
dynarmic: Add option to disable CPU JIT optimizations
6 years ago
FearlessTobi
1a242a4ac7
yuzu: Option to hide mouse on inactivity
Co-Authored-By: Vitor K <vitor-k@users.noreply.github.com>
6 years ago
Amit Prakash Ambasta
7915dc7ac9
Initialize quad_indexed_pass before uint8_pass
Fixes Werror=reorder in gcc
6 years ago
Lioncash
8bcb8b177c
service/time: Remove reliance on the global system accessor
Eliminates usages of the global system accessor and instead passes the
existing system instance into the interfaces.
6 years ago
Lioncash
8a37c63b9e
dma_pusher: Remove reliance on the global system instance
With this, the video core is now has no calls to the global system
instance at all.
6 years ago
MerryMage
5451c81b74
thread: FPCR.FZ is likely not 1
6 years ago