Lioncash
5a0d4d4234
crypto: Resolve sign-conversion warnings
6 years ago
Lioncash
53b3dea718
result: Resolve sign-coversion warnings
The constructor was implicitly using signed->unsigned conversions to
produce 0xFFFFFFFF. We can just specify this explicitly with UINT32_MAX.
6 years ago
Lioncash
7b79c025c2
arm_unicorn: Resolve sign conversion warnings
While we're at it, this also resolves a type truncation warning as well,
given the code was truncating from a 64-bit value to a 32-bit one.
6 years ago
Lioncash
63be9f7f60
CMakeLists: Make most implicit type conversion warnings errors on MSVC
Quite frequently there have been cases where code has been merged into
the core that produces warning. In order to prevent this from occurring,
we can make the compiler flag these cases and allow our CI to flag down
any code that would generate these warnings.
This is beneficial given silent conversions from signed/unsigned can
result in logic bugs. This forces one writing changes to be explicit
about when signedness conversions are desirable, rather than leaving it
up to readers' interpretation.
Currently the codebase isn't in a state where it will build successfully
with this change applied, but this will be addressed in subsequent
follow-up changes. This set of changes will focus on making it build
properly with these changes for MSVC as a starting point for basic
coverage.
6 years ago
Zach Hilman
c32358b8aa
ci: Package source with builds
6 years ago
Rodrigo Locatti
8e82aa5c7f
video_core: Enable sign conversion warnings
Enable sign conversion warnings but don't treat them as errors.
6 years ago
Michael Scire
f0cea0cb13
Implement stub for QueryApplicationPlayStatisticsByUid
6 years ago
bunnei
1f7f9e8c50
Merge pull request #3085 from bunnei/web-token-b64
yuzu: configure_web: Use Base64 encoded token
6 years ago
bunnei
9637883799
web-service: Port citra's updated web_backend code.
6 years ago
bunnei
589063b463
yuzu: configure_web: Use Base64 encoded token for simplifying user experience.
6 years ago
bunnei
bb464b6df2
Merge pull request #3082 from ReinUsesLisp/fix-lockers
gl_shader_cache: Fix locker constructors
6 years ago
ReinUsesLisp
2f7bc34b5e
video_core: Treat implicit conversions as errors
6 years ago
ReinUsesLisp
905cc250a4
video_core: Silence implicit conversion warnings
6 years ago
ReinUsesLisp
026da21af5
microprofile: Silence conversion warnings
6 years ago
bunnei
4eb49118d9
Merge pull request #3080 from FernandoS27/glsl-fix
GLSLDecompiler: Correct Texture Gather Offset.
6 years ago
ReinUsesLisp
cee3db83d7
gl_shader_cache: Fix locker constructors
Properly pass engine when a shader is being constructed from memory.
6 years ago
ReinUsesLisp
c8988f3e46
gl_shader_cache: Enable extensions only when available
Silence GLSL compilation warnings.
6 years ago
ReinUsesLisp
1b2de9b6b6
gl_shader_decompiler: Add safe fallbacks when ARB_shader_ballot is not available
6 years ago
ReinUsesLisp
bb94bcc991
shader_ir/warp: Implement FSWZADD
6 years ago
ReinUsesLisp
5fc04875a1
gl_shader_decompiler: Reimplement shuffles with platform agnostic intrinsics
6 years ago
Fernando Sahmkow
a4d70a6eac
GLSLDecompiler: Correct Texture Gather Offset.
This commit corrects the argument ordering in textureGatherOffset.
6 years ago
bunnei
f35c333116
Merge pull request #3032 from ReinUsesLisp/simplify-control-flow-brx
shader/control_flow: Abstract repeated code chunks in BRX tracking
6 years ago
Morph
091e3df7c7
buffer_cache: Add missing includes ( #3079 )
`boost::make_iterator_range` is available when `boost/range/iterator_range.hpp` is included.
Also include `boost/icl/interval_map.hpp` and `boost/icl/interval_set.hpp`.
6 years ago
bunnei
9cf283d57c
Merge pull request #3070 from ReinUsesLisp/shader-warnings
shader_ir: Reduce severity of warnings
6 years ago
ReinUsesLisp
07fa50c92a
gl_rasterizer: Remove front facing hack
6 years ago
ReinUsesLisp
56604999fe
gl_shader_decompiler: Fix typo "y_negate"->"y_direction"
6 years ago
ReinUsesLisp
02493e1b4d
gl_shader_manager: Remove unused variable in SetFromRegs
6 years ago
ReinUsesLisp
bc60f6daba
yuzu_cmd: Use string_view instead of string for extensions
Avoids potential allocations due to the usage of std::string on strings
that we know at compile time. Most of these might fit in SSO, but it
adds complexity that can be easily avoided with string views.
6 years ago
ReinUsesLisp
1bb64655cb
gl_rasterizer: Emulate viewport flipping with ARB_clip_control
Emulates negative y viewports with ARB_clip_control. This allows us to
more easily emulated pipelines with tessellation and/or geometry shader
stages. It also avoids corrupting games with transform feedbacks and
negative viewports (gl_Position.y was being modified).
6 years ago
Rodrigo Locatti
9666ff259d
shader/control_flow: Specify constness on caller lambdas
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
Update src/video_core/shader/control_flow.cpp
Co-Authored-By: Mat M. <mathew1800@gmail.com>
6 years ago
ReinUsesLisp
014d4a6629
shader/control_flow: Use callable template instead of std::function
6 years ago
ReinUsesLisp
237a1e0ba4
shader/control_flow: Abstract repeated code chunks in BRX tracking
Remove copied and pasted for cycles into a common templated function.
6 years ago
ReinUsesLisp
b32131ad99
shader/control_flow: Silence Intellisense cast warnings
6 years ago
ReinUsesLisp
1e32800bf8
shader/control_flow: Remove brace initializer in std containers
These containers have a default constructor.
6 years ago
ReinUsesLisp
93d1d8713b
shader/decode: Reduce severity of arithmetic rounding warnings
6 years ago
ReinUsesLisp
d08cbd4f31
shader/arithmetic: Reduce RRO stub severity
6 years ago
ReinUsesLisp
6a63af168a
shader/texture: Remove NODEP warnings
These warnings don't offer meaningful information while decoding
shaders. Remove them.
6 years ago
bunnei
b2d99e940a
Merge pull request #3078 from bunnei/azure-rename-partial
ci: Rename build folder only on non-mainline builds
6 years ago
bunnei
5fc5237616
ci: Rename build folder only on non-mainline builds
6 years ago
Fernando Sahmkow
28b227fe12
nifm: Only return that there's an internet connection when there's a BCATServer
This helps games that need internet for other purposes boot as the rest
of our internet infrastructure is incomplete.
6 years ago
bunnei
25c8b7b309
Merge pull request #3077 from yuzu-emu/revert-3073-azure-rename-partial
Revert "ci: Rename build folder only on non-mainline builds"
6 years ago
bunnei
55eefbfb07
Revert "ci: Rename build folder only on non-mainline builds"
6 years ago
bunnei
e2df5620dd
Merge pull request #3057 from ReinUsesLisp/buffer-sub-data
gl_rasterizer: Upload constant buffers with glNamedBufferSubData
6 years ago
bunnei
d21d039208
Merge pull request #3076 from DarkLordZach/telem-names
ci: Populate build repository from Azure environment
6 years ago
bunnei
629cecbad6
Merge pull request #3062 from bunnei/event-improve
kernel: Improve events
6 years ago
Rodrigo Locatti
afa4528b51
Merge pull request #3039 from ReinUsesLisp/cleanup-samplers
shader/node: Unpack bindless texture encoding
6 years ago
Zach Hilman
fa69a9922e
ci: Populate build repository from Azure environment
6 years ago
bunnei
7fe2ca7e1d
Merge pull request #3073 from DarkLordZach/azure-rename-partial
ci: Rename build folder only on non-mainline builds
6 years ago
Zach Hilman
7713eb71f1
ci: Rename build folder only on non-mainline builds
6 years ago
David
692023754d
Merge pull request #2859 from Morph1984/hid
hid: Stub SetNpadJoyAssignmentModeSingle and GetNpadHandheldActivationMode
6 years ago