2751 Commits (580b0015b0a21ddfb96d4285be6ef5c068739a8c)

Author SHA1 Message Date
Fernando Sahmkow 2f456841b0 Implement TXQ_B 7 years ago
Fernando Sahmkow 3672ecc5c4 Implement TMML_B 7 years ago
Fernando Sahmkow 8bb9877b70 Corrections to TEX_B 7 years ago
Fernando Sahmkow d7fbc6c03f Fixes to Const Buffer Accessor and Formatting 7 years ago
Fernando Sahmkow e6d2e59f07 Implement Bindless Handling on SetupTexture 7 years ago
Fernando Sahmkow dea7db19cf Unify both sampler types. 7 years ago
Fernando Sahmkow ee9b2e3cdc Implement Bindless Samplers and TEX_B in the IR. 7 years ago
Fernando Sahmkow b9a3255490 Implement Const Buffer Accessor 7 years ago
Fernando Sahmkow a576cd4a8c Permit a Null Shader in case of a bad host_ptr. 7 years ago
ReinUsesLisp 8092d3fad0 maxwell_3d: Reduce severity of ProcessSyncPoint 7 years ago
Lioncash 053aae66c1 video_core/textures/convert: Replace include with a forward declaration 7 years ago
Lioncash 44d91d561a video_core/texures/texture: Remove unnecessary includes 7 years ago
bunnei 2a4a454793 memory_manager: Improved implementation of read/write/copy block. 7 years ago
Lioncash a812485b94 video_core/macro_interpreter: Remove assertion within FetchParameter() 7 years ago
Lioncash d2143cb59c video_core/macro_interpreter: Simplify GetRegister() 7 years ago
Lioncash 69846b1557 video_core/memory_manager: Make Read() a const qualified member function 7 years ago
Lioncash e36500c07f video_core/memory_manager: Make ReadBlock() a const qualifier member function 7 years ago
Lioncash 514351af96 video_core/memory_manager: Add a const qualified variant of GetPointer() 7 years ago
Lioncash 72e8ac8e4e video_core/memory_manager: Make FindFreeRegion() a const member function 7 years ago
Lioncash ad244b004b video_core/memory_manager: Make GpuToCpuAddress() a const member function 7 years ago
Fernando Sahmkow e3d9c983aa Implement SyncPoint Register in the GPU. 7 years ago
Lioncash 2afbfc88f2 video_core/gpu_thread: Silence truncation warning in ThreadManager's constructor 7 years ago
Lioncash 1211a5623e video_core/engines: Make memory manager members private 7 years ago
Lioncash 33742deaf6 video_core/engines: Remove unnecessary inclusions where applicable 7 years ago
ReinUsesLisp bce7a75a50 renderer_opengl/utils: Skip empty binds 7 years ago
ReinUsesLisp 5cea44b8c6 gl_rasterizer: Use ARB_multi_bind to update SSBOs 7 years ago
ReinUsesLisp 2cab690377 gl_rasterizer: Use ARB_multi_bind to update UBOs across stages 7 years ago
Lioncash eb491efd9f gl_shader_decompiler: Rename GenerateTemporal() to GenerateTemporary() 7 years ago
ReinUsesLisp 3585fd3d64 gl_shader_decompiler: Fix TXQ types 7 years ago
Lioncash 434422ab5d video_core/renderer_opengl: Remove unnecessary includes 7 years ago
ReinUsesLisp ef4c8e1173 gl_state: Rework to enable individual applies 7 years ago
ReinUsesLisp f725007975 shader_ir/memory: Reduce severity of LD_L cache management and log it 7 years ago
ReinUsesLisp c2ea1d5263 shader_ir/memory: Reduce severity of ST_L cache management and log it 7 years ago
ReinUsesLisp 62a215471a gl_shader_decompiler: Return early when an operation is invalid 7 years ago
ReinUsesLisp 900d1eea76 gl_sampler_cache: Port sampler cache to OpenGL 7 years ago
ReinUsesLisp e62b0ad6ae video_core: Abstract vk_sampler_cache into a templated class 7 years ago
bunnei 03a5dce0e9 gpu_thread: Improve synchronization by using CoreTiming. 7 years ago
Lioncash eb88e9d088 general: Use deducation guides for std::lock_guard and std::unique_lock 7 years ago
ReinUsesLisp 3c45802a95 gl_shader_decompiler: Hide local definitions inside an anonymous namespace 7 years ago
Mat M b36108f985 shader_ir/decode: Silent implicit sign conversion warning 7 years ago
ReinUsesLisp fbbd44eff4 gl_shader_decompiler: Add AOFFI backing implementation 7 years ago
ReinUsesLisp 0e13686917 shader_ir/decode: Implement AOFFI for TEX and TLD4 7 years ago
ReinUsesLisp e37debc7be shader_ir: Implement immediate register tracking 7 years ago
unknown ef49a1b96e common/zstd_compression: simplify decompression interface 7 years ago
unknown f082d88ff3 gl_shader_disk_cache: Fixup clang format 7 years ago
unknown 75a7fb11ff gl_shader_disk_cache: Use Zstandard for compression 7 years ago
unknown 92e1f5a5a9 gl_shader_disk_cache: Use LZ4HC with compression level 9 instead of compression level 12 for less compression time 7 years ago
unknown 27aac8d363 Addressed feedback 7 years ago
unknown 19f787cdea gl_shader_disk_cache: Use better compression for transferable and precompiled shader disk chache files 7 years ago
unknown 96e14e0718 data_compression: Move LZ4 compression from video_core/gl_shader_disk_cache to common/data_compression 7 years ago