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shader_ir/decode: Silent implicit sign conversion warning

Co-Authored-By: ReinUsesLisp <reinuseslisp@airmail.cc>
nce_cpp
Mat M 7 years ago
committed by GitHub
parent
commit
b36108f985
  1. 4
      src/video_core/shader/decode/texture.cpp

4
src/video_core/shader/decode/texture.cpp

@ -564,7 +564,7 @@ std::vector<Node> ShaderIR::GetAoffiCoordinates(Node aoffi_reg, std::size_t coor
return {{0, 4, 8}, 4, 8, 16};
}
}();
const u32 mask = (1 << size) - 1;
const u32 mask = (1U << size) - 1;
std::vector<Node> aoffi;
aoffi.reserve(coord_count);
@ -595,4 +595,4 @@ std::vector<Node> ShaderIR::GetAoffiCoordinates(Node aoffi_reg, std::size_t coor
return aoffi;
}
} // namespace VideoCommon::Shader
} // namespace VideoCommon::Shader
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