16764 Commits (562af301819227d65a251a2c29c997bf798da7ba)

Author SHA1 Message Date
FernandoS27 562af30181 shader: Fix VertexA Shaders. 5 years ago
ReinUsesLisp ec9a78885e shader: Add 2D and 3D variants to SUATOM and SURED 5 years ago
ReinUsesLisp b02c78b276 vk_buffer_cache: Handle null texture buffers 5 years ago
ReinUsesLisp 8f099af6a8 nsight_aftermath_tracker: Fix SPIR-V module writes 5 years ago
ReinUsesLisp 8c954fcaee vk_pipeline_cache: Set support_derivative_control to true 5 years ago
ReinUsesLisp 4f8b68fb04 shader: Avoid CPU side undefined behavior on I2F 5 years ago
ReinUsesLisp 79f2fe1a39 glasm: Use ARB_derivative_control conditionally 5 years ago
ReinUsesLisp 4a2361a1e2 buffer_cache: Reduce uniform buffer size from shader usage 5 years ago
ReinUsesLisp e57ee3b7fd transform_feedback: Read buffer stride from index instead of layout 5 years ago
ReinUsesLisp 46bd362d0d fixed_pipeline_state: Use regular for loop instead of ranges for perf 5 years ago
ReinUsesLisp d26271b014 vk_swapchain: Avoid recreating the swapchain on each frame 5 years ago
lat9nq 22f0c4f002 emit_glasm_context_get_set: Remove unused variable 5 years ago
ReinUsesLisp 5539b13c5a shader,glasm: Implement legacy texcoord loads 5 years ago
ReinUsesLisp cf9f88e5a7 glasm: Implement legacy varyings 5 years ago
ReinUsesLisp ac0f5d2ab6 shader: Track legacy varyings 5 years ago
ReinUsesLisp 05d41fa9b7 shader: Add support for "negative" and unaligned offsets 5 years ago
ReinUsesLisp 5d170de0b5 shader: Implement ISCADD32I 5 years ago
ReinUsesLisp adc43297c5 spirv: Fix output generics with components 5 years ago
ReinUsesLisp 1148a4eac7 vulkan: Conditionally use shaderInt16 5 years ago
ReinUsesLisp 77372443c3 vulkan: Enable depth bounds and use it conditionally 5 years ago
ReinUsesLisp c44b16124f vk_buffer_cache: Add transform feedback usage to buffers 5 years ago
ReinUsesLisp 916ca74324 opengl: Declare fragment outputs even if they are not used 5 years ago
ReinUsesLisp a7e9756671 buffer_cache: Mark uniform buffers as dirty if any enable bit changes 5 years ago
ReinUsesLisp 329dea217d shader: Always initialize up reference in structure control flow 5 years ago
ReinUsesLisp 99f2c31b64 vulkan_device: Enable float64 and int64 conditionally 5 years ago
ReinUsesLisp d093522fac shader: Fix ImageWrite indexing 5 years ago
ReinUsesLisp d738ad4d0b spirv: Fix image and image buffer descriptor index usage 5 years ago
ReinUsesLisp eb8464cb3d glasm: Fix immediate texture coordinate 5 years ago
ReinUsesLisp 457dda69cc shader: Clang-format secondary textures 5 years ago
ReinUsesLisp 627161c38e shader: Fix secondary textures 5 years ago
ameerj dd39b87b0c shader: Adhere to disk shader cache setting 5 years ago
ReinUsesLisp b659212dbd shader: Fix TMML queries 5 years ago
ReinUsesLisp fbf5cdcba0 shader: Fix FSwizzleAdd folding when going through phi nodes 5 years ago
ReinUsesLisp 871c9f1ced shader/exception: Fix compilation errors on gcc 5 years ago
ReinUsesLisp b6c087496b glasm: Reduce reg allocation leaks from an exception to a log 5 years ago
ReinUsesLisp 56d4a9ebde texture_cache: Reduce invalid image/sampler error severity 5 years ago
ReinUsesLisp b7764c3a79 shader: Handle host exceptions 5 years ago
ReinUsesLisp 83db7abae6 glasm: Use integer lod for TXQ 5 years ago
ReinUsesLisp 3b595fe8b2 glasm: Prepare XFB from state instead of global registers 5 years ago
ReinUsesLisp e240a62017 glasm: Fix global memory fallbacks 5 years ago
ReinUsesLisp 8f3043c3cf Revert "glasm: Skip phi moves on undefined instructions" 5 years ago
ReinUsesLisp 2aa30353b7 glasm: Remove unintentional '\n' on Undef32 5 years ago
ReinUsesLisp adb591a757 glasm: Use storage buffers instead of global memory when possible 5 years ago
ReinUsesLisp f58f79c85d glasm: Implement Y direction 5 years ago
ReinUsesLisp 586c785366 glasm: Skip phi moves on undefined instructions 5 years ago
ReinUsesLisp b9c8814ea9 glasm: Implement undef instructions 5 years ago
ReinUsesLisp 8763cc1ff7 glasm: Fix global memory callbacks 5 years ago
ReinUsesLisp a41b2ed391 gl_shader_cache: Add disk shader cache 5 years ago
ReinUsesLisp a49532c8eb video_core,shader: Clang-format fixes 5 years ago
ReinUsesLisp eacf18cce9 gl_shader_cache: Rename Program abstractions into Pipeline 5 years ago