923 Commits (5620327e0342bd908359805f396748335fba04a2)

Author SHA1 Message Date
Yuri Kunde Schlesner 9ea5eacf91 Shader: Initialize conditional_code in interpreter 9 years ago
Yuri Kunde Schlesner 1a2acc3baa Shader: Don't read ShaderSetup from global state 9 years ago
Yuri Kunde Schlesner fa4ac279a7 shader_jit_x64: Don't read program from global state 9 years ago
Yuri Kunde Schlesner ade7ed7c5f VideoCore/Shader: Move ProduceDebugInfo to InterpreterEngine 9 years ago
Yuri Kunde Schlesner 114d6b2f97 VideoCore/Shader: Split interpreter and JIT into separate ShaderEngines 9 years ago
Yuri Kunde Schlesner 8eefc62833 VideoCore/Shader: Rename shader_jit_x64{ => _compiler}.{cpp,h} 9 years ago
Yuri Kunde Schlesner dd4a1672a7 VideoCore/Shader: Split shader uniform state and shader engine 9 years ago
Yuri Kunde Schlesner bd82cffd0b VideoCore/Shader: Add constness to methods 9 years ago
Yuri Kunde Schlesner 1e1f939817 VideoCore/Shader: Use only entry_point as ShaderSetup param 9 years ago
Yuri Kunde Schlesner e3caf669b0 VideoCore/Shader: Use self instead of g_state.vs in ShaderSetup 9 years ago
Yuri Kunde Schlesner 34d581f2dc VideoCore/Shader: Extract input vertex loading code into function 9 years ago
Kloen 5cc94c17f6 video_core: fix shader.cpp signed / unsigned warning 9 years ago
Kloen 753fea5d65 video_core: gl_rasterizer float to int warning 9 years ago
Kloen b6063d9a93 video_core: fix gl_rasterizer warning on MSVC 9 years ago
bunnei 22ad9094e6 config: Add option for specifying screen resolution scale factor. 9 years ago
Jonathan Hao c18cb1b192 Fix some warnings (#2399) 9 years ago
Jannik Vogel 6ed4206f87 Minor cleanup in GLSL code 9 years ago
Jannik Vogel 88f409aec9 Offset lighting LUT samples correctly 9 years ago
MerryMage 64f98f4d0f core: Move emu_window and key_map into core 9 years ago
Albin Bernhardsson ddec9cb369 Use GL_TRUE when setting color_mask 9 years ago
Yuri Kunde Schlesner c135317de1 VideoCore/Shader: Extract DebugData out from UnitState 9 years ago
Yuri Kunde Schlesner 6e7e767645 Remove unnecessary cast 9 years ago
Yuri Kunde Schlesner b5e3599704 VideoCore/Shader: Extract evaluate_condition lambda to function scope 9 years ago
Yuri Kunde Schlesner 960578f4e1 VideoCore/Shader: Extract call lambda up a scope and remove unused param 9 years ago
Yuri Kunde Schlesner e4e962bc7c VideoCore/Shader: Remove dynamic control flow in (Get)UniformOffset 9 years ago
Yuri Kunde Schlesner d27cb1dedc VideoCore/Shader: Move DebugData to a separate file 9 years ago
Yuri Kunde Schlesner fb9e856b91 shader_jit_x64: Use LOOPCOUNT_REG as a 64-bit reg when indexing 9 years ago
Yuri Kunde Schlesner ac9f937477 VideoCore: Make profiling scope more representative 9 years ago
Yuri Kunde Schlesner 945f554b84 VideoCore: Inline IsPicaTracing 9 years ago
Yuri Kunde Schlesner f00ada3363 VideoCore: Eliminate an unnecessary copy in the drawcall loop 9 years ago
Yuri Kunde Schlesner 5ff3206207 shader_jit_x64: Use Reg32 for LOOP* registers, eliminating casts 9 years ago
Yuri Kunde Schlesner f4e98ecf3f VideoCore: Convert x64 shader JIT to use Xbyak for assembly 9 years ago
Lioncash 963aedd8cc Add all services to the Service namespace 9 years ago
Markus Wick d0d49bb951 OpenGL: Drop framebuffer completeness check. 9 years ago
emmauss c4e4fa53d9 Implement Frame rate limiter (#2223) 9 years ago
Jannik Vogel fc4591fa49 ASSERT that shader was linked successfully 9 years ago
Jannik Vogel 4088afe23c Report shader uniform block size in case of mismatch 9 years ago
Jannik Vogel 0edc986861 Print broken shader code to log 9 years ago
Yuri Kunde Schlesner 8a1f96011d OpenGL: Non-zero stride only makes sense for linear buffers 9 years ago
Yuri Kunde Schlesner 2600633b89 OpenGL: Ensure framebuffer binding is restored if completion check fails 9 years ago
Yuri Kunde Schlesner ba7f213655 OpenGL: Fix DisplayTransfer accel when input width != output width 9 years ago
Jannik Vogel 2d8097eecc shader_jit: Fix non-SSE4.1 path where FLR would not truncate 9 years ago
Yuri Kunde Schlesner 4d5e42240c clang-format: Fix coding style 9 years ago
Jannik Vogel e2cb7d7833 shader_jit: Load LOOPCOUNT_REG and LOOPINC 4 bit left-shifted 9 years ago
Subv e3e4f27447 ClangFormat: Fixed the clang-format errors 9 years ago
Subv aea9a91100 Build: Fixed a few warnings. 9 years ago
Emmanuel Gil Peyrot 0820c99462 GPU: Remove the broken frame_skip option. 9 years ago
Subv 4623415026 RasterizerGL: Use GL_TRUE and 0xFF in the stencil and depth masks instead of simply true and -1 9 years ago
Subv 743b0e71d9 Rasterizer/Memfill: Set the correct stencil write mask when clearing the stencil buffer. 9 years ago
jphalimi 82210ab480 Cache Vertices instead of Output registers (#2165) 9 years ago