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@ -14,7 +14,6 @@ |
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#include "common/vector_math.h" |
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#include "video_core/pica.h" |
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#include "video_core/pica_types.h" |
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#include "video_core/shader/debug_data.h" |
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using nihstro::RegisterType; |
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using nihstro::SourceRegister; |
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@ -192,16 +191,6 @@ public: |
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* @param state Shader unit state, must be setup per shader and per shader unit |
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*/ |
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virtual void Run(UnitState& state, unsigned int entry_point) const = 0; |
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/** |
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* Produce debug information based on the given shader and input vertex |
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* @param input Input vertex into the shader |
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* @param num_attributes The number of vertex shader attributes |
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* @param config Configuration object for the shader pipeline |
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* @return Debug information for this shader with regards to the given vertex |
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*/ |
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virtual DebugData<true> ProduceDebugInfo(const InputVertex& input, int num_attributes, |
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unsigned int entry_point) const = 0; |
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}; |
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// TODO(yuriks): Remove and make it non-global state somewhere |
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